/*************************************************************************/ /* icudata_stub.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "unicode/udata.h" #include "unicode/utypes.h" #include "unicode/uversion.h" typedef struct { uint16_t header_size; uint8_t magic_1, magic_2; UDataInfo info; char padding[8]; uint32_t count, reserved; int fake_name_and_data[4]; } ICU_data_header; extern "C" U_EXPORT const ICU_data_header U_ICUDATA_ENTRY_POINT = { 32, 0xDA, 0x27, { sizeof(UDataInfo), 0, #if U_IS_BIG_ENDIAN 1, #else 0, #endif U_CHARSET_FAMILY, sizeof(UChar), 0, { 0x54, 0x6F, 0x43, 0x50 }, { 1, 0, 0, 0 }, { 0, 0, 0, 0 } }, { 0, 0, 0, 0, 0, 0, 0, 0 }, 0, 0, { 0, 0, 0, 0 } };