/*************************************************************************/ /* collision_polygon_2d_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "collision_polygon_2d_editor_plugin.h" #include "canvas_item_editor_plugin.h" #include "editor/editor_settings.h" #include "os/file_access.h" void CollisionPolygon2DEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { button_create->set_icon(get_icon("Edit", "EditorIcons")); button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); button_edit->set_pressed(true); get_tree()->connect("node_removed", this, "_node_removed"); } break; case NOTIFICATION_FIXED_PROCESS: { } break; } } void CollisionPolygon2DEditor::_node_removed(Node *p_node) { if (p_node == node) { node = NULL; hide(); canvas_item_editor->get_viewport_control()->update(); } } void CollisionPolygon2DEditor::_menu_option(int p_option) { switch (p_option) { case MODE_CREATE: { mode = MODE_CREATE; button_create->set_pressed(true); button_edit->set_pressed(false); } break; case MODE_EDIT: { mode = MODE_EDIT; button_create->set_pressed(false); button_edit->set_pressed(true); } break; } } void CollisionPolygon2DEditor::_wip_close() { undo_redo->create_action(TTR("Create Poly")); undo_redo->add_undo_method(node, "set_polygon", node->get_polygon()); undo_redo->add_do_method(node, "set_polygon", wip); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); wip.clear(); wip_active = false; mode = MODE_EDIT; button_edit->set_pressed(true); button_create->set_pressed(false); edited_point = -1; } bool CollisionPolygon2DEditor::forward_gui_input(const InputEvent &p_event) { if (!node) return false; switch (p_event.type) { case InputEvent::MOUSE_BUTTON: { const InputEventMouseButton &mb = p_event.mouse_button; Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Vector2 gpoint = Point2(mb.x, mb.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); Vector poly = node->get_polygon(); //first check if a point is to be added (segment split) real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); switch (mode) { case MODE_CREATE: { if (mb.button_index == BUTTON_LEFT && mb.pressed) { if (!wip_active) { wip.clear(); wip.push_back(cpoint); wip_active = true; edited_point_pos = cpoint; canvas_item_editor->get_viewport_control()->update(); edited_point = 1; return true; } else { if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) { //wip closed _wip_close(); return true; } else { wip.push_back(cpoint); edited_point = wip.size(); canvas_item_editor->get_viewport_control()->update(); return true; //add wip point } } } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) { _wip_close(); } } break; case MODE_EDIT: { if (mb.button_index == BUTTON_LEFT) { if (mb.pressed) { if (mb.mod.control) { if (poly.size() < 3) { undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_undo_method(node, "set_polygon", poly); poly.push_back(cpoint); undo_redo->add_do_method(node, "set_polygon", poly); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); return true; } //search edges int closest_idx = -1; Vector2 closest_pos; real_t closest_dist = 1e10; for (int i = 0; i < poly.size(); i++) { Vector2 points[2] = { xform.xform(poly[i]), xform.xform(poly[(i + 1) % poly.size()]) }; Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points); if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2) continue; //not valid to reuse point real_t d = cp.distance_to(gpoint); if (d < closest_dist && d < grab_treshold) { closest_dist = d; closest_pos = cp; closest_idx = i; } } if (closest_idx >= 0) { pre_move_edit = poly; poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos)); edited_point = closest_idx + 1; edited_point_pos = xform.affine_inverse().xform(closest_pos); node->set_polygon(poly); canvas_item_editor->get_viewport_control()->update(); return true; } } else { //look for points to move int closest_idx = -1; Vector2 closest_pos; real_t closest_dist = 1e10; for (int i = 0; i < poly.size(); i++) { Vector2 cp = xform.xform(poly[i]); real_t d = cp.distance_to(gpoint); if (d < closest_dist && d < grab_treshold) { closest_dist = d; closest_pos = cp; closest_idx = i; } } if (closest_idx >= 0) { pre_move_edit = poly; edited_point = closest_idx; edited_point_pos = xform.affine_inverse().xform(closest_pos); canvas_item_editor->get_viewport_control()->update(); return true; } } } else { if (edited_point != -1) { //apply