/* * Wslay - The WebSocket Library * * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "wslay_queue.h" #include #include struct wslay_queue* wslay_queue_new(void) { struct wslay_queue *queue = (struct wslay_queue*)malloc (sizeof(struct wslay_queue)); if(!queue) { return NULL; } queue->top = queue->tail = NULL; return queue; } void wslay_queue_free(struct wslay_queue *queue) { if(!queue) { return; } else { struct wslay_queue_cell *p = queue->top; while(p) { struct wslay_queue_cell *next = p->next; free(p); p = next; } free(queue); } } int wslay_queue_push(struct wslay_queue *queue, void *data) { struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc (sizeof(struct wslay_queue_cell)); if(!new_cell) { return WSLAY_ERR_NOMEM; } new_cell->data = data; new_cell->next = NULL; if(queue->tail) { queue->tail->next = new_cell; queue->tail = new_cell; } else { queue->top = queue->tail = new_cell; } return 0; } int wslay_queue_push_front(struct wslay_queue *queue, void *data) { struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc (sizeof(struct wslay_queue_cell)); if(!new_cell) { return WSLAY_ERR_NOMEM; } new_cell->data = data; new_cell->next = queue->top; queue->top = new_cell; if(!queue->tail) { queue->tail = queue->top; } return 0; } void wslay_queue_pop(struct wslay_queue *queue) { struct wslay_queue_cell *top = queue->top; assert(top); queue->top = top->next; if(top == queue->tail) { queue->tail = NULL; } free(top); } void* wslay_queue_top(struct wslay_queue *queue) { assert(queue->top); return queue->top->data; } void* wslay_queue_tail(struct wslay_queue *queue) { assert(queue->tail); return queue->tail->data; } int wslay_queue_empty(struct wslay_queue *queue) { return queue->top == NULL; }