// // Copyright (C) 2002-2005 3Dlabs Inc. Ltd. // Copyright (C) 2012-2013 LunarG, Inc. // Copyright (C) 2015-2018 Google, Inc. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // // This header defines a two-level parse-helper hierarchy, derived from // TParseVersions: // - TParseContextBase: sharable across multiple parsers // - TParseContext: GLSL specific helper // #ifndef _PARSER_HELPER_INCLUDED_ #define _PARSER_HELPER_INCLUDED_ #include #include #include "parseVersions.h" #include "../Include/ShHandle.h" #include "SymbolTable.h" #include "localintermediate.h" #include "Scan.h" #include "attribute.h" namespace glslang { struct TPragma { TPragma(bool o, bool d) : optimize(o), debug(d) { } bool optimize; bool debug; TPragmaTable pragmaTable; }; class TScanContext; class TPpContext; typedef std::set TIdSetType; typedef std::map> TStructRecord; // // Sharable code (as well as what's in TParseVersions) across // parse helpers. // class TParseContextBase : public TParseVersions { public: TParseContextBase(TSymbolTable& symbolTable, TIntermediate& interm, bool parsingBuiltins, int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TInfoSink& infoSink, bool forwardCompatible, EShMessages messages, const TString* entryPoint = nullptr) : TParseVersions(interm, version, profile, spvVersion, language, infoSink, forwardCompatible, messages), scopeMangler("::"), symbolTable(symbolTable), statementNestingLevel(0), loopNestingLevel(0), structNestingLevel(0), blockNestingLevel(0), controlFlowNestingLevel(0), currentFunctionType(nullptr), postEntryPointReturn(false), contextPragma(true, false), beginInvocationInterlockCount(0), endInvocationInterlockCount(0), parsingBuiltins(parsingBuiltins), scanContext(nullptr), ppContext(nullptr), limits(resources.limits), globalUniformBlock(nullptr), globalUniformBinding(TQualifier::layoutBindingEnd), globalUniformSet(TQualifier::layoutSetEnd), atomicCounterBlockSet(TQualifier::layoutSetEnd) { if (entryPoint != nullptr) sourceEntryPointName = *entryPoint; } virtual ~TParseContextBase() { } #if !defined(GLSLANG_WEB) || defined(GLSLANG_WEB_DEVEL) virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, const char* szExtraInfoFormat, ...); virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, const char* szExtraInfoFormat, ...); virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, const char* szExtraInfoFormat, ...); virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, const char* szExtraInfoFormat, ...); #endif virtual void setLimits(const TBuiltInResource&) = 0; void checkIndex(const TSourceLoc&, const TType&, int& index); EShLanguage getLanguage() const { return language; } void setScanContext(TScanContext* c) { scanContext = c; } TScanContext* getScanContext() const { return scanContext; } void setPpContext(TPpContext* c) { ppContext = c; } TPpContext* getPpContext() const { return ppContext; } virtual void setLineCallback(const std::function& func) { lineCallback = func; } virtual void setExtensionCallback(const std::function& func) { extensionCallback = func; } virtual void setVersionCallback(const std::function& func) { versionCallback = func; } virtual void setPragmaCallback(const std::function&)>& func) { pragmaCallback = func; } virtual void setErrorCallback(const std::function& func) { errorCallback = func; } virtual void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) = 0; virtual bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) = 0; virtual bool lineDirectiveShouldSetNextLine() const = 0; virtual void handlePragma(const TSourceLoc&, const TVector&) = 0; virtual bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) = 0; virtual void notifyVersion(int line, int version, const char* type_string) { if (versionCallback) versionCallback(line, version, type_string); } virtual void notifyErrorDirective(int line, const char* error_message) { if (errorCallback) errorCallback(line, error_message); } virtual void notifyLineDirective(int curLineNo, int newLineNo, bool hasSource, int sourceNum, const char* sourceName) { if (lineCallback) lineCallback(curLineNo, newLineNo, hasSource, sourceNum, sourceName); } virtual void notifyExtensionDirective(int line, const char* extension, const char* behavior) { if (extensionCallback) extensionCallback(line, extension, behavior); } // Manage the global uniform block (default uniforms in GLSL, $Global in