/*************************************************************************/ /* godot_webrtc.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef GODOT_NATIVEWEBRTC_H #define GODOT_NATIVEWEBRTC_H #include #ifdef __cplusplus extern "C" { #endif #define GODOT_NET_WEBRTC_API_MAJOR 3 #define GODOT_NET_WEBRTC_API_MINOR 2 /* Library Interface (used to set default GDNative WebRTC implementation */ typedef struct { godot_gdnative_api_version version; /* version of our API */ /* Called when the library is unset as default interface via godot_net_set_webrtc_library */ void (*unregistered)(); /* Used by WebRTCPeerConnection create when GDNative is the default implementation. */ /* Takes a pointer to WebRTCPeerConnectionGDNative, should bind and return OK, failure if binding was unsuccessful. */ godot_error (*create_peer_connection)(godot_object *); void *next; /* For extension */ } godot_net_webrtc_library; /* WebRTCPeerConnection interface */ typedef struct { godot_gdnative_api_version version; /* version of our API */ godot_object *data; /* User reference */ /* This is WebRTCPeerConnection */ godot_int (*get_connection_state)(const void *); godot_error (*initialize)(void *, const godot_dictionary *); godot_object *(*create_data_channel)(void *, const char *p_channel_name, const godot_dictionary *); godot_error (*create_offer)(void *); godot_error (*create_answer)(void *); /* unused for now, should be done automatically on set_local_description */ godot_error (*set_remote_description)(void *, const char *, const char *); godot_error (*set_local_description)(void *, const char *, const char *); godot_error (*add_ice_candidate)(void *, const char *, int, const char *); godot_error (*poll)(void *); void (*close)(void *); void *next; /* For extension? */ } godot_net_webrtc_peer_connection; /* WebRTCDataChannel interface */ typedef struct { godot_gdnative_api_version version; /* version of our API */ godot_object *data; /* User reference */ /* This is PacketPeer */ godot_error (*get_packet)(void *, const uint8_t **, int *); godot_error (*put_packet)(void *, const uint8_t *, int); godot_int (*get_available_packet_count)(const void *); godot_int (*get_max_packet_size)(const void *); /* This is WebRTCDataChannel */ void (*set_write_mode)(void *, godot_int); godot_int (*get_write_mode)(const void *); bool (*was_string_packet)(const void *); godot_int (*get_ready_state)(const void *); const char *(*get_label)(const void *); bool (*is_ordered)(const void *); int (*get_id)(const void *); int (*get_max_packet_life_time)(const void *); int (*get_max_retransmits)(const void *); const char *(*get_protocol)(const void *); bool (*is_negotiated)(const void *); godot_error (*poll)(void *); void (*close)(void *); void *next; /* For extension? */ } godot_net_webrtc_data_channel; /* Set the default GDNative library */ godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *); /* Binds a WebRTCPeerConnectionGDNative to the provided interface */ void GDAPI godot_net_bind_webrtc_peer_connection(godot_object *p_obj, const godot_net_webrtc_peer_connection *); /* Binds a WebRTCDataChannelGDNative to the provided interface */ void GDAPI godot_net_bind_webrtc_data_channel(godot_object *p_obj, const godot_net_webrtc_data_channel *); #ifdef __cplusplus } #endif #endif