Import('env') env.scene_sources=[] env.add_source_files(env.scene_sources,"*.cpp") Export('env') SConscript('main/SCsub'); SConscript('gui/SCsub'); SConscript('3d/SCsub'); SConscript('2d/SCsub'); SConscript('animation/SCsub'); SConscript('audio/SCsub'); SConscript('resources/SCsub'); SConscript('io/SCsub'); lib = env.Library("scene",env.scene_sources) env.Prepend(LIBS=[lib])