HLSL) virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr); // Manage global buffer (used for backing atomic counters in GLSL when using relaxed Vulkan semantics) virtual void growAtomicCounterBlock(int binding, const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr); // Potentially rename shader entry point function void renameShaderFunction(TString*& name) const { // Replace the entry point name given in the shader with the real entry point name, // if there is a substitution. if (name != nullptr && *name == sourceEntryPointName && intermediate.getEntryPointName().size() > 0) name = NewPoolTString(intermediate.getEntryPointName().c_str()); } virtual bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*); virtual void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*); const char* const scopeMangler; // Basic parsing state, easily accessible to the grammar TSymbolTable& symbolTable; // symbol table that goes with the current language, version, and profile int statementNestingLevel; // 0 if outside all flow control or compound statements int loopNestingLevel; // 0 if outside all loops int structNestingLevel; // 0 if outside structures int blockNestingLevel; // 0 if outside blocks int controlFlowNestingLevel; // 0 if outside all flow control const TType* currentFunctionType; // the return type of the function that's currently being parsed bool functionReturnsValue; // true if a non-void function has a return // if inside a function, true if the function is the entry point and this is after a return statement bool postEntryPointReturn; // case, node, case, case, node, ...; ensure only one node between cases; stack of them for nesting TList switchSequenceStack; // the statementNestingLevel the current switch statement is at, which must match the level of its case statements TList switchLevel; struct TPragma contextPragma; int beginInvocationInterlockCount; int endInvocationInterlockCount; protected: TParseContextBase(TParseContextBase&); TParseContextBase& operator=(TParseContextBase&); const bool parsingBuiltins; // true if parsing built-in symbols/functions TVector linkageSymbols; // will be transferred to 'linkage', after all editing is done, order preserving TScanContext* scanContext; TPpContext* ppContext; TBuiltInResource resources; TLimits& limits; TString sourceEntryPointName; // These, if set, will be called when a line, pragma ... is preprocessed. // They will be called with any parameters to the original directive. std::function lineCallback; std::function&)> pragmaCallback; std::function versionCallback; std::function extensionCallback; std::function errorCallback; // see implementation for detail const TFunction* selectFunction(const TVector, const TFunction&, std::function, std::function, /* output */ bool& tie); virtual void parseSwizzleSelector(const TSourceLoc&, const TString&, int size, TSwizzleSelectors&); // Manage the global uniform block (default uniforms in GLSL, $Global in HLSL) TVariable* globalUniformBlock; // the actual block, inserted into the symbol table unsigned int globalUniformBinding; // the block's binding number unsigned int globalUniformSet; // the block's set number int firstNewMember; // the index of the first member not yet inserted into the symbol table // override this to set the language-specific name virtual const char* getGlobalUniformBlockName() const { return ""; } virtual void setUniformBlockDefaults(TType&) const { } virtual void finalizeGlobalUniformBlockLayout(TVariable&) {} // Manage the atomic counter block (used for atomic_uints with Vulkan-Relaxed) TMap atomicCounterBuffers; unsigned int atomicCounterBlockSet; TMap atomicCounterBlockFirstNewMember; // override this to set the language-specific name virtual const char* getAtomicCounterBlockName() const { return ""; } virtual void setAtomicCounterBlockDefaults(TType&) const {} virtual void setInvariant(const TSourceLoc& loc, const char* builtin) {} virtual void finalizeAtomicCounterBlockLayout(TVariable&) {} bool isAtomicCounterBlock(const TSymbol& symbol) { const TVariable* var = symbol.getAsVariable(); if (!var) return false; const auto& at = atomicCounterBuffers.find(var->getType().getQualifier().layoutBinding); return (at != atomicCounterBuffers.end() && (*at).second->getType() == var->getType()); } virtual void outputMessage(const TSourceLoc&, const char* szReason, const char* szToken, const