/** * `murmurhash.h' - murmurhash * * copyright (c) 2014 joseph werle * Copyright (c) 2015-2016 The Khronos Group Inc. * Copyright (c) 2015-2016 Valve Corporation * Copyright (c) 2015-2016 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and/or associated documentation files (the "Materials"), to * deal in the Materials without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Materials, and to permit persons to whom the Materials are * furnished to do so, subject to the following conditions: * * The above copyright notice(s) and this permission notice shall be included in * all copies or substantial portions of the Materials. * * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE * USE OR OTHER DEALINGS IN THE MATERIALS. */ #include #include #include #include "murmurhash.h" uint32_t murmurhash(const char *key, size_t len, uint32_t seed) { uint32_t c1 = 0xcc9e2d51; uint32_t c2 = 0x1b873593; uint32_t r1 = 15; uint32_t r2 = 13; uint32_t m = 5; uint32_t n = 0xe6546b64; uint32_t h = 0; uint32_t k = 0; uint8_t *d = (uint8_t *)key; // 32 bit extract from `key' const uint32_t *chunks = NULL; const uint8_t *tail = NULL; // tail - last 8 bytes int i = 0; int l = (int)len / 4; // chunk length h = seed; chunks = (const uint32_t *)(d + l * 4); // body tail = (const uint8_t *)(d + l * 4); // last 8 byte chunk of `key' // for each 4 byte chunk of `key' for (i = -l; i != 0; ++i) { // next 4 byte chunk of `key' k = chunks[i]; // encode next 4 byte chunk of `key' k *= c1; k = (k << r1) | (k >> (32 - r1)); k *= c2; // append to hash h ^= k; h = (h << r2) | (h >> (32 - r2)); h = h * m + n; } k = 0; // remainder switch (len & 3) { // `len % 4' case 3: k ^= (tail[2] << 16); // fall through case 2: k ^= (tail[1] << 8); // fall through case 1: k ^= tail[0]; k *= c1; k = (k << r1) | (k >> (32 - r1)); k *= c2; h ^= k; } h ^= len; h ^= (h >> 16); h *= 0x85ebca6b; h ^= (h >> 13); h *= 0xc2b2ae35; h ^= (h >> 16); return h; }