/*************************************************************************/ /* node.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "node.h" #include "instance_placeholder.h" #include "io/resource_loader.h" #include "message_queue.h" #include "print_string.h" #include "scene/resources/packed_scene.h" #include "scene/scene_string_names.h" #include "viewport.h" VARIANT_ENUM_CAST(Node::PauseMode); void Node::_notification(int p_notification) { switch (p_notification) { case NOTIFICATION_PROCESS: { if (get_script_instance()) { Variant time = get_process_delta_time(); const Variant *ptr[1] = { &time }; Variant::CallError err; get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process, ptr, 1); } } break; case NOTIFICATION_FIXED_PROCESS: { if (get_script_instance()) { Variant time = get_fixed_process_delta_time(); const Variant *ptr[1] = { &time }; Variant::CallError err; get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_fixed_process, ptr, 1); } } break; case NOTIFICATION_ENTER_TREE: { if (data.pause_mode == PAUSE_MODE_INHERIT) { if (data.parent) data.pause_owner = data.parent->data.pause_owner; else data.pause_owner = NULL; } else { data.pause_owner = this; } if (data.input) add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID())); if (data.unhandled_input) add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID())); if (data.unhandled_key_input) add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID())); get_tree()->node_count++; } break; case NOTIFICATION_EXIT_TREE: { get_tree()->node_count--; if (data.input) remove_from_group("_vp_input" + itos(get_viewport()->get_instance_ID())); if (data.unhandled_input) remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID())); if (data.unhandled_key_input) remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID())); } break; case NOTIFICATION_READY: { if (get_script_instance()) { Variant::CallError err; get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, NULL, 0); } //emit_signal(SceneStringNames::get_singleton()->enter_tree); } break; case NOTIFICATION_POSTINITIALIZE: { data.in_constructor = false; } break; case NOTIFICATION_PREDELETE: { set_owner(NULL); while (data.owned.size()) { data.owned.front()->get()->set_owner(NULL); } if (data.parent) { data.parent->remove_child(this); } // kill children as cleanly as possible while (data.children.size()) { Node *child = data.children[0]; remove_child(child); memdelete(child); } } break; } } void Node::_propagate_ready() { data.ready_notified = true; data.blocked++; for (int i = 0; i < data.children.size(); i++) { data.children[i]->_propagate_ready(); } data.blocked--; notification(NOTIFICATION_READY); } void Node::_propagate_enter_tree() { // this needs to happen to all childs before any enter_tree if (data.parent) { data.tree = data.parent->data.tree; data.depth = data.parent->data.depth + 1; } else { data.depth = 1; } data.viewport = cast_to(); if (!data.viewport) data.viewport = data.parent->data.viewport; data.inside_tree = true; for (Map::Element *E = data.grouped.front(); E; E = E->next()) { E->get().group = data.tree->add_to_group(E->key(), this); } notification(NOTIFICATION_ENTER_TREE); if (get_script_instance()) { Variant::CallError err; get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, NULL, 0); } emit_signal(SceneStringNames::get_singleton()->enter_tree); data.blocked++; //block while adding children for (int i = 0; i < data.children.size(); i++) { if (!data.children[i]->is_inside_tree()) // could have been added in enter_tree data.children[i]->_propagate_enter_tree(); } data.blocked--; #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && data.filename != String()) { //used for live edit data.tree->live_scene_edit_cache[data.filename].insert(this); } #endif // enter groups } void Node::_propagate_exit_tree() { //block while removing children #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && data.filename != String()) { //used for live edit Map >::Element *E = data.tree->live_scene_edit_cache.find(data.filename); if (E) { E->get().erase(this); if (E->get().size() == 0) { data.tree->live_scene_edit_cache.erase(E); } } Map >::Element *F = data.tree->live_edit_remove_list.find(this); if (F) { for (Map::Element *G = F->get().front(); G; G = G->next()) { memdelete(G->get()); } data.tree->live_edit_remove_list.erase(F); } } #endif data.blocked++; for (int i = data.children.size() - 1; i >= 0; i--) { data.children[i]->_propagate_exit_tree(); } data.blocked--; if (get_script_instance()) { Variant::CallError err; get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, NULL, 0); } emit_signal(SceneStringNames::get_singleton()->exit_tree); notification(NOTIFICATION_EXIT_TREE, true); if (data.tree) data.tree->node_removed(this); // exit groups for (Map::Element *E = data.grouped.front(); E; E = E->next()) { data.tree->remove_from_group(E->key(), this); E->get().group = NULL; } data.viewport = NULL; if (data.tree) data.tree->tree_changed(); data.inside_tree = false; data.tree = NULL; data.depth = -1; } void Node::move_child(Node *p_child, int p_pos) { ERR_FAIL_NULL(p_child); ERR_EXPLAIN("Invalid new child position: " + itos(p_pos)); ERR_FAIL_INDEX(p_pos, data.children.size() + 1); ERR_EXPLAIN("child is not a child of this node."); ERR_FAIL_COND(p_child->data.parent != this); if (data.blocked > 0) { ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); ERR_FAIL_COND(data.blocked > 0); } // Specifying one place beyond the end // means the same as moving to the last position if (p_pos == data.children.size()) p_pos--; data.children.remove(p_child->data.pos); data.children.insert(p_pos, p_child); if (data.tree) { data.tree->tree_changed(); } data.blocked++; //new pos first for (int i = 0; i < data.children.size(); i++) { data.children[i]->data.pos = i; } // notification second move_child_notify(p_child); for (int i = 0; i < data.children.size(); i++) { data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT); } for (const Map::Element *E = p_child->data.grouped.front(); E; E = E->next()) { E->get().group->changed = true; } data.blocked--; } void Node::raise() { if (!data.parent) return; data.parent->move_child(this, data.parent->data.children.size() - 1); } void Node::add_child_notify(Node *p_child) { // to be used when not wanted } /* void Node::remove_and_delete_child(Node *p_child) { ERR_FAIL_NULL( p_child ); ERR_FAIL_COND( p_child->get_parent()!