char* szExtraInfoFormat, TPrefixType prefix, va_list args); virtual void trackLinkage(TSymbol& symbol); virtual void makeEditable(TSymbol*&); virtual TVariable* getEditableVariable(const char* name); virtual void finish(); }; // // Manage the state for when to respect precision qualifiers and when to warn about // the defaults being different than might be expected. // class TPrecisionManager { public: TPrecisionManager() : obey(false), warn(false), explicitIntDefault(false), explicitFloatDefault(false){ } virtual ~TPrecisionManager() {} void respectPrecisionQualifiers() { obey = true; } bool respectingPrecisionQualifiers() const { return obey; } bool shouldWarnAboutDefaults() const { return warn; } void defaultWarningGiven() { warn = false; } void warnAboutDefaults() { warn = true; } void explicitIntDefaultSeen() { explicitIntDefault = true; if (explicitFloatDefault) warn = false; } void explicitFloatDefaultSeen() { explicitFloatDefault = true; if (explicitIntDefault) warn = false; } protected: bool obey; // respect precision qualifiers bool warn; // need to give a warning about the defaults bool explicitIntDefault; // user set the default for int/uint bool explicitFloatDefault; // user set the default for float }; // // GLSL-specific parse helper. Should have GLSL in the name, but that's // too big of a change for comparing branches at the moment, and perhaps // impacts downstream consumers as well. // class TParseContext : public TParseContextBase { public: TParseContext(TSymbolTable&, TIntermediate&, bool parsingBuiltins, int version, EProfile, const SpvVersion& spvVersion, EShLanguage, TInfoSink&, bool forwardCompatible = false, EShMessages messages = EShMsgDefault, const TString* entryPoint = nullptr); virtual ~TParseContext(); bool obeyPrecisionQualifiers() const { return precisionManager.respectingPrecisionQualifiers(); } void setPrecisionDefaults(); void setLimits(const TBuiltInResource&) override; bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) override; void parserError(const char* s); // for bison's yyerror virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override; virtual void growAtomicCounterBlock(int binding, const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override; void reservedErrorCheck(const TSourceLoc&, const TString&); void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) override; bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) override; bool lineDirectiveShouldSetNextLine() const override; bool builtInName(const TString&); void handlePragma(const TSourceLoc&, const TVector&) override; TIntermTyped* handleVariable(const TSourceLoc&, TSymbol* symbol, const TString* string); TIntermTyped* handleBracketDereference(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index); void handleIndexLimits(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index); #ifndef GLSLANG_WEB void makeEditable(TSymbol*&) override; void ioArrayCheck(const TSourceLoc&, const TType&, const TString& identifier); #endif bool isIoResizeArray(const TType&) const; void fixIoArraySize(const TSourceLoc&, TType&); void handleIoResizeArrayAccess(const TSourceLoc&, TIntermTyped* base); void checkIoArraysConsistency(const TSourceLoc&, bool tailOnly = false); int getIoArrayImplicitSize(const TQualifier&, TString* featureString = nullptr) const; void checkIoArrayConsistency(const TSourceLoc&, int requiredSize, const char* feature, TType&, const TString&); TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right); TIntermTyped* handleUnaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* childNode); TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field); TIntermTyped* handleDotSwizzle(const TSourceLoc&, TIntermTyped* base, const TString& field); void blockMemberExtensionCheck(const TSourceLoc&, const TIntermTyped* base, int member, const TString& memberName); TFunction* handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype); TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&); TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*); TIntermTyped* handleBuiltInFunctionCall(TSourceLoc, TIntermNode* arguments, const TFunction& function); void computeBuiltinPrecisions(TIntermTyped&, const TFunction&); TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*); void checkLocation(const TSourceLoc&, TOperator); TIntermTyped* handleLengthMethod(const TSourceLoc&, TFunction*, TIntermNode*); void