/*************************************************************************/ /* patch_9_frame.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "patch_9_frame.h" #include "servers/visual_server.h" void Patch9Frame::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { if (texture.is_null()) return; Size2 s = get_size(); RID ci = get_canvas_item(); VS::get_singleton()->canvas_item_add_style_box(ci, Rect2(Point2(), s), region_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), draw_center, modulate); // draw_texture_rect(texture,Rect2(Point2(),s),false,modulate); /* Vector points; points.resize(4); points[0]=Point2(0,0); points[1]=Point2(s.x,0); points[2]=Point2(s.x,s.y); points[3]=Point2(0,s.y); Vector uvs; uvs.resize(4); uvs[0]=Point2(0,0); uvs[1]=Point2(1,0); uvs[2]=Point2(1,1); uvs[3]=Point2(0,1); VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector(),uvs,texture->get_rid()); */ } } Size2 Patch9Frame::get_minimum_size() const { return Size2(margin[MARGIN_LEFT] + margin[MARGIN_RIGHT], margin[MARGIN_TOP] + margin[MARGIN_BOTTOM]); } void Patch9Frame::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_texture", "texture"), &Patch9Frame::set_texture); ObjectTypeDB::bind_method(_MD("get_texture"), &Patch9Frame::get_texture); ObjectTypeDB::bind_method(_MD("set_modulate", "modulate"), &Patch9Frame::set_modulate); ObjectTypeDB::bind_method(_MD("get_modulate"), &Patch9Frame::get_modulate); ObjectTypeDB::bind_method(_MD("set_patch_margin", "margin", "value"), &Patch9Frame::set_patch_margin); ObjectTypeDB::bind_method(_MD("get_patch_margin", "margin"), &Patch9Frame::get_patch_margin); ObjectTypeDB::bind_method(_MD("set_region_rect", "rect"), &Patch9Frame::set_region_rect); ObjectTypeDB::bind_method(_MD("get_region_rect"), &Patch9Frame::get_region_rect); ObjectTypeDB::bind_method(_MD("set_draw_center", "draw_center"), &Patch9Frame::set_draw_center); ObjectTypeDB::bind_method(_MD("get_draw_center"), &Patch9Frame::get_draw_center); ADD_SIGNAL(MethodInfo("texture_changed")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"), _SCS("get_texture")); ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "modulate"), _SCS("set_modulate"), _SCS("get_modulate")); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "draw_center"), _SCS("set_draw_center"), _SCS("get_draw_center")); ADD_PROPERTYNZ(PropertyInfo(Variant::RECT2, "region_rect"), _SCS("set_region_rect"), _SCS("get_region_rect")); ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin/left", PROPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_LEFT); ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin/top", PROPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_TOP); ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin/right", PROPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_RIGHT); ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin/bottom", PROPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_BOTTOM); } void Patch9Frame::set_texture(const Ref &p_tex) { if (texture == p_tex) return; texture = p_tex; update(); //if (texture.is_valid()) // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites minimum_size_changed(); emit_signal("texture_changed"); } Ref Patch9Frame::get_texture() const { return texture; } void Patch9Frame::set_modulate(const Color &p_tex) { modulate = p_tex; update(); } Color Patch9Frame::get_modulate() const { return modulate; } void Patch9Frame::set_patch_margin(Margin p_margin, int p_size) { ERR_FAIL_INDEX(p_margin, 4); margin[p_margin] = p_size; update(); minimum_size_changed(); switch (p_margin) { case MARGIN_LEFT: _change_notify("patch_margin/left"); break; case MARGIN_TOP: _change_notify("patch_margin/top"); break; case MARGIN_RIGHT: _change_notify("patch_margin/right"); break; case MARGIN_BOTTOM: _change_notify("patch_margin/bottom"); break; } } int Patch9Frame::get_patch_margin(Margin p_margin) const { ERR_FAIL_INDEX_V(p_margin, 4, 0); return margin[p_margin]; } void Patch9Frame::set_region_rect(const Rect2 &p_region_rect) { if (region_rect == p_region_rect) return; region_rect = p_region_rect; item_rect_changed(); _change_notify("region_rect"); } Rect2 Patch9Frame::get_region_rect() const { return region_rect; } void Patch9Frame::set_draw_center(bool p_draw) { draw_center = p_draw; update(); } bool Patch9Frame::get_draw_center() const { return draw_center; } Patch9Frame::Patch9Frame() { margin[MARGIN_LEFT] = 0; margin[MARGIN_RIGHT] = 0; margin[MARGIN_BOTTOM] = 0; margin[MARGIN_TOP] = 0; modulate = Color(1, 1, 1, 1); set_ignore_mouse(true); draw_center = true; } Patch9Frame::~Patch9Frame() { }