/*************************************************************************/ /* math_funcs.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "math_funcs.h" #include "core/os/os.h" #include "float.h" #include uint32_t Math::default_seed = 1; #define PHI 0x9e3779b9 #if 0 static uint32_t Q[4096]; #endif uint32_t Math::rand_from_seed(uint32_t *seed) { #if 1 uint32_t k; uint32_t s = (*seed); if (s == 0) s = 0x12345987; k = s / 127773; s = 16807 * (s - k * 127773) - 2836 * k; // if (s < 0) // s += 2147483647; (*seed) = s; return (s & Math::RANDOM_MAX); #else *seed = *seed * 1103515245 + 12345; return (*seed % ((unsigned int)RANDOM_MAX + 1)); #endif } void Math::seed(uint32_t x) { #if 0 int i; Q[0] = x; Q[1] = x + PHI; Q[2] = x + PHI + PHI; for (i = 3; i < 4096; i++) Q[i] = Q[i - 3] ^ Q[i - 2] ^ PHI ^ i; #else default_seed = x; #endif } void Math::randomize() { OS::Time time = OS::get_singleton()->get_time(); seed(OS::get_singleton()->get_ticks_usec() * (time.hour + 1) * (time.min + 1) * (time.sec + 1) * rand()); /* *OS::get_singleton()->get_time().sec); // windows doesn't have get_time(), returns always 0 */ } uint32_t Math::rand() { return rand_from_seed(&default_seed) & 0x7FFFFFFF; } double Math::randf() { return (double)rand() / (double)RANDOM_MAX; } double Math::sin(double p_x) { return ::sin(p_x); } double Math::cos(double p_x) { return ::cos(p_x); } double Math::tan(double p_x) { return ::tan(p_x); } double Math::sinh(double p_x) { return ::sinh(p_x); } double Math::cosh(double p_x) { return ::cosh(p_x); } double Math::tanh(double p_x) { return ::tanh(p_x); } double Math::deg2rad(double p_y) { return p_y * Math_PI / 180.0; } double Math::rad2deg(double p_y) { return p_y * 180.0 / Math_PI; } double Math::round(double p_val) { if (p_val >= 0) { return ::floor(p_val + 0.5); } else { p_val = -p_val; return -::floor(p_val + 0.5); } } double Math::asin(double p_x) { return ::asin(p_x); } double Math::acos(double p_x) { return ::acos(p_x); } double Math::atan(double p_x) { return ::atan(p_x); } double Math::dectime(double p_value, double p_amount, double p_step) { float sgn = p_value < 0 ? -1.0 : 1.0; float val = absf(p_value); val -= p_amount * p_step; if (val < 0.0) val = 0.0; return val * sgn; } double Math::atan2(double p_y, double p_x) { return ::atan2(p_y, p_x); } double Math::sqrt(double p_x) { return ::sqrt(p_x); } double Math::fmod(double p_x, double p_y) { return ::fmod(p_x, p_y); } double Math::fposmod(double p_x, double p_y) { if (p_x >= 0) { return Math::fmod(p_x, p_y); } else { return p_y - Math::fmod(-p_x, p_y); } } double Math::floor(double p_x) { return ::floor(p_x); } double Math::ceil(double p_x) { return ::ceil(p_x); } int Math::step_decimals(double p_step) { static const int maxn = 9; static const double sd[maxn] = { 0.9999, // somehow compensate for floating point error 0.09999, 0.009999, 0.0009999, 0.00009999, 0.000009999, 0.0000009999, 0.00000009999, 0.000000009999 }; double as = absf(p_step); for (int i = 0; i < maxn; i++) { if (as >= sd[i]) { return i; } } return maxn; } double Math::ease(double p_x, double p_c) { if (p_x < 0) p_x = 0; else if (p_x > 1.0) p_x = 1.0; if (p_c > 0) { if (p_c < 1.0) { return 1.0 - Math::pow(1.0 - p_x, 1.0 / p_c); } else { return Math::pow(p_x, p_c); } } else if (p_c < 0) { //inout ease if (p_x < 0.5) { return Math::pow(p_x * 2.0, -p_c) * 0.5; } else { return (1.0 - Math::pow(1.0 - (p_x - 0.5) * 2.0, -p_c)) * 0.5 + 0.5; } } else return 0; // no ease (raw) } double Math::stepify(double p_value, double p_step) { if (p_step != 0) { p_value = floor(p_value / p_step + 0.5) * p_step; } return p_value; } bool Math::is_nan(double p_val) { return (p_val != p_val); } bool Math::is_inf(double p_val) { #ifdef _MSC_VER return !_finite(p_val); #else return isinf(p_val); #endif } uint32_t Math::larger_prime(uint32_t p_val) { static const uint32_t primes[] = { 5, 13, 23, 47, 97, 193, 389, 769, 1543, 3079, 6151, 12289, 24593, 49157, 98317, 196613, 393241, 786433, 1572869, 3145739, 6291469, 12582917, 25165843, 50331653, 100663319, 201326611, 402653189, 805306457, 1610612741, 0, }; int idx = 0; while (true) { ERR_FAIL_COND_V(primes[idx] == 0, 0); if (primes[idx] > p_val) return primes[idx]; idx++; } return 0; } double Math::random(double from, double to) { unsigned int r = Math::rand(); double ret = (double)r / (double)RANDOM_MAX; return (ret) * (to - from) + from; } double Math::pow(double x, double y) { return ::pow(x, y); } double Math::log(double x) { return ::log(x); } double Math::exp(double x) { return ::exp(x); }