addInputArgumentConversions(const TFunction&, TIntermNode*&) const; TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermAggregate&) const; TIntermTyped* addAssign(const TSourceLoc&, TOperator op, TIntermTyped* left, TIntermTyped* right); void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&); void nonOpBuiltInCheck(const TSourceLoc&, const TFunction&, TIntermAggregate&); void userFunctionCallCheck(const TSourceLoc&, TIntermAggregate&); void samplerConstructorLocationCheck(const TSourceLoc&, const char* token, TIntermNode*); TFunction* handleConstructorCall(const TSourceLoc&, const TPublicType&); void handlePrecisionQualifier(const TSourceLoc&, TQualifier&, TPrecisionQualifier); void checkPrecisionQualifier(const TSourceLoc&, TPrecisionQualifier); void memorySemanticsCheck(const TSourceLoc&, const TFunction&, const TIntermOperator& callNode); TIntermTyped* vkRelaxedRemapFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*); // returns true if the variable was remapped to something else bool vkRelaxedRemapUniformVariable(const TSourceLoc&, TString&, const TPublicType&, TArraySizes*, TIntermTyped*, TType&); void assignError(const TSourceLoc&, const char* op, TString left, TString right); void unaryOpError(const TSourceLoc&, const char* op, TString operand); void binaryOpError(const TSourceLoc&, const char* op, TString left, TString right); void variableCheck(TIntermTyped*& nodePtr); bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override; void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override; void constantValueCheck(TIntermTyped* node, const char* token); void integerCheck(const TIntermTyped* node, const char* token); void globalCheck(const TSourceLoc&, const char* token); bool constructorError(const TSourceLoc&, TIntermNode*, TFunction&, TOperator, TType&); bool constructorTextureSamplerError(const TSourceLoc&, const TFunction&); void arraySizeCheck(const TSourceLoc&, TIntermTyped* expr, TArraySize&, const char *sizeType); bool arrayQualifierError(const TSourceLoc&, const TQualifier&); bool arrayError(const TSourceLoc&, const TType&); void arraySizeRequiredCheck(const TSourceLoc&, const TArraySizes&); void structArrayCheck(const TSourceLoc&, const TType& structure); void arraySizesCheck(const TSourceLoc&, const TQualifier&, TArraySizes*, const TIntermTyped* initializer, bool lastMember); void arrayOfArrayVersionCheck(const TSourceLoc&, const TArraySizes*); bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType); void boolCheck(const TSourceLoc&, const TIntermTyped*); void boolCheck(const TSourceLoc&, const TPublicType&); void samplerCheck(const TSourceLoc&, const TType&, const TString& identifier, TIntermTyped* initializer); void atomicUintCheck(const TSourceLoc&, const TType&, const TString& identifier); void accStructCheck(const TSourceLoc & loc, const TType & type, const TString & identifier); void transparentOpaqueCheck(const TSourceLoc&, const TType&, const TString& identifier); void memberQualifierCheck(glslang::TPublicType&); void globalQualifierFixCheck(const TSourceLoc&, TQualifier&, bool isMemberCheck = false); void globalQualifierTypeCheck(const TSourceLoc&, const TQualifier&, const TPublicType&); bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType); void mergeQualifiers(const TSourceLoc&, TQualifier& dst, const TQualifier& src, bool force); void setDefaultPrecision(const TSourceLoc&, TPublicType&, TPrecisionQualifier); int computeSamplerTypeIndex(TSampler&); TPrecisionQualifier getDefaultPrecision(TPublicType&); void precisionQualifierCheck(const TSourceLoc&, TBasicType, TQualifier&); void parameterTypeCheck(const TSourceLoc&, TStorageQualifier qualifier, const TType& type); bool containsFieldWithBasicType(const TType& type ,TBasicType basicType); TSymbol* redeclareBuiltinVariable(const TSourceLoc&, const TString&, const TQualifier&, const TShaderQualifiers&); void redeclareBuiltinBlock(const TSourceLoc&, TTypeList& typeList, const TString& blockName, const TString* instanceName, TArraySizes* arraySizes); void paramCheckFixStorage(const TSourceLoc&, const TStorageQualifier&, TType& type); void paramCheckFix(const TSourceLoc&, const TQualifier&, TType& type); void nestedBlockCheck(const TSourceLoc&); void nestedStructCheck(const TSourceLoc&); void arrayObjectCheck(const TSourceLoc&, const TType&, const char* op); void opaqueCheck(const TSourceLoc&, const