/*************************************************************************/ /* audio_driver_javascript.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_driver_javascript.h" #include AudioDriverJavaScript *AudioDriverJavaScript::singleton = NULL; const char *AudioDriverJavaScript::get_name() const { return "JavaScript"; } extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_js_mix() { AudioDriverJavaScript::singleton->mix_to_js(); } void AudioDriverJavaScript::mix_to_js() { int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); int sample_count = memarr_len(internal_buffer) / channel_count; int32_t *stream_buffer = reinterpret_cast(internal_buffer); audio_server_process(sample_count, stream_buffer); for (int i = 0; i < sample_count * channel_count; i++) { internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.0; } } Error AudioDriverJavaScript::init() { /* clang-format off */ EM_ASM({ _audioDriver_audioContext = new (window.AudioContext || window.webkitAudioContext); _audioDriver_scriptNode = null; }); /* clang-format on */ int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); /* clang-format off */ int buffer_length = EM_ASM_INT({ var CHANNEL_COUNT = $0; var channelCount = _audioDriver_audioContext.destination.channelCount; try { // Try letting the browser recommend a buffer length. _audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(0, 0, channelCount); } catch (e) { // ...otherwise, default to 4096. _audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(4096, 0, channelCount); } _audioDriver_scriptNode.connect(_audioDriver_audioContext.destination); return _audioDriver_scriptNode.bufferSize; }, channel_count); /* clang-format on */ if (!buffer_length) { return FAILED; } if (!internal_buffer || memarr_len(internal_buffer) != buffer_length * channel_count) { if (internal_buffer) memdelete_arr(internal_buffer); internal_buffer = memnew_arr(float, buffer_length *channel_count); } return internal_buffer ? OK : ERR_OUT_OF_MEMORY; } void AudioDriverJavaScript::start() { /* clang-format off */ EM_ASM({ var INTERNAL_BUFFER_PTR = $0; var audioDriverMixFunction = cwrap('audio_driver_js_mix'); _audioDriver_scriptNode.onaudioprocess = function(audioProcessingEvent) { audioDriverMixFunction(); // The output buffer contains the samples that will be modified and played. var output = audioProcessingEvent.outputBuffer; var input = HEAPF32.subarray( INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT, INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels); for (var channel = 0; channel < output.numberOfChannels; channel++) { var outputData = output.getChannelData(channel); // Loop through samples. for (var sample = 0; sample < outputData.length; sample++) { // Set output equal to input. outputData[sample] = input[sample * output.numberOfChannels + channel]; } } }; }, internal_buffer); /* clang-format on */ } int AudioDriverJavaScript::get_mix_rate() const { /* clang-format off */ return EM_ASM_INT_V({ return _audioDriver_audioContext.sampleRate; }); /* clang-format on */ } AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const { /* clang-format off */ return get_speaker_mode_by_total_channels(EM_ASM_INT_V({ return _audioDriver_audioContext.destination.channelCount; })); /* clang-format on */ } // No locking, as threads are not supported. void AudioDriverJavaScript::lock() { } void AudioDriverJavaScript::unlock() { } void AudioDriverJavaScript::finish() { /* clang-format off */ EM_ASM({ _audioDriver_audioContext = null; _audioDriver_scriptNode = null; }); /* clang-format on */ memdelete_arr(internal_buffer); internal_buffer = NULL; } AudioDriverJavaScript::AudioDriverJavaScript() { singleton = this; }