Renders text using fonts under the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format. Handles files with the [code].fnt[/code] extension. Renders text using [code]*.fnt[/code] fonts containing texture atlases. Supports distance fields. For using vector font files like TTF directly, see [DynamicFont]. Adds a character to the font, where [code]character[/code] is the Unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance. Adds a kerning pair to the [BitmapFont] as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character. Adds a texture to the [BitmapFont]. Clears all the font data and settings. Creates a BitmapFont from the [code]*.fnt[/code] file at [code]path[/code]. Returns a kerning pair as a difference. Returns the font atlas texture at index [code]idx[/code]. Returns the number of textures in the BitmapFont atlas. Ascent (number of pixels above the baseline). If [code]true[/code], distance field hint is enabled. The fallback font. Total font height (ascent plus descent) in pixels.