/*************************************************************************/ /* dir_access_android.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef ANDROID_NATIVE_ACTIVITY #include "dir_access_android.h" #include "file_access_android.h" DirAccess *DirAccessAndroid::create_fs() { return memnew(DirAccessAndroid); } bool DirAccessAndroid::list_dir_begin() { list_dir_end(); AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,current_dir.utf8().get_data()); if (!aad) return true; //nothing return false; } String DirAccessAndroid::get_next(){ const char* fn= AAssetDir_getNextFileName(aad); if (!fn) return ""; String s; s.parse_utf8(fn); current=s; return s; } bool DirAccessAndroid::current_is_dir() const{ String sd; if (current_dir=="") sd=current; else sd=current_dir+"/"+current; AAssetDir* aad2 = AAssetManager_openDir(FileAccessAndroid::asset_manager,sd.utf8().get_data()); if (aad2) { AAssetDir_close(aad2); return true; } return false; } bool DirAccessAndroid::current_is_hidden() const{ return current!="." && current!=".." && current.begins_with("."); } void DirAccessAndroid::list_dir_end(){ if (aad==NULL) return; AAssetDir_close(aad); aad=NULL; } int DirAccessAndroid::get_drive_count(){ return 0; } String DirAccessAndroid::get_drive(int p_drive){ return ""; } Error DirAccessAndroid::change_dir(String p_dir){ p_dir=p_dir.simplify_path(); if (p_dir=="" || p_dir=="." || (p_dir==".." && current_dir=="")) return OK; String new_dir; if (p_dir.begins_with("/")) new_dir=p_dir.substr(1,p_dir.length()); else if (p_dir.begins_with("res://")) new_dir=p_dir.substr(6,p_dir.length()); else //relative new_dir=new_dir+"/"+p_dir; //test if newdir exists new_dir=new_dir.simplify_path(); AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,new_dir.utf8().get_data()); if (aad) { current_dir=new_dir; AAssetDir_close(aad); return OK; } return ERR_INVALID_PARAMETER; } String DirAccessAndroid::get_current_dir(){ return "/"+current_dir; } bool DirAccessAndroid::file_exists(String p_file){ String sd; if (current_dir=="") sd=p_file; else sd=current_dir+"/"+p_file; AAsset *a=AAssetManager_open(FileAccessAndroid::asset_manager,sd.utf8().get_data(),AASSET_MODE_STREAMING); if (a) { AAsset_close(a); return true; } return false; } Error DirAccessAndroid::make_dir(String p_dir){ ERR_FAIL_V(ERR_UNAVAILABLE); } Error DirAccessAndroid::rename(String p_from, String p_to){ ERR_FAIL_V(ERR_UNAVAILABLE); } Error DirAccessAndroid::remove(String p_name){ ERR_FAIL_V(ERR_UNAVAILABLE); } //FileType get_file_type() const; size_t DirAccessAndroid::get_space_left() { return 0; } void DirAccessAndroid::make_default() { instance_func=create_fs; } DirAccessAndroid::DirAccessAndroid() { aad=NULL; } DirAccessAndroid::~DirAccessAndroid() { list_dir_end();; } #endif