#include "viewport_container.h" #include "scene/main/viewport.h" Size2 ViewportContainer::get_minimum_size() const { if (stretch) return Size2(); Size2 ms; for(int i=0;icast_to(); if (!c) continue; Size2 minsize = c->get_size(); ms.width = MAX(ms.width , minsize.width); ms.height = MAX(ms.height , minsize.height); } return ms; } void ViewportContainer::set_stretch(bool p_enable) { stretch=p_enable; queue_sort(); update(); } bool ViewportContainer::is_stretch_enabled() const { return stretch; } void ViewportContainer::_notification(int p_what) { if (p_what==NOTIFICATION_RESIZED) { if (!stretch) return; for(int i=0;icast_to(); if (!c) continue; c->set_size(get_size()); } } if (p_what==NOTIFICATION_ENTER_TREE || p_what==NOTIFICATION_VISIBILITY_CHANGED) { for(int i=0;icast_to(); if (!c) continue; if (is_visible()) c->set_update_mode(Viewport::UPDATE_ALWAYS); else c->set_update_mode(Viewport::UPDATE_DISABLED); } } if (p_what==NOTIFICATION_DRAW) { for(int i=0;icast_to(); if (!c) continue; if (stretch) draw_texture_rect(c->get_texture(),Rect2(Vector2(),get_size()*Size2(1,-1))); else draw_texture_rect(c->get_texture(),Rect2(Vector2(),c->get_size()*Size2(1,-1))); } } } void ViewportContainer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_stretch","enable"),&ViewportContainer::set_stretch); ObjectTypeDB::bind_method(_MD("is_stretch_enabled"),&ViewportContainer::is_stretch_enabled); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"stretch"),_SCS("set_stretch"),_SCS("is_stretch_enabled")); } ViewportContainer::ViewportContainer() { stretch=false; }