Return the total amount of frames drawn. Returns the frames per second of the running game. Return the amount of fixed iterations per second (for fixed process and physics). Return the main loop object (see [MainLoop] and [SceneTree]). Returns the current engine version information in a Dictionary. "major" - Holds the major version number as a String "minor" - Holds the minor version number as a String "patch" - Holds the patch version number as a String "status" - Holds the status (e.g. "beta", "rc1", "rc2", ... "stable") as a String "revision" - Holds the revision (e.g. "custom-build") as a String "string" - major + minor + patch + status + revision in a single String Set the amount of fixed iterations per second (for fixed process and physics).