/*************************************************************************/ /* test_node_path.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef TEST_NODE_PATH_H #define TEST_NODE_PATH_H #include "core/string/node_path.h" #include "tests/test_macros.h" namespace TestNodePath { TEST_CASE("[NodePath] Relative path") { const NodePath node_path_relative = NodePath("Path2D/PathFollow2D/Sprite2D:position:x"); CHECK_MESSAGE( node_path_relative.get_as_property_path() == NodePath(":Path2D/PathFollow2D/Sprite2D:position:x"), "The returned property path should match the expected value."); CHECK_MESSAGE( node_path_relative.get_concatenated_subnames() == "position:x", "The returned concatenated subnames should match the expected value."); CHECK_MESSAGE( node_path_relative.get_name(0) == "Path2D", "The returned name at index 0 should match the expected value."); CHECK_MESSAGE( node_path_relative.get_name(1) == "PathFollow2D", "The returned name at index 1 should match the expected value."); CHECK_MESSAGE( node_path_relative.get_name(2) == "Sprite2D", "The returned name at index 2 should match the expected value."); ERR_PRINT_OFF; CHECK_MESSAGE( node_path_relative.get_name(3) == "", "The returned name at invalid index 3 should match the expected value."); CHECK_MESSAGE( node_path_relative.get_name(-1) == "", "The returned name at invalid index -1 should match the expected value."); ERR_PRINT_ON; CHECK_MESSAGE( node_path_relative.get_name_count() == 3, "The returned number of names should match the expected value."); CHECK_MESSAGE( node_path_relative.get_subname(0) == "position", "The returned subname at index 0 should match the expected value."); CHECK_MESSAGE( node_path_relative.get_subname(1) == "x", "The returned subname at index 1 should match the expected value."); ERR_PRINT_OFF; CHECK_MESSAGE( node_path_relative.get_subname(2) == "", "The returned subname at invalid index 2 should match the expected value."); CHECK_MESSAGE( node_path_relative.get_subname(-1) == "", "The returned subname at invalid index -1 should match the expected value."); ERR_PRINT_ON; CHECK_MESSAGE( node_path_relative.get_subname_count() == 2, "The returned number of subnames should match the expected value."); CHECK_MESSAGE( !node_path_relative.is_absolute(), "The node path should be considered relative."); CHECK_MESSAGE( !node_path_relative.is_empty(), "The node path shouldn't be considered empty."); } TEST_CASE("[NodePath] Absolute path") { const NodePath node_path_aboslute = NodePath("/root/Sprite2D"); CHECK_MESSAGE( node_path_aboslute.get_as_property_path() == NodePath(":root/Sprite2D"), "The returned property path should match the expected value."); CHECK_MESSAGE( node_path_aboslute.get_concatenated_subnames() == "", "The returned concatenated subnames should match the expected value."); CHECK_MESSAGE( node_path_aboslute.get_name(0) == "root", "The returned name at index 0 should match the expected value."); CHECK_MESSAGE( node_path_aboslute.get_name(1) == "Sprite2D", "The returned name at index 1 should match the expected value."); ERR_PRINT_OFF; CHECK_MESSAGE( node_path_aboslute.get_name(2) == "", "The returned name at invalid index 2 should match the expected value."); CHECK_MESSAGE( node_path_aboslute.get_name(-1) == "", "The returned name at invalid index -1 should match the expected value."); ERR_PRINT_ON; CHECK_MESSAGE( node_path_aboslute.get_name_count() == 2, "The returned number of names should match the expected value."); CHECK_MESSAGE( node_path_aboslute.get_subname_count() == 0, "The returned number of subnames should match the expected value."); CHECK_MESSAGE( node_path_aboslute.is_absolute(), "The node path should be considered absolute."); CHECK_MESSAGE( !node_path_aboslute.is_empty(), "The node path shouldn't be considered empty."); } TEST_CASE("[NodePath] Empty path") { const NodePath node_path_empty = NodePath(); CHECK_MESSAGE( node_path_empty.get_as_property_path() == NodePath(), "The returned property path should match the expected value."); ERR_PRINT_OFF; CHECK_MESSAGE( node_path_empty.get_concatenated_subnames() == "", "The returned concatenated subnames should match the expected value."); ERR_PRINT_ON; CHECK_MESSAGE( node_path_empty.get_name_count() == 0, "The returned number of names should match the expected value."); CHECK_MESSAGE( node_path_empty.get_subname_count() == 0, "The returned number of subnames should match the expected value."); CHECK_MESSAGE( !node_path_empty.is_absolute(), "The node path shouldn't be considered absolute."); CHECK_MESSAGE( node_path_empty.is_empty(), "The node path should be considered empty."); } } // namespace TestNodePath #endif // TEST_NODE_PATH_H