#ifndef VIEWPORTCONTAINER_H #define VIEWPORTCONTAINER_H #include "scene/gui/container.h" class ViewportContainer : public Container { OBJ_TYPE( ViewportContainer, Container ); bool stretch; protected: void _notification(int p_what); static void _bind_methods(); public: void set_stretch(bool p_enable); bool is_stretch_enabled() const; virtual Size2 get_minimum_size() const; ViewportContainer(); }; #endif // VIEWPORTCONTAINER_H