=this ); remove_child(p_child); memdelete(p_child); } */ void Node::remove_child_notify(Node *p_child) { // to be used when not wanted } void Node::move_child_notify(Node *p_child) { // to be used when not wanted } void Node::set_fixed_process(bool p_process) { if (data.fixed_process == p_process) return; data.fixed_process = p_process; if (data.fixed_process) add_to_group("fixed_process", false); else remove_from_group("fixed_process"); data.fixed_process = p_process; _change_notify("fixed_process"); } void Node::set_pause_mode(PauseMode p_mode) { if (data.pause_mode == p_mode) return; bool prev_inherits = data.pause_mode == PAUSE_MODE_INHERIT; data.pause_mode = p_mode; if (!is_inside_tree()) return; //pointless if ((data.pause_mode == PAUSE_MODE_INHERIT) == prev_inherits) return; ///nothing changed Node *owner = NULL; if (data.pause_mode == PAUSE_MODE_INHERIT) { if (data.parent) owner = data.parent->data.pause_owner; } else { owner = this; } _propagate_pause_owner(owner); } Node::PauseMode Node::get_pause_mode() const { return data.pause_mode; } void Node::_propagate_pause_owner(Node *p_owner) { if (this != p_owner && data.pause_mode != PAUSE_MODE_INHERIT) return; data.pause_owner = p_owner; for (int i = 0; i < data.children.size(); i++) { data.children[i]->_propagate_pause_owner(p_owner); } } bool Node::can_process() const { ERR_FAIL_COND_V(!is_inside_tree(), false); if (get_tree()->is_paused()) { if (data.pause_mode == PAUSE_MODE_STOP) return false; if (data.pause_mode == PAUSE_MODE_PROCESS) return true; if (data.pause_mode == PAUSE_MODE_INHERIT) { if (!data.pause_owner) return false; //clearly no pause owner by default if (data.pause_owner->data.pause_mode == PAUSE_MODE_PROCESS) return true; if (data.pause_owner->data.pause_mode == PAUSE_MODE_STOP) return false; } } return true; } float Node::get_fixed_process_delta_time() const { if (data.tree) return data.tree->get_fixed_process_time(); else return 0; } void Node::set_process(bool p_idle_process) { if (data.idle_process == p_idle_process) return; data.idle_process = p_idle_process; if (data.idle_process) add_to_group("idle_process", false); else remove_from_group("idle_process"); data.idle_process = p_idle_process; _change_notify("idle_process"); } float Node::get_process_delta_time() const { if (data.tree) return data.tree->get_idle_process_time(); else return 0; } bool Node::is_fixed_processing() const { return data.fixed_process; } bool Node::is_processing() const { return data.idle_process; } void Node::set_process_input(bool p_enable) { if (p_enable == data.input) return; data.input = p_enable; if (!is_inside_tree()) return; if (p_enable) add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID())); else remove_from_group("_vp_input" + itos(get_viewport()->get_instance_ID())); } bool Node::is_processing_input() const { return data.input; } void Node::set_process_unhandled_input(bool p_enable) { if (p_enable == data.unhandled_input) return; data.unhandled_input = p_enable; if (!is_inside_tree()) return; if (p_enable) add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID())); else remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID())); } bool Node::is_processing_unhandled_input() const { return data.unhandled_input; } void Node::set_process_unhandled_key_input(bool p_enable) { if (p_enable == data.unhandled_key_input) return; data.unhandled_key_input = p_enable; if (!is_inside_tree()) return; if (p_enable) add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID())); else remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID())); } bool Node::is_processing_unhandled_key_input() const { return data.unhandled_key_input; } StringName Node::get_name() const { return data.name; } void Node::_set_name_nocheck(const StringName &p_name) { data.name = p_name; } void Node::set_name(const String &p_name) { String name = p_name.replace(":", "").replace("/", "").replace("@", ""); ERR_FAIL_COND(name == ""); data.name = name; if (data.parent) { data.parent->_validate_child_name(this); } if (is_inside_tree()) { emit_signal("renamed"); get_tree()->tree_changed(); } } static bool node_hrcr = false; static SafeRefCount node_hrcr_count; void Node::init_node_hrcr() { node_hrcr_count.init(1); } void Node::set_human_readable_collision_renaming(bool p_enabled) { node_hrcr = p_enabled; } String Node::validate_child_name(const String &p_name) const { //this approach to autoset node names is human readable but very slow //it's turned on while running in the editor String basename = p_name; if (basename == String()) { return String(); } int val = 1; for (;;) { String attempted = val > 1 ? (basename + " " + itos(val)) : basename; bool found = false; for (int i = 0; i < data.children.size(); i++) { //if (data.children[i]==p_child) // continue; if (data.children[i]->get_name() == attempted) { found = true; break; } } if (found) { val++; continue; } return attempted; break; } return basename; } void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) { /* Make sure the name is unique */ if (node_hrcr || p_force_human_readable) { //this approach to autoset node names is human readable but very slow //it's turned on while running in the editor String basename = p_child->data.name; if (basename == "") { basename = p_child->get_type(); } int val = 1; for (;;) { String attempted = val > 1 ? (basename + " " + itos(val)) : basename; bool found = false; for (int i = 0; i < data.children.size(); i++) { if (data.children[i] == p_child) continue; if (data.children[i]->get_name() == attempted) { found = true; break; } } if (found) { val++; continue; } p_child->data.name = attempted; break; } } else { //this approach to autoset node names is fast but not as readable //it's the default and reserves the '@' character for unique names. bool unique = true; if (p_child->data.name == StringName() || p_child->data.name.operator String()[0] == '@') { //new unique name must be assigned unique = false; } else { //check if exists Node **childs = data.children.ptr(); int cc = data.children.size(); for (int i = 0; i < cc; i++) { if (childs[i] == p_child) continue; if (childs[i]->data.name == p_child->data.name) { unique = false; break; } } } if (!unique) { node_hrcr_count.ref(); String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get()); p_child->data.name = name; } } } void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) { //add a child node quickly, without name validation p_child->data.name = p_name; p_child->data.pos = data.children.size(); data.children.push_back(p_child); p_child->data.parent = this; p_child->notification(NOTIFICATION_PARENTED); if (data.tree) { p_child->_set_tree(data.tree); } /* Notify */ //recognize childs created in this node constructor p_child->data.parent_owned = data.in_constructor; add_child_notify(p_child); } void Node::add_child(Node *p_child, bool p_legible_unique_name) { ERR_FAIL_NULL(p_child); if (p_child == this) { ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself.") ERR_FAIL_COND(p_child == this); // adding to itself! } /* Fail if node has a parent */ if (p_child->data.parent) { ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); ERR_FAIL_COND(p_child->data.parent); } if (data.blocked > 0) { ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); ERR_FAIL_COND(data.blocked > 0); } ERR_EXPLAIN("Can't add child while a notification is happening."); ERR_FAIL_COND(data.blocked > 0); /* Validate name */ _validate_child_name(p_child, p_legible_unique_name); _add_child_nocheck(p_child, p_child->data.name); } void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_unique_name) { add_child(p_child, p_legible_unique_name); if (is_a_parent_of(p_node)) { move_child(p_child, p_node->get_position_in_parent() + 1); } else { WARN_PRINTS("Cannot move under node " + p_node->get_name() + " as " + p_child->get_name() + " does not share a parent.") } } void Node::_propagate_validate_owner() { if (data.owner) { bool found = false; Node *parent = data.parent; while (parent) { if (parent == data.owner) { found = true; break; } parent = parent->data.parent; } if (!found) { data.owner->data.owned.erase(data.OW); data.owner = NULL; } } for (int i = 0; i < data.children.size(); i++) { data.children[i]->_propagate_validate_owner(); } } void Node::remove_child(Node *p_child) { ERR_FAIL_NULL(p_child); if (data.blocked > 0) { ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead."); ERR_FAIL_COND(data.blocked > 0); } int idx = -1; for (int i = 0; i < data.children.size(); i++) { if (data.children[i] == p_child) { idx = i; break; } } ERR_FAIL_COND(idx == -1); //ERR_FAIL_COND( p_child->data.blocked > 0 ); //if (data.scene) { does not matter p_child->_set_tree(NULL); //} remove_child_notify(p_child); p_child->notification(NOTIFICATION_UNPARENTED); data.children.remove(idx); for (int i = idx; i < data.children.size(); i++) { data.children[i]->data.pos = i; } p_child->data.parent = NULL; p_child->data.pos = -1; // validate owner p_child->_propagate_validate_owner(); } int Node::get_child_count() const { return data.children.size(); } Node *Node::get_child(int p_index) const { ERR_FAIL_INDEX_V(p_index, data.children.size(), NULL); return data.children[p_index]; } Node *Node::_get_child_by_name(const StringName &p_name) const { int cc = data.children.size(); Node *const *cd = data.children.ptr(); for (int i = 0; i < cc; i++) { if (cd[i]->data.name == p_name) return cd[i]; } return NULL; } Node *Node::_get_node(const NodePath &p_path) const { if (!data.inside_tree && p_path.is_absolute()) { ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); ERR_FAIL_V(NULL); } Node *current = NULL; Node *root = NULL; if (!p_path.is_absolute()) { current = const_cast(this); //start from this } else { root = const_cast(this); while (root->data.parent) root = root->data.parent; //start from root } for (int i = 0; i < p_path.get_name_count(); i++) { StringName name = p_path.get_name(i); Node *next = NULL; if (name == SceneStringNames::get_singleton()->dot) { // . next = current; } else if (name == SceneStringNames::get_singleton()->doubledot) { // .. if (current == NULL || !current->data.parent) return NULL; next = current->data.parent; } else if (current == NULL) { if (name == root->get_name()) next = root; } else { next = NULL; for (int j = 0; j < current->data.children.size(); j++) { Node *child = current->data.children[j]; if (child->data.name == name) { next = child; break; } } if (next == NULL) { return NULL; }; } current = next; } return current; } Node *Node::get_node(const NodePath &p_path) const { Node *node = _get_node(p_path); if (!node) { ERR_EXPLAIN("Node not found: " + p_path); ERR_FAIL_COND_V(!node, NULL); } return node; } bool Node::has_node(const NodePath &p_path) const { return _get_node(p_path) != NULL; } Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const { Node *const *cptr = data.children.ptr(); int ccount = data.children.size(); for (int i = 0; i < ccount; i++) { if (p_owned && !cptr[i]->data.owner) continue; if (cptr[i]->data.name.operator String().match(p_mask)) return cptr[i]; if (!p_recursive) continue; Node *ret = cptr[i]->find_node(p_mask, true, p_owned); if (ret) return ret; } return NULL; } Node *Node::get_parent() const { return data.parent; } bool Node::is_a_parent_of(const Node *p_node) const { ERR_FAIL_NULL_V(p_node, false); Node *p = p_node->data.parent; while (p) { if (p == this) return true; p = p->data.parent; } return false; } bool Node::is_greater_than(const Node *p_node) const { ERR_FAIL_NULL_V(p_node, false); ERR_FAIL_COND_V(!data.inside_tree, false); ERR_FAIL_COND_V(!p_node->data.inside_tree, false); ERR_FAIL_COND_V(data.depth < 0, false); ERR_FAIL_COND_V(p_node->data.depth < 0, false); #ifdef NO_ALLOCA Vector this_stack; Vector that_stack; this_stack.resize(data.depth); that_stack.resize(p_node->data.depth); #else int *this_stack = (int *)alloca(sizeof(int) * data.depth); int *that_stack = (int *)alloca(sizeof(int) * p_node->data.depth); #endif const Node *n = this; int idx = data.depth - 1; while (n) { ERR_FAIL_INDEX_V(idx, data.depth, false); this_stack[idx--] = n->data.pos; n = n->data.parent; } ERR_FAIL_COND_V(idx != -1, false); n = p_node; idx = p_node->data.depth - 1; while (n) { ERR_FAIL_INDEX_V(idx, p_node->data.depth, false); that_stack[idx--] = n->data.pos; n = n->data.parent; } ERR_FAIL_COND_V(idx != -1, false); idx = 0; bool res; while (true) { // using -2 since out-of-tree or nonroot nodes have -1 int this_idx = (idx >= data.depth) ? -2 : this_stack[idx]; int that_idx = (idx >= p_node->data.depth) ? -2 : that_stack[idx]; if (this_idx > that_idx) { res = true; break; } else if (this_idx < that_idx) { res = false; break; } else if (this_idx == -2) { res = false; // equal break; } idx++; } return res; } void Node::get_owned_by(Node *p_by, List *p_owned) { if (data.owner == p_by) p_owned->push_back(this); for (int i = 0; i < get_child_count(); i++) get_child(i)->get_owned_by(p_by, p_owned); } void Node::_set_owner_nocheck(Node *p_owner) { if (data.owner == p_owner) return; ERR_FAIL_COND(data.owner); data.owner = p_owner; data.owner->data.owned.push_back(this); data.OW = data.owner->data.owned.back(); } void Node::set_owner(Node *p_owner) { if (data.owner) { data.owner->data.owned.erase(data.OW); data.OW = NULL; data.owner = NULL; } ERR_FAIL_COND(p_owner == this); if (!p_owner) return; Node *check = this->get_parent(); bool owner_valid = false; while (check) { if (check == p_owner) { owner_valid = true; break; } check = check->data.parent; } ERR_FAIL_COND(!owner_valid); _set_owner_nocheck(p_owner); } Node *Node::get_owner() const { return data.owner; } Node *Node::find_common_parent_with(const Node *p_node) const { if (this == p_node) return const_cast(p_node); Set visited; const Node *n = this; while (n) { visited.insert(n); n = n->data.parent; } const Node *common_parent = p_node; while (common_parent) { if (visited.has(common_parent)) break; common_parent = common_parent->data.parent; } if (!common_parent) return NULL; return const_cast(common_parent); } NodePath Node::get_path_to(const Node *p_node) const { ERR_FAIL_NULL_V(p_node, NodePath()); if (this == p_node) return NodePath("."); Set visited; const Node *n = this; while (n) { visited.insert(n); n = n->data.parent; } const Node *common_parent = p_node; while (common_parent) { if (visited.has(common_parent)) break; common_parent = common_parent->data.parent; } ERR_FAIL_COND_V(!common_parent, NodePath()); //nodes not in the same tree visited.clear(); Vector path; n = p_node; while (n != common_parent) { path.push_back(n->get_name()); n = n->data.parent; } n = this; StringName up = String(".."); while (n != common_parent) { path.push_back(up); n = n->data.parent; } path.invert(); return NodePath(path, false); } NodePath Node::get_path() const { ERR_FAIL_COND_V(!is_inside_tree(), NodePath()); const Node *n = this; Vector path; while (n) { path.push_back(n->get_name()); n = n->data.parent; } path.invert(); return NodePath(path, true); } bool Node::is_in_group(const StringName &p_identifier) const { return data.grouped.has(p_identifier); } void Node::add_to_group(const StringName &p_identifier, bool p_persistent) { ERR_FAIL_COND(!p_identifier.operator String().length()); if (data.grouped.has(p_identifier)) return; GroupData gd; if (data.tree) { gd.group = data.tree->add_to_group(p_identifier, this); } else { gd.group = NULL; } gd.persistent = p_persistent; data.grouped[p_identifier] = gd; } void Node::remove_from_group(const StringName &p_identifier) { ERR_FAIL_COND(!data.grouped.has(p_identifier)); Map::Element *E = data.grouped.find(p_identifier); ERR_FAIL_COND(!E); if (data.tree) data.tree->remove_from_group(E->key(), this); data.grouped.erase(E); } Array Node::_get_groups() const { Array groups; List gi; get_groups(&gi); for (List::Element *E = gi.front(); E; E = E->next()) { groups.push_back(E->get().name); } return groups; } void Node::get_groups(List *p_groups) const { for (const Map::Element *E = data.grouped.front(); E; E = E->next()) { GroupInfo gi; gi.name = E->key(); gi.persistent = E->get().persistent; p_groups->push_back(gi); } } bool Node::has_persistent_groups() const { for (const Map::Element *E = data.grouped.front(); E; E = E->next()) { if (E->get().persistent) return true; } return false; } void Node::_print_tree(const Node *p_node) { print_line(String(p_node->get_path_to(this))); for (int i = 0; i < data.children.size(); i++) data.children[i]->_print_tree(p_node); } void Node::print_tree() { _print_tree(this); } void Node::_propagate_reverse_notification(int p_notification) { data.blocked++; for (int i = data.children.size() - 1; i >= 0; i--) { data.children[i]->_propagate_reverse_notification(p_notification); } notification(p_notification, true); data.blocked--; } void Node::_propagate_deferred_notification(int p_notification, bool p_reverse) { ERR_FAIL_COND(!is_inside_tree()); data.blocked++; if (!p_reverse) MessageQueue::get_singleton()->push_notification(this, p_notification); for (int i = 0; i < data.children.size(); i++) { data.children[i]->_propagate_deferred_notification(p_notification, p_reverse); } if (p_reverse) MessageQueue::get_singleton()->push_notification(this, p_notification); data.blocked--; } void Node::propagate_notification(int p_notification) { data.blocked++; notification(p_notification); for (int i = 0; i < data.children.size(); i++) { data.children[i]->propagate_notification(p_notification); } data.blocked--; } void Node::_propagate_replace_owner(Node *p_owner, Node *p_by_owner) { if (get_owner() == p_owner) set_owner(p_by_owner); data.blocked++; for (int i = 0; i < data.children.size(); i++) data.children[i]->_propagate_replace_owner(p_owner, p_by_owner); data.blocked--; } int Node::get_index() const { return data.pos; } void Node::remove_and_skip() { ERR_FAIL_COND(!data.parent); Node *new_owner = get_owner(); List children; while (true) { bool clear = true; for (int i = 0; i < data.children.size(); i++) { Node *c_node = data.children[i]; if (!c_node->get_owner()) continue; remove_child(c_node); c_node->_propagate_replace_owner(this, NULL); children.push_back(c_node); clear = false; break; } if (clear) break; } while (!children.empty()) { Node *c_node = children.front()->get(); data.parent->add_child(c_node); c_node->_propagate_replace_owner(NULL, new_owner); children.pop_front(); } data.parent->remove_child(this); } void Node::set_filename(const String &p_filename) { data.filename = p_filename; } String Node::get_filename() const { return data.filename; } void Node::set_editable_instance(Node *p_node, bool p_editable) { ERR_FAIL_NULL(p_node); ERR_FAIL_COND(!is_a_parent_of(p_node)); NodePath p = get_path_to(p_node); if (!p_editable) { data.editable_instances.erase(p); // Avoid this flag being needlessly saved; // also give more visual feedback if editable children is reenabled set_display_folded(false); } else { data.editable_instances[p] = true; } } bool Node::is_editable_instance(Node *p_node) const { if (!p_node) return false; //easier, null is never editable :) ERR_FAIL_COND_V(!is_a_parent_of(p_node), false); NodePath p = get_path_to(p_node); return data.editable_instances.has(p); } void Node::set_editable_instances(const HashMap &p_editable_instances) { data.editable_instances = p_editable_instances; } HashMap Node::get_editable_instances() const { return data.editable_instances; } #if 0 void Node::generate_instance_state() { List properties; get_property_list(&properties); data.instance_state.clear(); for( List::Element *E=properties.front();E;E=E->next() ) { PropertyInfo &pi=E->get(); if ((pi.usage&PROPERTY_USAGE_NO_INSTANCE_STATE) || !(pi.usage&PROPERTY_USAGE_EDITOR) || !(pi.usage&PROPERTY_USAGE_STORAGE)) continue; data.instance_state[pi.name]=get(pi.name); } List groups; get_groups(&groups); for(List::Element *E=groups.front();E;E=E->next()) { if (!E->get().persistent) continue; data.instance_groups.push_back(E->get().name); } List signal_list; get_signal_list(&signal_list); for(List::Element *E=signal_list.front();E;E=E->next()) { StringName name = E->get().name; List connections; get_signal_connection_list(name,&connections); for(List::Element *F=connections.front();F;F=F->next()) { if (F->get().flags&CONNECT_PERSIST) data.instance_connections.push_back(F->get()); } } } Dictionary Node::get_instance_state() const { return data.instance_state; } #endif void Node::set_scene_instance_state(const Ref &p_state) { data.instance_state = p_state; } Ref Node::get_scene_instance_state() const { return data.instance_state; } void Node::set_scene_inherited_state(const Ref &p_state) { data.inherited_state = p_state; } Ref Node::get_scene_inherited_state() const { return data.inherited_state; } void Node::set_scene_instance_load_placeholder(bool p_enable) { data.use_placeholder = p_enable; } bool Node::get_scene_instance_load_placeholder() const { return data.use_placeholder; } int Node::get_position_in_parent() const { return data.pos; } Node *Node::_duplicate(bool p_use_instancing, int p_flags) const { Node *node = NULL; bool instanced = false; if (cast_to()) { const InstancePlaceholder *ip = cast_to(); InstancePlaceholder *nip = memnew(InstancePlaceholder); nip->set_instance_path(ip->get_instance_path()); node = nip; } else if (p_use_instancing && get_filename() != String()) { Ref res = ResourceLoader::load(get_filename()); ERR_FAIL_COND_V(res.is_null(), NULL); node = res->instance(); ERR_FAIL_COND_V(!node, NULL); instanced = true; } else { Object *obj = ObjectTypeDB::instance(get_type()); ERR_FAIL_COND_V(!obj, NULL); node = obj->cast_to(); if (!node) memdelete(obj); ERR_FAIL_COND_V(!node, NULL); } if (get_filename() != "") { //an instance node->set_filename(get_filename()); } List plist; get_property_list(&plist); for (List::Element *E = plist.front(); E; E = E->next()) { if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) continue; String name = E->get().name; if (!(p_flags & DUPLICATE_SCRIPTS) && name == "script/script") continue; node->set(name, get(name)); } node->set_name(get_name()); if (p_flags & DUPLICATE_GROUPS) { List gi; get_groups(&gi); for (List::Element *E = gi.front(); E; E = E->next()) { node->add_to_group(E->get().name, E->get().persistent); } } if (p_flags & DUPLICATE_SIGNALS) _duplicate_signals(this, node); for (int i = 0; i < get_child_count(); i++) { if (get_child(i)->data.parent_owned) continue; if (instanced && get_child(i)->data.owner == this) continue; //part of instance Node *dup = get_child(i)->duplicate(p_use_instancing, p_flags); if (!dup) { memdelete(node); return NULL; } node->add_child(dup); } return node; } Node *Node::duplicate(bool p_use_instancing, int p_flags) const { Node *dupe = _duplicate(p_use_instancing, p_flags); if (dupe && (p_flags & DUPLICATE_SIGNALS)) { _duplicate_signals(this, dupe); } return dupe; } void Node::_duplicate_and_reown(Node *p_new_parent, const Map &p_reown_map) const { if (get_owner() != get_parent()->get_owner()) return; Node *node = NULL; if (get_filename() != "") { Ref res = ResourceLoader::load(get_filename()); ERR_FAIL_COND(res.is_null()); node = res->instance(); ERR_FAIL_COND(!node); } else { Object *obj = ObjectTypeDB::instance(get_type()); if (!obj) { print_line("could not duplicate: " + String(get_type())); } ERR_FAIL_COND(!obj); node = obj->cast_to(); if (!node) memdelete(obj); } List plist; get_property_list(&plist); for (List::Element *E = plist.front(); E; E = E->next()) { if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) continue; String name = E->get().name; node->set(name, get(name)); } node->set_name(get_name()); p_new_parent->add_child(node); Node *owner = get_owner(); if (p_reown_map.has(owner)) owner = p_reown_map[owner]; if (owner) { NodePath p = get_path_to(owner); if (owner != this) { Node *new_owner = node->get_node(p); if (new_owner) { node->set_owner(new_owner); } } } for (int i = 0; i < get_child_count(); i++) { get_child(i)->_duplicate_and_reown(node, p_reown_map); } } void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner())) return; List conns; get_all_signal_connections(&conns); for (List::Element *E = conns.front(); E; E = E->next()) { if (E->get().flags & CONNECT_PERSIST) { //user connected NodePath p = p_original->get_path_to(this); Node *copy = p_copy->get_node(p); Node *target = E->get().target->cast_to(); if (!target) { continue; } NodePath ptarget = p_original->get_path_to(target); Node *copytarget = p_copy->get_node(ptarget); if (copy && copytarget) { copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, CONNECT_PERSIST); } } } for (int i = 0; i < get_child_count(); i++) { get_child(i)->_duplicate_signals(p_original, p_copy); } } Node *Node::duplicate_and_reown(const Map &p_reown_map) const { ERR_FAIL_COND_V(get_filename() != "", NULL); Node *node = NULL; Object *obj = ObjectTypeDB::instance(get_type()); if (!obj) { print_line("could not duplicate: " + String(get_type())); } ERR_FAIL_COND_V(!obj, NULL); node = obj->cast_to(); if (!node) memdelete(obj); ERR_FAIL_COND_V(!node, NULL); node->set_name(get_name()); List plist; get_property_list(&plist); for (List::Element *E = plist.front(); E; E = E->next()) { if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) continue; String name = E->get().name; node->set(name, get(name)); } for (int i = 0; i < get_child_count(); i++) { get_child(i)->_duplicate_and_reown(node, p_reown_map); } _duplicate_signals(this, node); return node; } static void find_owned_by(Node *p_by, Node *p_node, List *p_owned) { if (p_node->get_owner() == p_by) p_owned->push_back(p_node); for (int i = 0; i < p_node->get_child_count(); i++) { find_owned_by(p_by, p_node->get_child(i), p_owned); } } struct _NodeReplaceByPair { String name; Variant value; }; void Node::replace_by(Node *p_node, bool p_keep_data) { ERR_FAIL_NULL(p_node); ERR_FAIL_COND(p_node->data.parent); List owned = data.owned; List owned_by_owner; Node *owner = (data.owner == this) ? p_node : data.owner; List<_NodeReplaceByPair> replace_data; if (p_keep_data) { List plist; get_property_list(&plist); for (List::Element *E = plist.front(); E; E = E->next()) { _NodeReplaceByPair rd; if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) continue; rd.name = E->get().name; rd.value = get(rd.name); } List groups; get_groups(&groups); for (List::Element *E = groups.front(); E; E = E->next()) p_node->add_to_group(E->get().name, E->get().persistent); } _replace_connections_target(p_node); if (data.owner) { for (int i = 0; i < get_child_count(); i++) find_owned_by(data.owner, get_child(i), &owned_by_owner); } Node *parent = data.parent; int pos_in_parent = data.pos; if (data.parent) { parent->remove_child(this); parent->add_child(p_node); parent->move_child(p_node, pos_in_parent); } while (get_child_count()) { Node *child = get_child(0); remove_child(child); p_node->add_child(child); } p_node->set_owner(owner); for (int i = 0; i < owned.size(); i++) owned[i]->set_owner(p_node); for (int i = 0; i < owned_by_owner.size(); i++) owned_by_owner[i]->set_owner(owner); p_node->set_filename(get_filename()); for (List<_NodeReplaceByPair>::Element *E = replace_data.front(); E; E = E->next()) { p_node->set(E->get().name, E->get().value); } } void Node::_replace_connections_target(Node *p_new_target) { List cl; get_signals_connected_to_this(&cl); for (List::Element *E = cl.front(); E; E = E->next()) { Connection &c = E->get(); if (c.flags & CONNECT_PERSIST) { c.source->disconnect(c.signal, this, c.method); ERR_CONTINUE(!p_new_target->has_method(c.method)); c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags); } } } Vector Node::make_binds(VARIANT_ARG_DECLARE) { Vector ret; if (p_arg1.get_type() == Variant::NIL) return ret; else ret.push_back(p_arg1); if (p_arg2.get_type() == Variant::NIL) return ret; else ret.push_back(p_arg2); if (p_arg3.get_type() == Variant::NIL) return ret; else ret.push_back(p_arg3); if (p_arg4.get_type() == Variant::NIL) return ret; else ret.push_back(p_arg4); if (p_arg5.get_type() == Variant::NIL) return ret; else ret.push_back(p_arg5); return ret; } bool Node::has_node_and_resource(const NodePath &p_path) const { if (!has_node(p_path)) return false; Node *node = get_node(p_path); if (p_path.get_subname_count()) { RES r; for (int j = 0; j < p_path.get_subname_count(); j++) { r = j == 0 ? node->get(p_path.get_subname(j)) : r->get(p_path.get_subname(j)); if (r.is_null()) return false; } } return true; } Array Node::_get_node_and_resource(const NodePath &p_path) { Node *node; RES res; node = get_node_and_resource(p_path, res); Array result; if (node) result.push_back(node); else result.push_back(Variant()); if (res.is_valid()) result.push_back(res); else result.push_back(Variant()); return result; } Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res) const { Node *node = get_node(p_path); r_res = RES(); if (!node) return NULL; if (p_path.get_subname_count()) { for (int j = 0; j < p_path.get_subname_count(); j++) { r_res = j == 0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j)); ERR_FAIL_COND_V(r_res.is_null(), node); } } return node; } void Node::_set_tree(SceneTree *p_tree) { SceneTree *tree_changed_a = NULL; SceneTree *tree_changed_b = NULL; // ERR_FAIL_COND(p_scene && data.parent && !data.parent->data.scene); //nobug if both are null if (data.tree) { _propagate_exit_tree(); tree_changed_a = data.tree; } data.tree = p_tree; if (data.tree) { _propagate_enter_tree(); if (!data.parent || data.parent->data.ready_notified) { // No parent (root) or parent ready _propagate_ready(); //reverse_notification(NOTIFICATION_READY); } tree_changed_b = data.tree; } if (tree_changed_a) tree_changed_a->tree_changed(); if (tree_changed_b) tree_changed_b->tree_changed(); } static void _Node_debug_sn(Object *p_obj) { Node *n = p_obj->cast_to(); if (!n) return; if (n->is_inside_tree()) return; Node *p = n; while (p->get_parent()) { p = p->get_parent(); } String path; if (p == n) path = n->get_name(); else path = String(p->get_name()) + "/" + p->get_path_to(n); print_line(itos(p_obj->get_instance_ID()) + "- Stray Node: " + path + " (Type: " + n->get_type() + ")"); } void Node::_print_stray_nodes() { print_stray_nodes(); } void Node::print_stray_nodes() { #ifdef DEBUG_ENABLED ObjectDB::debug_objects(_Node_debug_sn); #endif } void Node::queue_delete() { ERR_FAIL_COND(!is_inside_tree()); get_tree()->queue_delete(this); } Array Node::_get_children() const { Array arr; int cc = get_child_count(); arr.resize(cc); for (int i = 0; i < cc; i++) arr[i] = get_child(i); return arr; } #ifdef TOOLS_ENABLED void Node::set_import_path(const NodePath &p_import_path) { data.import_path = p_import_path; } NodePath Node::get_import_path() const { return data.import_path; } #endif static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List *r_options) { if (p_node != p_base && !p_node->get_owner()) return; String n = p_base->get_path_to(p_node); r_options->push_back("\"" + n + "\""); for (int i = 0; i < p_node->get_child_count(); i++) { _add_nodes_to_options(p_base, p_node->get_child(i), r_options); } } void Node::get_argument_options(const StringName &p_function, int p_idx, List *r_options) const { String pf = p_function; if ((pf == "has_node" || pf == "get_node") && p_idx == 0) { _add_nodes_to_options(this, this, r_options); } Object::get_argument_options(p_function, p_idx, r_options); } void Node::clear_internal_tree_resource_paths() { clear_internal_resource_paths(); for (int i = 0; i < data.children.size(); i++) { data.children[i]->clear_internal_tree_resource_paths(); } } String Node::get_configuration_warning() const { return String(); } void Node::update_configuration_warning() { #ifdef TOOLS_ENABLED if (!is_inside_tree()) return; if (get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root() == this || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) { get_tree()->emit_signal(SceneStringNames::get_singleton()->node_configuration_warning_changed, this); } #endif } bool Node::is_owned_by_parent() const { return data.parent_owned; } void Node::set_display_folded(bool p_folded) { data.display_folded = p_folded; } bool Node::is_displayed_folded() const { return data.display_folded; } void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_child_below_node", "node:Node", "child_node:Node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false)); ObjectTypeDB::bind_method(_MD("set_name", "name"), &Node::set_name); ObjectTypeDB::bind_method(_MD("get_name"), &Node::get_name); ObjectTypeDB::bind_method(_MD("add_child", "node:Node", "legible_unique_name"), &Node::add_child, DEFVAL(false)); ObjectTypeDB::bind_method(_MD("remove_child", "node:Node"), &Node::remove_child); //ObjectTypeDB::bind_method(_MD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child); ObjectTypeDB::bind_method(_MD("get_child_count"), &Node::get_child_count); ObjectTypeDB::bind_method(_MD("get_children"), &Node::_get_children); ObjectTypeDB::bind_method(_MD("get_child:Node", "idx"), &Node::get_child); ObjectTypeDB::bind_method(_MD("has_node", "path"), &Node::has_node); ObjectTypeDB::bind_method(_MD("get_node:Node", "path"), &Node::get_node); ObjectTypeDB::bind_method(_MD("get_parent:Node"), &Node::get_parent); ObjectTypeDB::bind_method(_MD("find_node:Node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true)); ObjectTypeDB::bind_method(_MD("has_node_and_resource", "path"), &Node::has_node_and_resource); ObjectTypeDB::bind_method(_MD("get_node_and_resource", "path"), &Node::_get_node_and_resource); ObjectTypeDB::bind_method(_MD("is_inside_tree"), &Node::is_inside_tree); ObjectTypeDB::bind_method(_MD("is_a_parent_of", "node:Node"), &Node::is_a_parent_of); ObjectTypeDB::bind_method(_MD("is_greater_than", "node:Node"), &Node::is_greater_than); ObjectTypeDB::bind_method(_MD("get_path"), &Node::get_path); ObjectTypeDB::bind_method(_MD("get_path_to", "node:Node"), &Node::get_path_to); ObjectTypeDB::bind_method(_MD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false)); ObjectTypeDB::bind_method(_MD("remove_from_group", "group"), &Node::remove_from_group); ObjectTypeDB::bind_method(_MD("is_in_group", "group"), &Node::is_in_group); ObjectTypeDB::bind_method(_MD("move_child", "child_node:Node", "to_pos"), &Node::move_child); ObjectTypeDB::bind_method(_MD("get_groups"), &Node::_get_groups); ObjectTypeDB::bind_method(_MD("raise"), &Node::raise); ObjectTypeDB::bind_method(_MD("set_owner", "owner:Node"), &Node::set_owner); ObjectTypeDB::bind_method(_MD("get_owner:Node"), &Node::get_owner); ObjectTypeDB::bind_method(_MD("remove_and_skip"), &Node::remove_and_skip); ObjectTypeDB::bind_method(_MD("get_index"), &Node::get_index); ObjectTypeDB::bind_method(_MD("print_tree"), &Node::print_tree); ObjectTypeDB::bind_method(_MD("set_filename", "filename"), &Node::set