/*************************************************************************/ /* input_action.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "input_action.h" #include "os/keyboard.h" void ShortCut::set_shortcut(const InputEvent &p_shortcut) { shortcut = p_shortcut; emit_changed(); } InputEvent ShortCut::get_shortcut() const { return shortcut; } bool ShortCut::is_shortcut(const InputEvent &p_event) const { bool same = false; switch (p_event.type) { case InputEvent::KEY: { same = (shortcut.key.scancode == p_event.key.scancode && shortcut.key.mod == p_event.key.mod); } break; case InputEvent::JOYPAD_BUTTON: { same = (shortcut.joy_button.button_index == p_event.joy_button.button_index); } break; case InputEvent::MOUSE_BUTTON: { same = (shortcut.mouse_button.button_index == p_event.mouse_button.button_index); } break; case InputEvent::JOYPAD_MOTION: { same = (shortcut.joy_motion.axis == p_event.joy_motion.axis && (shortcut.joy_motion.axis_value < 0) == (p_event.joy_motion.axis_value < 0)); } break; default: {}; } return same; } String ShortCut::get_as_text() const { switch (shortcut.type) { case InputEvent::NONE: { return "None"; } break; case InputEvent::KEY: { String str; if (shortcut.key.mod.shift) str += RTR("Shift+"); if (shortcut.key.mod.alt) str += RTR("Alt+"); if (shortcut.key.mod.control) str += RTR("Ctrl+"); if (shortcut.key.mod.meta) str += RTR("Meta+"); str += keycode_get_string(shortcut.key.scancode).capitalize(); return str; } break; case InputEvent::JOYPAD_BUTTON: { String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Button") + " " + itos(shortcut.joy_button.button_index); str += "."; return str; } break; case InputEvent::MOUSE_BUTTON: { String str = RTR("Device") + " " + itos(shortcut.device) + ", "; switch (shortcut.mouse_button.button_index) { case BUTTON_LEFT: str += RTR("Left Button."); break; case BUTTON_RIGHT: str += RTR("Right Button."); break; case BUTTON_MIDDLE: str += RTR("Middle Button."); break; case BUTTON_WHEEL_UP: str += RTR("Wheel Up."); break; case BUTTON_WHEEL_DOWN: str += RTR("Wheel Down."); break; default: str += RTR("Button") + " " + itos(shortcut.mouse_button.button_index) + "."; } return str; } break; case InputEvent::JOYPAD_MOTION: { int ax = shortcut.joy_motion.axis; String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Axis") + " " + itos(ax) + "."; return str; } break; } return ""; } bool ShortCut::is_valid() const { return shortcut.type != InputEvent::NONE; } void ShortCut::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut); ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut); ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid); ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut); ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text); ADD_PROPERTY(PropertyInfo(Variant::INPUT_EVENT, "shortcut"), "set_shortcut", "get_shortcut"); } ShortCut::ShortCut() { }