#!/usr/bin/env python import platform Import('env') Import('env_modules') env_xatlas_unwrap = env_modules.Clone() # Thirdparty source files if env['builtin_xatlas']: thirdparty_dir = "#thirdparty/xatlas/" thirdparty_sources = [ "xatlas.cpp", ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env_xatlas_unwrap.Append(CPPPATH=[thirdparty_dir]) # upstream uses c++11 if (not env.msvc): env_xatlas_unwrap.Append(CXXFLAGS="-std=c++11") if env["platform"] == 'x11': # if not specifically one of the *BSD, then use LINUX as default if platform.system() == "FreeBSD": env_xatlas_unwrap.Append(CPPFLAGS=["-DNV_OS_FREEBSD", "-DPOSH_COMPILER_GCC"]) elif platform.system() == "OpenBSD": env_xatlas_unwrap.Append(CPPFLAGS=["-DNV_OS_OPENBSD", "-DPOSH_COMPILER_GCC"]) else: env_xatlas_unwrap.Append(CPPFLAGS=["-DNV_OS_LINUX", "-DPOSH_COMPILER_GCC"]) elif env["platform"] == 'osx': env_xatlas_unwrap.Append(CPPFLAGS=["-DNV_OS_DARWIN", "-DPOSH_COMPILER_GCC"]) elif env["platform"] == 'windows': if env.msvc: env_xatlas_unwrap.Append(CPPFLAGS=["-DNV_OS_WIN32", "-DNV_CC_MSVC", "-DPOSH_COMPILER_MSVC" ]) else: env_xatlas_unwrap.Append(CPPFLAGS=["-DNV_OS_MINGW", "-DNV_CC_GNUC", "-DPOSH_COMPILER_GCC", "-U__STRICT_ANSI__"]) env.Append(LIBS=["dbghelp"]) env_thirdparty = env_xatlas_unwrap.Clone() env_thirdparty.disable_warnings() env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) # Godot source files env_xatlas_unwrap.add_source_files(env.modules_sources, "*.cpp")