/*************************************************************************/ /* cp_player_data_nna.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "cp_player_data.h" void CPPlayer::process_NNAs() { int i; if (!song->has_instruments()) return; for (i=0;ikick==KICK_NOTE) { bool k=false; if (aux_chn_ctrl->slave_voice!=NULL) { Voice_Control *aux_voc_ctrl; aux_voc_ctrl=aux_chn_ctrl->slave_voice; if (aux_chn_ctrl->instrument_index==aux_chn_ctrl->slave_voice->instrument_index) { //maybe carry aux_chn_ctrl->carry.pan=aux_chn_ctrl->slave_voice->panning_envelope_ctrl; aux_chn_ctrl->carry.vol=aux_chn_ctrl->slave_voice->volume_envelope_ctrl; aux_chn_ctrl->carry.pitch=aux_chn_ctrl->slave_voice->pitch_envelope_ctrl; aux_chn_ctrl->carry.maybe=true; } else aux_chn_ctrl->carry.maybe=false; if (aux_voc_ctrl->NNA_type != CPInstrument::NNA_NOTE_CUT) { /* Make sure the old MP_VOICE channel knows it has no master now ! */ aux_chn_ctrl->slave_voice=NULL; /* assume the channel is taken by NNA */ aux_voc_ctrl->has_master_channel=false; switch (aux_voc_ctrl->NNA_type) { case CPInstrument::NNA_NOTE_CONTINUE: { } break; case CPInstrument::NNA_NOTE_OFF: { aux_voc_ctrl->note_end_flags|=END_NOTE_OFF; if (!aux_voc_ctrl->volume_envelope_ctrl.active || aux_voc_ctrl->instrument_ptr->get_volume_envelope()->is_loop_enabled()) { aux_voc_ctrl->note_end_flags|=END_NOTE_FADE; } } break; case CPInstrument::NNA_NOTE_FADE: { aux_voc_ctrl->note_end_flags|=END_NOTE_FADE; } break; } } } if (aux_chn_ctrl->duplicate_check_type!=CPInstrument::DCT_DISABLED) { int i; for (i=0;iis_voice_active(i)|| (voice[i].master_channel!=aux_chn_ctrl) || (aux_chn_ctrl->instrument_index!=voice[i].instrument_index)) continue; Voice_Control *aux_voc_ctrl; aux_voc_ctrl=&voice[i]; k=false; switch (aux_chn_ctrl->duplicate_check_type) { case CPInstrument::DCT_NOTE: if (aux_chn_ctrl->note==aux_voc_ctrl->note) k=true; break; case CPInstrument::DCT_SAMPLE: if (aux_chn_ctrl->sample_ptr==aux_voc_ctrl->sample_ptr) k=true; break; case CPInstrument::DCT_INSTRUMENT: k=true; break; } if (k) { switch (aux_chn_ctrl->duplicate_check_action) { case CPInstrument::DCA_NOTE_CUT: { aux_voc_ctrl->fadeout_volume=0; } break; case CPInstrument::DCA_NOTE_OFF: { aux_voc_ctrl->note_end_flags|=END_NOTE_OFF; if (!aux_voc_ctrl->volume_envelope_ctrl.active || aux_chn_ctrl->instrument_ptr->get_volume_envelope()->is_loop_enabled()) { aux_voc_ctrl->note_end_flags|=END_NOTE_FADE; } } break; case CPInstrument::DCA_NOTE_FADE: { aux_voc_ctrl->note_end_flags|=END_NOTE_FADE; } break; } } } } } /* if (aux_chn_ctrl->kick==KICK_NOTE) */ } }