ERR_FAIL_INDEX_V(edited_point, poly.size(), false); poly[edited_point] = edited_point_pos; undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_do_method(node, "set_polygon", poly); undo_redo->add_undo_method(node, "set_polygon", pre_move_edit); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); edited_point = -1; return true; } } } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) { int closest_idx = -1; Vector2 closest_pos; real_t closest_dist = 1e10; for (int i = 0; i < poly.size(); i++) { Vector2 cp = xform.xform(poly[i]); real_t d = cp.distance_to(gpoint); if (d < closest_dist && d < grab_treshold) { closest_dist = d; closest_pos = cp; closest_idx = i; } } if (closest_idx >= 0) { undo_redo->create_action(TTR("Edit Poly (Remove Point)")); undo_redo->add_undo_method(node, "set_polygon", poly); poly.remove(closest_idx); undo_redo->add_do_method(node, "set_polygon", poly); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); return true; } } } break; } } break; case InputEvent::MOUSE_MOTION: { const InputEventMouseMotion &mm = p_event.mouse_motion; if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) { Vector2 gpoint = Point2(mm.x, mm.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); } } break; } return false; } void CollisionPolygon2DEditor::_canvas_draw() { if (!node) return; Control *vpc = canvas_item_editor->get_viewport_control(); Vector poly; if (wip_active) poly = wip; else poly = node->get_polygon(); Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Ref handle = get_icon("EditorHandle", "EditorIcons"); for (int i = 0; i < poly.size(); i++) { Vector2 p, p2; p = i == edited_point ? edited_point_pos : poly[i]; if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point)) p2 = edited_point_pos; else p2 = poly[(i + 1) % poly.size()]; Vector2 point = xform.xform(p); Vector2 next_point = xform.xform(p2); Color col = Color(1, 0.3, 0.1, 0.8); vpc->draw_line(point, next_point, col, 2); vpc->draw_texture(handle, point - handle->get_size() * 0.5); } } void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) { if (!canvas_item_editor) { canvas_item_editor = CanvasItemEditor::get_singleton(); } if (p_collision_polygon) { node = p_collision_polygon->cast_to(); if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); wip.clear(); wip_active = false; edited_point = -1; canvas_item_editor->get_viewport_control()->update(); } else { node = NULL; if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw"); } } void CollisionPolygon2DEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_menu_option"), &CollisionPolygon2DEditor::_menu_option); ClassDB::bind_method(D_METHOD("_canvas_draw"), &CollisionPolygon2DEditor::_canvas_draw); ClassDB::bind_method(D_METHOD("_node_removed"), &CollisionPolygon2DEditor::_node_removed); } CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) { node = NULL; canvas_item_editor = NULL; editor = p_editor; undo_redo = editor->get_undo_redo(); add_child(memnew(VSeparator)); button_create = memnew(ToolButton); add_child(button_create); button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE)); button_create->set_toggle_mode(true); button_create->set_tooltip(TTR("Create a new polygon from scratch.")); button_edit = memnew(ToolButton); add_child(button_edit); button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT)); button_edit->set_toggle_mode(true); button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."); //add_constant_override("separation",0); #if 0 options = memnew( MenuButton ); add_child(options); options->set_area_as_parent_rect(); options->set_text("Polygon"); //options->get_popup()->add_item("Parse BBCode",PARSE_BBCODE); options->get_popup()->connect("id_pressed", this,"_menu_option"); #endif mode = MODE_EDIT; wip_active = false; } void CollisionPolygon2DEditorPlugin::edit(Object *p_object) { collision_polygon_editor->edit(p_object->cast_to()); } bool CollisionPolygon2DEditorPlugin::handles(Object *p_object) const { return p_object->is_class("CollisionPolygon2D"); } void CollisionPolygon2DEditorPlugin::make_visible(bool p_visible) { if (p_visible) { collision_polygon_editor->show(); } else { collision_polygon_editor->hide(); collision_polygon_editor->edit(NULL); } } CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) { editor = p_node; collision_polygon_editor = memnew(CollisionPolygon2DEditor(p_node)); CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); collision_polygon_editor->hide(); } CollisionPolygon2DEditorPlugin::~CollisionPolygon2DEditorPlugin() { }