/*************************************************************************/ /* object_format_xml.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef OBJECT_FORMAT_XML_H #define OBJECT_FORMAT_XML_H #ifdef XML_ENABLED #ifdef OLD_SCENE_FORMAT_ENABLED #include "io/object_loader.h" #include "io/object_saver.h" #include "os/file_access.h" #include "map.h" #include "resource.h" #include "xml_parser.h" /** @author Juan Linietsky */ class ObjectFormatSaverXML : public ObjectFormatSaver { String local_path; Ref optimizer; bool relative_paths; bool bundle_resources; bool skip_editor; FileAccess *f; String magic; int depth; Map resource_map; struct SavedObject { Variant meta; String type; struct SavedProperty { String name; Variant value; }; List properties; }; List saved_resources; List saved_objects; void enter_tag(const String& p_section,const String& p_args=""); void exit_tag(const String& p_section); void _find_resources(const Variant& p_variant); void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL); void escape(String& p_str); void write_tabs(int p_diff=0); void write_string(String p_str,bool p_escape=true); public: virtual Error save(const Object *p_object,const Variant &p_meta); ObjectFormatSaverXML(FileAccess *p_file,const String& p_magic,const String& p_local_path,uint32_t p_flags,const Ref& p_optimizer); ~ObjectFormatSaverXML(); }; class ObjectFormatSaverInstancerXML : public ObjectFormatSaverInstancer { public: virtual ObjectFormatSaver* instance(const String& p_file,const String& p_magic,uint32_t p_flags=0,const Ref& p_optimizer=Ref()); virtual void get_recognized_extensions(List *p_extensions) const; virtual ~ObjectFormatSaverInstancerXML(); }; /***********************************/ /***********************************/ /***********************************/ /***********************************/ //#define OPTIMIZED_XML_LOADER #ifdef OPTIMIZED_XML_LOADER class ObjectFormatLoaderXML : public ObjectFormatLoader { Ref parser; String local_path; Error _close_tag(const String& p_tag); Error _parse_property(Variant& r_property,String& r_name); friend class ObjectFormatLoaderInstancerXML; List resource_cache; public: virtual Error load(Object **p_object,Variant &p_meta); }; class ObjectFormatLoaderInstancerXML : public ObjectFormatLoaderInstancer { public: virtual ObjectFormatLoaderXML* instance(const String& p_file,const String& p_magic); virtual void get_recognized_extensions(List *p_extensions) const; }; #else class ObjectFormatLoaderXML : public ObjectFormatLoader { String local_path; FileAccess *f; struct Tag { String name; HashMap args; }; _FORCE_INLINE_ Error _parse_array_element(Vector &buff,bool p_number_only,FileAccess *f,bool *end); mutable int lines; uint8_t get_char() const; int get_current_line() const; friend class ObjectFormatLoaderInstancerXML; List tag_stack; List resource_cache; Tag* parse_tag(bool* r_exit=NULL); Error close_tag(const String& p_name); void unquote(String& p_str); Error goto_end_of_tag(); Error parse_property_data(String &r_data); Error parse_property(Variant& r_v, String &r_name); public: virtual Error load(Object **p_object,Variant &p_meta); virtual ~ObjectFormatLoaderXML(); }; class ObjectFormatLoaderInstancerXML : public ObjectFormatLoaderInstancer { public: virtual ObjectFormatLoaderXML* instance(const String& p_file,const String& p_magic); virtual void get_recognized_extensions(List *p_extensions) const; }; #endif #endif #endif #endif