_filename); ObjectTypeDB::bind_method(_MD("get_filename"), &Node::get_filename); ObjectTypeDB::bind_method(_MD("propagate_notification", "what"), &Node::propagate_notification); ObjectTypeDB::bind_method(_MD("set_fixed_process", "enable"), &Node::set_fixed_process); ObjectTypeDB::bind_method(_MD("get_fixed_process_delta_time"), &Node::get_fixed_process_delta_time); ObjectTypeDB::bind_method(_MD("is_fixed_processing"), &Node::is_fixed_processing); ObjectTypeDB::bind_method(_MD("set_process", "enable"), &Node::set_process); ObjectTypeDB::bind_method(_MD("get_process_delta_time"), &Node::get_process_delta_time); ObjectTypeDB::bind_method(_MD("is_processing"), &Node::is_processing); ObjectTypeDB::bind_method(_MD("set_process_input", "enable"), &Node::set_process_input); ObjectTypeDB::bind_method(_MD("is_processing_input"), &Node::is_processing_input); ObjectTypeDB::bind_method(_MD("set_process_unhandled_input", "enable"), &Node::set_process_unhandled_input); ObjectTypeDB::bind_method(_MD("is_processing_unhandled_input"), &Node::is_processing_unhandled_input); ObjectTypeDB::bind_method(_MD("set_process_unhandled_key_input", "enable"), &Node::set_process_unhandled_key_input); ObjectTypeDB::bind_method(_MD("is_processing_unhandled_key_input"), &Node::is_processing_unhandled_key_input); ObjectTypeDB::bind_method(_MD("set_pause_mode", "mode"), &Node::set_pause_mode); ObjectTypeDB::bind_method(_MD("get_pause_mode"), &Node::get_pause_mode); ObjectTypeDB::bind_method(_MD("can_process"), &Node::can_process); ObjectTypeDB::bind_method(_MD("print_stray_nodes"), &Node::_print_stray_nodes); ObjectTypeDB::bind_method(_MD("get_position_in_parent"), &Node::get_position_in_parent); ObjectTypeDB::bind_method(_MD("set_display_folded", "fold"), &Node::set_display_folded); ObjectTypeDB::bind_method(_MD("is_displayed_folded"), &Node::is_displayed_folded); ObjectTypeDB::bind_method(_MD("get_tree:SceneTree"), &Node::get_tree); ObjectTypeDB::bind_method(_MD("duplicate:Node", "use_instancing", "flags"), &Node::duplicate, DEFVAL(false), DEFVAL(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS)); ObjectTypeDB::bind_method(_MD("replace_by", "node:Node", "keep_data"), &Node::replace_by, DEFVAL(false)); ObjectTypeDB::bind_method(_MD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder); ObjectTypeDB::bind_method(_MD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder); ObjectTypeDB::bind_method(_MD("get_viewport"), &Node::get_viewport); ObjectTypeDB::bind_method(_MD("queue_free"), &Node::queue_delete); #ifdef TOOLS_ENABLED ObjectTypeDB::bind_method(_MD("_set_import_path", "import_path"), &Node::set_import_path); ObjectTypeDB::bind_method(_MD("_get_import_path"), &Node::get_import_path); ADD_PROPERTYNZ(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("_set_import_path"), _SCS("_get_import_path")); #endif BIND_CONSTANT(NOTIFICATION_ENTER_TREE); BIND_CONSTANT(NOTIFICATION_EXIT_TREE); BIND_CONSTANT(NOTIFICATION_MOVED_IN_PARENT); //BIND_CONSTANT( NOTIFICATION_PARENT_DECONFIGURED ); BIND_CONSTANT(NOTIFICATION_READY); BIND_CONSTANT(NOTIFICATION_FIXED_PROCESS); BIND_CONSTANT(NOTIFICATION_PROCESS); BIND_CONSTANT(NOTIFICATION_PARENTED); BIND_CONSTANT(NOTIFICATION_UNPARENTED); BIND_CONSTANT(NOTIFICATION_PAUSED); BIND_CONSTANT(NOTIFICATION_UNPAUSED); BIND_CONSTANT(NOTIFICATION_INSTANCED); BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN); BIND_CONSTANT(NOTIFICATION_DRAG_END); BIND_CONSTANT(PAUSE_MODE_INHERIT); BIND_CONSTANT(PAUSE_MODE_STOP); BIND_CONSTANT(PAUSE_MODE_PROCESS); BIND_CONSTANT(DUPLICATE_SIGNALS); BIND_CONSTANT(DUPLICATE_GROUPS); BIND_CONSTANT(DUPLICATE_SCRIPTS); ADD_SIGNAL(MethodInfo("renamed")); ADD_SIGNAL(MethodInfo("enter_tree")); ADD_SIGNAL(MethodInfo("exit_tree")); // ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/process" ),_SCS("set_process"),_SCS("is_processing") ); // ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/fixed_process" ), _SCS("set_fixed_process"),_SCS("is_fixed_processing") ); //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), _SCS("set_process_input"),_SCS("is_processing_input" ) ); //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), _SCS("set_process_unhandled_input"),_SCS("is_processing_unhandled_input" ) ); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "process/pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), _SCS("set_pause_mode"), _SCS("get_pause_mode")); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("set_display_folded"), _SCS("is_displayed_folded")); BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta"))); BIND_VMETHOD(MethodInfo("_fixed_process", PropertyInfo(Variant::REAL, "delta"))); BIND_VMETHOD(MethodInfo("_enter_tree")); BIND_VMETHOD(MethodInfo("_exit_tree")); BIND_VMETHOD(MethodInfo("_ready")); BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::INPUT_EVENT, "event"))); BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::INPUT_EVENT, "event"))); BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::INPUT_EVENT, "key_event"))); //ObjectTypeDB::bind_method(_MD("get_child",&Node::get_child,PH("index"))); //ObjectTypeDB::bind_method(_MD("get_node",&Node::get_node,PH("path"))); } Node::Node() { data.pos = -1; data.depth = -1; data.blocked = 0; data.parent = NULL; data.tree = NULL; data.fixed_process = false; data.idle_process = false; data.inside_tree = false; data.ready_notified = false; data.owner = NULL; data.OW = NULL; data.input = false; data.unhandled_input = false; data.unhandled_key_input = false; data.pause_mode = PAUSE_MODE_INHERIT; data.pause_owner = NULL; data.parent_owned = false; data.in_constructor = true; data.viewport = NULL; data.use_placeholder = false; data.display_folded = false; } Node::~Node() { data.grouped.clear(); data.owned.clear(); data.children.clear(); ERR_FAIL_COND(data.parent); ERR_FAIL_COND(data.children.size()); } ////////////////////////////////