TType&, const char* op); void referenceCheck(const TSourceLoc&, const TType&, const char* op); void storage16BitAssignmentCheck(const TSourceLoc&, const TType&, const char* op); void specializationCheck(const TSourceLoc&, const TType&, const char* op); void structTypeCheck(const TSourceLoc&, TPublicType&); void inductiveLoopCheck(const TSourceLoc&, TIntermNode* init, TIntermLoop* loop); void arrayLimitCheck(const TSourceLoc&, const TString&, int size); void limitCheck(const TSourceLoc&, int value, const char* limit, const char* feature); void inductiveLoopBodyCheck(TIntermNode*, long long loopIndexId, TSymbolTable&); void constantIndexExpressionCheck(TIntermNode*); void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&); void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&, const TIntermTyped*); void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly); void layoutObjectCheck(const TSourceLoc&, const TSymbol&); void layoutMemberLocationArrayCheck(const TSourceLoc&, bool memberWithLocation, TArraySizes* arraySizes); void layoutTypeCheck(const TSourceLoc&, const TType&); void layoutQualifierCheck(const TSourceLoc&, const TQualifier&); void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&); void fixOffset(const TSourceLoc&, TSymbol&); const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn); const TFunction* findFunctionExact(const TSourceLoc& loc, const TFunction& call, bool& builtIn); const TFunction* findFunction120(const TSourceLoc& loc, const TFunction& call, bool& builtIn); const TFunction* findFunction400(const TSourceLoc& loc, const TFunction& call, bool& builtIn); const TFunction* findFunctionExplicitTypes(const TSourceLoc& loc, const TFunction& call, bool& builtIn); void declareTypeDefaults(const TSourceLoc&, const TPublicType&); TIntermNode* declareVariable(const TSourceLoc&, TString& identifier, const TPublicType&, TArraySizes* typeArray = 0, TIntermTyped* initializer = 0); TIntermTyped* addConstructor(const TSourceLoc&, TIntermNode*, const TType&); TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&); TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset); void inheritMemoryQualifiers(const TQualifier& from, TQualifier& to); void declareBlock(const TSourceLoc&, TTypeList& typeList, const TString* instanceName = 0, TArraySizes* arraySizes = 0); void blockStorageRemap(const TSourceLoc&, const TString*, TQualifier&); void blockStageIoCheck(const TSourceLoc&, const TQualifier&); void blockQualifierCheck(const TSourceLoc&, const TQualifier&, bool instanceName); void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation); void fixXfbOffsets(TQualifier&, TTypeList&); void fixBlockUniformOffsets(TQualifier&, TTypeList&); void fixBlockUniformLayoutMatrix(TQualifier&, TTypeList*, TTypeList*); void fixBlockUniformLayoutPacking(TQualifier&, TTypeList*, TTypeList*); void addQualifierToExisting(const TSourceLoc&, TQualifier, const TString& identifier); void addQualifierToExisting(const TSourceLoc&, TQualifier, TIdentifierList&); void invariantCheck(const TSourceLoc&, const TQualifier&); void updateStandaloneQualifierDefaults(const TSourceLoc&, const TPublicType&); void wrapupSwitchSubsequence(TIntermAggregate* statements, TIntermNode* branchNode); TIntermNode* addSwitch(const TSourceLoc&, TIntermTyped* expression, TIntermAggregate* body); const TTypeList* recordStructCopy(TStructRecord&, const TType*, const TType*); #ifndef GLSLANG_WEB TAttributeType attributeFromName(const TString& name) const; TAttributes* makeAttributes(const TString& identifier) const; TAttributes* makeAttributes(const TString& identifier, TIntermNode* node) const; TAttributes* mergeAttributes(TAttributes*, TAttributes*) const; // Determine selection control from attributes void handleSelectionAttributes(const TAttributes& attributes, TIntermNode*); void handleSwitchAttributes(const TAttributes& attributes, TIntermNode*); // Determine loop control from attributes void handleLoopAttributes(const TAttributes& attributes, TIntermNode*); // Function attributes void handleFunctionAttributes(const TSourceLoc&, const TAttributes&, TFunction*); // GL_EXT_spirv_intrinsics TSpirvRequirement* makeSpirvRequirement(const TSourceLoc& loc, const TString& name, const TIntermAggregate* extensions, const TIntermAggregate* capabilities); TSpirvRequirement* mergeSpirvRequirements(const