Return whether this [NetworkedMultiplayerPeer] is refusing new connections. If [code]endable[/code] is true, this [NetworkedMultiplayerPeer] will refuse new connections. Emitted when failed to connect to server. Emitted when successfully connected to server. Emitted by the server when a client is connected. Emitted by the server when a client is disconnected. Emitted by clients when server is disconnected.