/*************************************************/ /* audio_driver_rtaudio.h */ /*************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ /* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ #ifndef AUDIO_DRIVER_RTAUDIO_H #define AUDIO_DRIVER_RTAUDIO_H #ifdef RTAUDIO_ENABLED #include "servers/audio/audio_server_sw.h" #include "drivers/rtaudio/RtAudio.h" class AudioDriverRtAudio : public AudioDriverSW { static int callback( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames, double streamTime, RtAudioStreamStatus status, void *userData ); OutputFormat output_format; Mutex *mutex; RtAudio *dac; int mix_rate; bool active; public: virtual const char* get_name() const; virtual Error init(); virtual void start(); virtual int get_mix_rate() const ; virtual OutputFormat get_output_format() const; virtual void lock(); virtual void unlock(); virtual void finish(); AudioDriverRtAudio(); }; #endif // AUDIO_DRIVER_RTAUDIO_H #endif