TSourceLoc& loc, TSpirvRequirement* spirvReq1, TSpirvRequirement* spirvReq2); TSpirvTypeParameters* makeSpirvTypeParameters(const TSourceLoc& loc, const TIntermConstantUnion* constant); TSpirvTypeParameters* makeSpirvTypeParameters(const TPublicType& type); TSpirvTypeParameters* mergeSpirvTypeParameters(TSpirvTypeParameters* spirvTypeParams1, TSpirvTypeParameters* spirvTypeParams2); TSpirvInstruction* makeSpirvInstruction(const TSourceLoc& loc, const TString& name, const TString& value); TSpirvInstruction* makeSpirvInstruction(const TSourceLoc& loc, const TString& name, int value); TSpirvInstruction* mergeSpirvInstruction(const TSourceLoc& loc, TSpirvInstruction* spirvInst1, TSpirvInstruction* spirvInst2); #endif void checkAndResizeMeshViewDim(const TSourceLoc&, TType&, bool isBlockMember); protected: void nonInitConstCheck(const TSourceLoc&, TString& identifier, TType& type); void inheritGlobalDefaults(TQualifier& dst) const; TVariable* makeInternalVariable(const char* name, const TType&) const; TVariable* declareNonArray(const TSourceLoc&, const TString& identifier, const TType&); void declareArray(const TSourceLoc&, const TString& identifier, const TType&, TSymbol*&); void checkRuntimeSizable(const TSourceLoc&, const TIntermTyped&); bool isRuntimeLength(const TIntermTyped&) const; TIntermNode* executeInitializer(const TSourceLoc&, TIntermTyped* initializer, TVariable* variable); TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer); #ifndef GLSLANG_WEB void finish() override; #endif virtual const char* getGlobalUniformBlockName() const override; virtual void finalizeGlobalUniformBlockLayout(TVariable&) override; virtual void setUniformBlockDefaults(TType& block) const override; virtual const char* getAtomicCounterBlockName() const override; virtual void finalizeAtomicCounterBlockLayout(TVariable&) override; virtual void setAtomicCounterBlockDefaults(TType& block) const override; virtual void setInvariant(const TSourceLoc& loc, const char* builtin) override; public: // // Generally, bison productions, the scanner, and the PP need read/write access to these; just give them direct access // // Current state of parsing bool inMain; // if inside a function, true if the function is main const TString* blockName; TQualifier currentBlockQualifier; TPrecisionQualifier defaultPrecision[EbtNumTypes]; TBuiltInResource resources; TLimits& limits; protected: TParseContext(TParseContext&); TParseContext& operator=(TParseContext&); static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2 * 2 * 2 * 2)); // see computeSamplerTypeIndex() TPrecisionQualifier defaultSamplerPrecision[maxSamplerIndex]; TPrecisionManager precisionManager; TQualifier globalBufferDefaults; TQualifier globalUniformDefaults; TQualifier globalInputDefaults; TQualifier globalOutputDefaults; TQualifier globalSharedDefaults; TString currentCaller; // name of last function body entered (not valid when at global scope) #ifndef GLSLANG_WEB int* atomicUintOffsets; // to become an array of the right size to hold an offset per binding point bool anyIndexLimits; TIdSetType inductiveLoopIds; TVector needsIndexLimitationChecking; TStructRecord matrixFixRecord; TStructRecord packingFixRecord; // // Geometry shader input arrays: // - array sizing is based on input primitive and/or explicit size // // Tessellation control output arrays: // - array sizing is based on output layout(vertices=...) and/or explicit size // // Both: // - array sizing is retroactive // - built-in block redeclarations interact with this // // Design: // - use a per-context "resize-list", a list of symbols whose array sizes // can be fixed // // - the resize-list starts empty at beginning of user-shader compilation, it does // not have built-ins in it // // - on built-in array use: copyUp() symbol and add it to the resize-list // // - on user array declaration: add it to the resize-list // // - on block redeclaration: copyUp() symbol and add it to the resize-list // * note, that appropriately gives an error if redeclaring a block that // was already used and hence already copied-up // // - on seeing a layout declaration that sizes the array, fix everything in the // resize-list, giving errors for mismatch // // - on seeing an array size declaration, give errors on mismatch between it and previous // array-sizing declarations // TVector ioArraySymbolResizeList; #endif }; } // end namespace glslang #endif // _PARSER_HELPER_INCLUDED_