/*************************************************************************/ /* export_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/config/project_settings.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" #include "core/io/image_loader.h" #include "core/io/json.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" #include "core/os/os.h" #include "core/templates/safe_refcount.h" #include "core/version.h" #include "drivers/png/png_driver_common.h" #include "editor/editor_export.h" #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/android/logo.gen.h" #include "platform/android/run_icon.gen.h" #include "godot_plugin_config.h" #include "gradle_export_util.h" #include const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH( )SPLASH"; struct LauncherIcon { const char *export_path; int dimensions = 0; }; class EditorExportPlatformAndroid : public EditorExportPlatform { GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform); Ref logo; Ref run_icon; struct Device { String id; String name; String description; int api_level = 0; }; struct APKExportData { zipFile apk; EditorProgress *ep = nullptr; }; struct CustomExportData { bool debug; Vector libs; }; Vector plugins; String last_plugin_names; uint64_t last_custom_build_time = 0; SafeFlag plugins_changed; Mutex plugins_lock; Vector devices; SafeFlag devices_changed; Mutex device_lock; Thread check_for_changes_thread; SafeFlag quit_request; static void _check_for_changes_poll_thread(void *ud); String get_project_name(const String &p_name) const; String get_package_name(const String &p_package) const; bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const; static bool _should_compress_asset(const String &p_path, const Vector &p_data); static zip_fileinfo get_zip_fileinfo(); static Vector get_abis(); /// List the gdap files in the directory specified by the p_path parameter. static Vector list_gdap_files(const String &p_path); static Vector get_plugins(); static Vector get_enabled_plugins(const Ref &p_presets); static Error store_in_apk(APKExportData *ed, const String &p_path, const Vector &p_data, int compression_method = Z_DEFLATED); static Error save_apk_so(void *p_userdata, const SharedObject &p_so); static Error save_apk_file(void *p_userdata, const String &p_path, const Vector &p_data, int p_file, int p_total, const Vector &p_enc_in_filters, const Vector &p_enc_ex_filters, const Vector &p_key); static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector &p_data, int p_file, int p_total, const Vector &p_enc_in_filters, const Vector &p_enc_ex_filters, const Vector &p_key); static Error copy_gradle_so(void *p_userdata, const SharedObject &p_so); bool _has_storage_permission(const Vector &p_permissions); void _get_permissions(const Ref &p_preset, bool p_give_internet, Vector &r_permissions); void _write_tmp_manifest(const Ref &p_preset, bool p_give_internet, bool p_debug); void _fix_manifest(const Ref &p_preset, Vector &p_manifest, bool p_give_internet); static String _parse_string(const uint8_t *p_bytes, bool p_utf8); void _fix_resources(const Ref &p_preset, Vector &r_manifest); void _load_image_data(const Ref &p_splash_image, Vector &p_data); void _process_launcher_icons(const String &p_file_name, const Ref &p_source_image, int dimension, Vector &p_data); String load_splash_refs(Ref &splash_image, Ref &splash_bg_color_image); void load_icon_refs(const Ref &p_preset, Ref &icon, Ref &foreground, Ref &background); void store_image(const LauncherIcon launcher_icon, const Vector &data); void store_image(const String &export_path, const Vector &data); void _copy_icons_to_gradle_project(const Ref &p_preset, const String &processed_splash_config_xml, const Ref &splash_image, const Ref &splash_bg_color_image, const Ref &main_image, const Ref &foreground, const Ref &background); static Vector get_enabled_abis(const Ref &p_preset); public: typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector &p_data, int p_file, int p_total, const Vector &p_enc_in_filters, const Vector &p_enc_ex_filters, const Vector &p_key); public: virtual void get_preset_features(const Ref &p_preset, List *r_features) override; virtual void get_export_options(List *r_options) override; virtual String get_name() const override; virtual String get_os_name() const override; virtual Ref get_logo() const override; virtual bool should_update_export_options() override; virtual bool poll_export() override; virtual int get_options_count() const override; virtual String get_options_tooltip() const override; virtual String get_option_label(int p_index) const override; virtual String get_option_tooltip(int p_index) const override; virtual Error run(const Ref &p_preset, int p_device, int p_debug_flags) override; virtual Ref get_run_icon() const override; static String get_adb_path(); static String get_apksigner_path(); virtual bool can_export(const Ref &p_preset, String &r_error, bool &r_missing_templates) const override; virtual List get_binary_extensions(const Ref &p_preset) const override; inline bool is_clean_build_required(Vector enabled_plugins) { String plugin_names = PluginConfigAndroid::get_plugins_names(enabled_plugins); bool first_build = last_custom_build_time == 0; bool have_plugins_changed = false; if (!first_build) { have_plugins_changed = plugin_names != last_plugin_names; if (!have_plugins_changed) { for (int i = 0; i < enabled_plugins.size(); i++) { if (enabled_plugins.get(i).last_updated > last_custom_build_time) { have_plugins_changed = true; break; } } } } last_custom_build_time = OS::get_singleton()->get_unix_time(); last_plugin_names = plugin_names; return have_plugins_changed || first_build; } String get_apk_expansion_fullpath(const Ref &p_preset, const String &p_path); Error save_apk_expansion_file(const Ref &p_preset, const String &p_path); void get_command_line_flags(const Ref &p_preset, const String &p_path, int p_flags, Vector &r_command_line_flags); Error sign_apk(const Ref &p_preset, bool p_debug, const String &export_path, EditorProgress &ep); void _clear_assets_directory(); void _remove_copied_libs(); String join_list(List parts, const String &separator) const; virtual Error export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; Error export_project_helper(const Ref &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags); virtual void get_platform_features(List *r_features) override; virtual void resolve_platform_feature_priorities(const Ref &p_preset, Set &p_features) override; EditorExportPlatformAndroid(); ~EditorExportPlatformAndroid(); };