/*************************************************************************/ /* ip.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef IP_H #define IP_H #include "core/io/ip_address.h" #include "core/os/os.h" struct _IP_ResolverPrivate; class IP : public Object { GDCLASS(IP, Object); OBJ_CATEGORY("Networking"); public: enum ResolverStatus { RESOLVER_STATUS_NONE, RESOLVER_STATUS_WAITING, RESOLVER_STATUS_DONE, RESOLVER_STATUS_ERROR, }; enum Type { TYPE_NONE = 0, TYPE_IPV4 = 1, TYPE_IPV6 = 2, TYPE_ANY = 3, }; enum { RESOLVER_MAX_QUERIES = 32, RESOLVER_INVALID_ID = -1 }; typedef int ResolverID; private: _IP_ResolverPrivate *resolver; protected: static IP *singleton; static void _bind_methods(); virtual IP_Address _resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY) = 0; Array _get_local_addresses() const; Array _get_local_interfaces() const; static IP *(*_create)(); public: struct Interface_Info { String name; String name_friendly; String index; List ip_addresses; }; IP_Address resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY); // async resolver hostname ResolverID resolve_hostname_queue_item(const String &p_hostname, Type p_type = TYPE_ANY); ResolverStatus get_resolve_item_status(ResolverID p_id) const; IP_Address get_resolve_item_address(ResolverID p_id) const; virtual void get_local_addresses(List *r_addresses) const; virtual void get_local_interfaces(Map *r_interfaces) const = 0; void erase_resolve_item(ResolverID p_id); void clear_cache(const String &p_hostname = ""); static IP *get_singleton(); static IP *create(); IP(); ~IP(); }; VARIANT_ENUM_CAST(IP::Type); #endif // IP_H