/*************************************************************************/ /* register_types.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "register_types.h" #include "gdnative.h" #include "io/resource_loader.h" #include "io/resource_saver.h" #include "core/os/os.h" godot_variant cb_standard_varcall(void *handle, godot_string *p_procedure, godot_array *p_args) { if (handle == NULL) { ERR_PRINT("No valid library handle, can't call standard varcall procedure"); godot_variant ret; godot_variant_new_nil(&ret); return ret; } void *library_proc; Error err = OS::get_singleton()->get_dynamic_library_symbol_handle( handle, *(String *)p_procedure, library_proc, true); // we roll our own message if (err != OK) { ERR_PRINT((String("GDNative procedure \"" + *(String *)p_procedure) + "\" does not exists and can't be called").utf8().get_data()); godot_variant ret; godot_variant_new_nil(&ret); return ret; } godot_gdnative_procedure_fn proc; proc = (godot_gdnative_procedure_fn)library_proc; return proc(NULL, p_args); } GDNativeCallRegistry *GDNativeCallRegistry::singleton; void register_gdnative_types() { ClassDB::register_class(); ClassDB::register_class(); GDNativeCallRegistry::singleton = memnew(GDNativeCallRegistry); GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall); } void unregister_gdnative_types() { memdelete(GDNativeCallRegistry::singleton); // This is for printing out the sizes of the core types /* print_line(String("array:\t") + itos(sizeof(Array))); print_line(String("basis:\t") + itos(sizeof(Basis))); print_line(String("color:\t") + itos(sizeof(Color))); print_line(String("dict:\t" ) + itos(sizeof(Dictionary))); print_line(String("node_path:\t") + itos(sizeof(NodePath))); print_line(String("plane:\t") + itos(sizeof(Plane))); print_line(String("poolarray:\t") + itos(sizeof(PoolByteArray))); print_line(String("quat:\t") + itos(sizeof(Quat))); print_line(String("rect2:\t") + itos(sizeof(Rect2))); print_line(String("rect3:\t") + itos(sizeof(Rect3))); print_line(String("rid:\t") + itos(sizeof(RID))); print_line(String("string:\t") + itos(sizeof(String))); print_line(String("transform:\t") + itos(sizeof(Transform))); print_line(String("transfo2D:\t") + itos(sizeof(Transform2D))); print_line(String("variant:\t") + itos(sizeof(Variant))); print_line(String("vector2:\t") + itos(sizeof(Vector2))); print_line(String("vector3:\t") + itos(sizeof(Vector3))); */ }