/*************************************************************************/ /* baked_light_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "baked_light_editor_plugin.h" #include "scene/gui/box_container.h" #include "scene/3d/mesh_instance.h" #include "io/marshalls.h" #include "io/resource_saver.h" void BakedLightEditor::_end_baking() { baker->clear(); set_process(false); button_bake->set_pressed(false); bake_info->set_text(""); } void BakedLightEditor::_node_removed(Node *p_node) { if(p_node==node) { _end_baking(); node=NULL; hide(); } } void BakedLightEditor::_notification(int p_option) { if (p_option==NOTIFICATION_ENTER_TREE) { button_bake->set_icon(get_icon("Bake","EditorIcons")); button_reset->set_icon(get_icon("Reload","EditorIcons")); button_make_lightmaps->set_icon(get_icon("LightMap","EditorIcons")); } if (p_option==NOTIFICATION_PROCESS) { if (baker->is_baking() && !baker->is_paused()) { update_timeout-=get_process_delta_time(); if (update_timeout<0) { if (baker->get_baked_light()!=node->get_baked_light()) { _end_baking(); return; } uint64_t t = OS::get_singleton()->get_ticks_msec(); #ifdef DEBUG_CUBES double norm = baker->get_normalization(); float max_lum=0; { DVector::Write cw=colors.write(); BakedLightBaker::Octant *octants=baker->octant_pool.ptr(); BakedLightBaker::Octant *oct = &octants[baker->leaf_list]; int vert_idx=0; while(oct) { Color colors[8]; for(int i=0;i<8;i++) { colors[i].r=oct->light_accum[i][0]/norm; colors[i].g=oct->light_accum[i][1]/norm; colors[i].b=oct->light_accum[i][2]/norm; float lum = colors[i].get_v(); //if (lum<0.05) // color.a=0; if (lum>max_lum) max_lum=lum; } static const int vert2cub[36]={7,3,1,1,5,7,7,6,2,2,3,7,7,5,4,4,6,7,2,6,4,4,0,2,4,5,1,1,0,4,1,3,2,2,0,1}; for (int i=0;i<36;i++) { cw[vert_idx++]=colors[vert2cub[i]]; } if (oct->next_leaf) oct=&octants[oct->next_leaf]; else oct=NULL; } } print_line("MSCOL: "+itos(OS::get_singleton()->get_ticks_msec()-t)); t = OS::get_singleton()->get_ticks_msec(); Array a; a.resize(Mesh::ARRAY_MAX); a[Mesh::ARRAY_VERTEX]=vertices; a[Mesh::ARRAY_COLOR]=colors; while(mesh->get_surface_count()) mesh->surface_remove(0); mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,a); mesh->surface_set_material(0,material); #endif ERR_FAIL_COND(node->get_baked_light().is_null()); baker->update_octree_images(octree_texture,light_texture); baker->update_octree_sampler(octree_sampler); // print_line("sampler size: "+itos(octree_sampler.size()*4)); #if 1 //debug Image img(baker->baked_octree_texture_w,baker->baked_octree_texture_h,0,Image::FORMAT_RGBA,octree_texture); Ref it = memnew( ImageTexture ); it->create_from_image(img); ResourceSaver::save("baked_octree.png",it); #endif uint64_t rays_snap = baker->get_rays_thrown(); int rays_sec = (rays_snap-last_rays_time)*1.0-(update_timeout); last_rays_time=rays_snap; bake_info->set_text("rays/s: "+itos(rays_sec)); update_timeout=1; print_line("MSUPDATE: "+itos(OS::get_singleton()->get_ticks_msec()-t)); t=OS::get_singleton()->get_ticks_msec(); node->get_baked_light()->set_octree(octree_texture); node->get_baked_light()->set_light(light_texture); node->get_baked_light()->set_sampler_octree(octree_sampler); node->get_baked_light()->set_edited(true); print_line("MSSET: "+itos(OS::get_singleton()->get_ticks_msec()-t)); } } } } void BakedLightEditor::_menu_option(int p_option) { switch(p_option) { case MENU_OPTION_BAKE: { ERR_FAIL_COND(!node); ERR_FAIL_COND(node->get_baked_light().is_null()); baker->bake(node->get_baked_light(),node); node->get_baked_light()->set_mode(BakedLight::MODE_OCTREE); update_timeout=0; set_process(true); } break; case MENU_OPTION_CLEAR: { } break; } } void BakedLightEditor::_bake_pressed() { ERR_FAIL_COND(!node); const String conf_warning = node->get_configuration_warning(); if (!conf_warning.empty()) { err_dialog->set_text(conf_warning); err_dialog->popup_centered_minsize(); button_bake->set_pressed(false); return; } if (baker->is_baking()) { baker->set_pause(!button_bake->is_pressed()); if (baker->is_paused()) { set_process(false); bake_info->set_text(""); button_reset->show(); button_make_lightmaps->show(); } else { update_timeout=0; set_process(true); button_make_lightmaps->hide(); button_reset->hide(); } } else { baker->bake(node->get_baked_light(),node); node->get_baked_light()->set_mode(BakedLight::MODE_OCTREE); update_timeout=0; last_rays_time=0; button_bake->set_pressed(false); set_process(true); } } void BakedLightEditor::_clear_pressed(){ baker->clear(); button_bake->set_pressed(false); bake_info->set_text(""); } void BakedLightEditor::edit(BakedLightInstance *p_baked_light) { if (p_baked_light==NULL || node==p_baked_light) { return; } if (node && node!=p_baked_light) _end_baking(); node=p_baked_light; //_end_baking(); } void BakedLightEditor::_bake_lightmaps() { Error err = baker->transfer_to_lightmaps(); if (err) { err_dialog->set_text("Error baking to lightmaps!\nMake sure that a bake has just\n happened and that lightmaps are\n configured. "); err_dialog->popup_centered_minsize(); return; } node->get_baked_light()->set_mode(BakedLight::MODE_LIGHTMAPS); } void BakedLightEditor::_bind_methods() { ObjectTypeDB::bind_method("_menu_option",&BakedLightEditor::_menu_option); ObjectTypeDB::bind_method("_bake_pressed",&BakedLightEditor::_bake_pressed); ObjectTypeDB::bind_method("_clear_pressed",&BakedLightEditor::_clear_pressed); ObjectTypeDB::bind_method("_bake_lightmaps",&BakedLightEditor::_bake_lightmaps); } BakedLightEditor::BakedLightEditor() { bake_hbox = memnew( HBoxContainer ); button_bake = memnew( ToolButton ); button_bake->set_text(TTR("Bake!")); button_bake->set_toggle_mode(true); button_reset = memnew( Button ); button_make_lightmaps = memnew( Button ); button_bake->set_tooltip("Start/Unpause the baking process.\nThis bakes lighting into the lightmap octree."); button_make_lightmaps ->set_tooltip("Convert the lightmap octree to lightmap textures\n(must have set up UV/Lightmaps properly before!)."); bake_info = memnew( Label ); bake_hbox->add_child( button_bake ); bake_hbox->add_child( button_reset ); bake_hbox->add_child( bake_info ); err_dialog = memnew( AcceptDialog ); add_child(err_dialog); node=NULL; baker = memnew( BakedLightBaker ); bake_hbox->add_child(button_make_lightmaps); button_make_lightmaps->hide(); button_bake->connect("pressed",this,"_bake_pressed"); button_reset->connect("pressed",this,"_clear_pressed"); button_make_lightmaps->connect("pressed",this,"_bake_lightmaps"); button_reset->hide(); button_reset->set_tooltip(TTR("Reset the lightmap octree baking process (start over).")); update_timeout=0; } BakedLightEditor::~BakedLightEditor() { memdelete(baker); } void BakedLightEditorPlugin::edit(Object *p_object) { baked_light_editor->edit(p_object->cast_to()); } bool BakedLightEditorPlugin::handles(Object *p_object) const { return p_object->is_type("BakedLightInstance"); } void BakedLightEditorPlugin::make_visible(bool p_visible) { if (p_visible) { baked_light_editor->show(); baked_light_editor->bake_hbox->show(); } else { baked_light_editor->hide(); baked_light_editor->bake_hbox->hide(); baked_light_editor->edit(NULL); } } BakedLightEditorPlugin::BakedLightEditorPlugin(EditorNode *p_node) { editor=p_node; baked_light_editor = memnew( BakedLightEditor ); editor->get_viewport()->add_child(baked_light_editor); add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU,baked_light_editor->bake_hbox); baked_light_editor->hide(); baked_light_editor->bake_hbox->hide(); } BakedLightEditorPlugin::~BakedLightEditorPlugin() { }