#!/usr/bin/env python Import('env') android_files = [ 'os_android.cpp', 'file_access_android.cpp', 'audio_driver_opensl.cpp', 'file_access_jandroid.cpp', 'dir_access_jandroid.cpp', 'thread_jandroid.cpp', 'net_socket_android.cpp', 'audio_driver_jandroid.cpp', 'java_godot_lib_jni.cpp', 'java_class_wrapper.cpp', 'java_godot_wrapper.cpp', 'java_godot_io_wrapper.cpp', 'jni_utils.cpp', 'android_keys_utils.cpp', 'plugin/godot_plugin_jni.cpp', #'power_android.cpp' ] env_android = env.Clone() android_objects = [] for x in android_files: android_objects.append(env_android.SharedObject(x)) env_thirdparty = env_android.Clone() env_thirdparty.disable_warnings() android_objects.append(env_thirdparty.SharedObject('#thirdparty/misc/ifaddrs-android.cc')) lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"]) lib_arch_dir = '' if env['android_arch'] == 'armv7': lib_arch_dir = 'armeabi-v7a' elif env['android_arch'] == 'arm64v8': lib_arch_dir = 'arm64-v8a' elif env['android_arch'] == 'x86': lib_arch_dir = 'x86' elif env['android_arch'] == 'x86_64': lib_arch_dir = 'x86_64' else: print('WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin') if lib_arch_dir != '': if env['target'] == 'release': lib_type_dir = 'release' else: # release_debug, debug lib_type_dir = 'debug' out_dir = '#platform/android/java/lib/libs/' + lib_type_dir + '/' + lib_arch_dir env_android.Command(out_dir + '/libgodot_android.so', '#bin/libgodot' + env['SHLIBSUFFIX'], Move("$TARGET", "$SOURCE")) stl_lib_path = str(env['ANDROID_NDK_ROOT']) + '/sources/cxx-stl/llvm-libc++/libs/' + lib_arch_dir + '/libc++_shared.so' env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE"))