/*************************************************************************/ /* audio_stream.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_stream.h" ////////////////////////////// void AudioStreamPlayback::_bind_methods() { ObjectTypeDB::bind_method(_MD("play","from_pos_sec"),&AudioStreamPlayback::play,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("stop"),&AudioStreamPlayback::stop); ObjectTypeDB::bind_method(_MD("is_playing"),&AudioStreamPlayback::is_playing); ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&AudioStreamPlayback::set_loop); ObjectTypeDB::bind_method(_MD("has_loop"),&AudioStreamPlayback::has_loop); ObjectTypeDB::bind_method(_MD("get_loop_count"),&AudioStreamPlayback::get_loop_count); ObjectTypeDB::bind_method(_MD("seek_pos","pos"),&AudioStreamPlayback::seek_pos); ObjectTypeDB::bind_method(_MD("get_pos"),&AudioStreamPlayback::get_pos); ObjectTypeDB::bind_method(_MD("get_length"),&AudioStreamPlayback::get_length); ObjectTypeDB::bind_method(_MD("get_channels"),&AudioStreamPlayback::get_channels); ObjectTypeDB::bind_method(_MD("get_mix_rate"),&AudioStreamPlayback::get_mix_rate); ObjectTypeDB::bind_method(_MD("get_minimum_buffer_size"),&AudioStreamPlayback::get_minimum_buffer_size); } void AudioStream::_bind_methods() { }