#!/usr/bin/env python Import("env") import input_builders # Order matters here. Higher index controller database files write on top of lower index database files. controller_databases = [ "gamecontrollerdb.txt", "godotcontrollerdb.txt", ] gensource = env.CommandNoCache( "default_controller_mappings.gen.cpp", controller_databases, env.Run(input_builders.make_default_controller_mappings, "Generating default controller mappings."), ) env.add_source_files(env.core_sources, "*.cpp") env.add_source_files(env.core_sources, gensource)