#ifndef ANIMATION_TRACK_EDITOR_PLUGINS_H #define ANIMATION_TRACK_EDITOR_PLUGINS_H #include "editor/animation_track_editor.h" class AnimationTrackEditBool : public AnimationTrackEdit { GDCLASS(AnimationTrackEditBool, AnimationTrackEdit) Ref icon_checked; Ref icon_unchecked; public: virtual int get_key_height() const; virtual Rect2 get_key_rect(int p_index, float p_pixels_sec); virtual bool is_key_selectable_by_distance() const; virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); }; class AnimationTrackEditColor : public AnimationTrackEdit { GDCLASS(AnimationTrackEditColor, AnimationTrackEdit) public: virtual int get_key_height() const; virtual Rect2 get_key_rect(int p_index, float p_pixels_sec); virtual bool is_key_selectable_by_distance() const; virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right); }; class AnimationTrackEditAudio : public AnimationTrackEdit { GDCLASS(AnimationTrackEditAudio, AnimationTrackEdit) ObjectID id; void _preview_changed(ObjectID p_which); protected: static void _bind_methods(); public: virtual int get_key_height() const; virtual Rect2 get_key_rect(int p_index, float p_pixels_sec); virtual bool is_key_selectable_by_distance() const; virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); void set_node(Object *p_object); AnimationTrackEditAudio(); }; class AnimationTrackEditSpriteFrame : public AnimationTrackEdit { GDCLASS(AnimationTrackEditSpriteFrame, AnimationTrackEdit) ObjectID id; public: virtual int get_key_height() const; virtual Rect2 get_key_rect(int p_index, float p_pixels_sec); virtual bool is_key_selectable_by_distance() const; virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); void set_node(Object *p_object); }; class AnimationTrackEditSubAnim : public AnimationTrackEdit { GDCLASS(AnimationTrackEditSubAnim, AnimationTrackEdit) ObjectID id; public: virtual int get_key_height() const; virtual Rect2 get_key_rect(int p_index, float p_pixels_sec); virtual bool is_key_selectable_by_distance() const; virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); void set_node(Object *p_object); }; class AnimationTrackEditTypeAudio : public AnimationTrackEdit { GDCLASS(AnimationTrackEditTypeAudio, AnimationTrackEdit) void _preview_changed(ObjectID p_which); bool len_resizing; bool len_resizing_start; int len_resizing_index; float len_resizing_from_px; float len_resizing_rel; protected: static void _bind_methods(); public: virtual void _gui_input(const Ref &p_event); virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const; virtual void drop_data(const Point2 &p_point, const Variant &p_data); virtual int get_key_height() const; virtual Rect2 get_key_rect(int p_index, float p_pixels_sec); virtual bool is_key_selectable_by_distance() const; virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); AnimationTrackEditTypeAudio(); }; class AnimationTrackEditTypeAnimation : public AnimationTrackEdit { GDCLASS(AnimationTrackEditTypeAnimation, AnimationTrackEdit) ObjectID id; public: virtual int get_key_height() const; virtual Rect2 get_key_rect(int p_index, float p_pixels_sec); virtual bool is_key_selectable_by_distance() const; virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); void set_node(Object *p_object); AnimationTrackEditTypeAnimation(); }; class AnimationTrackEditVolumeDB : public AnimationTrackEdit { GDCLASS(AnimationTrackEditVolumeDB, AnimationTrackEdit) public: virtual void draw_bg(int p_clip_left, int p_clip_right); virtual void draw_fg(int p_clip_left, int p_clip_right); virtual int get_key_height() const; virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right); }; class AnimationTrackEditDefaultPlugin : public AnimationTrackEditPlugin { GDCLASS(AnimationTrackEditDefaultPlugin, AnimationTrackEditPlugin) public: virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage); virtual AnimationTrackEdit *create_audio_track_edit(); virtual AnimationTrackEdit *create_animation_track_edit(Object *p_object); }; #endif // ANIMATION_TRACK_EDITOR_PLUGINS_H