#ifndef CANVASMODULATE_H #define CANVASMODULATE_H #include "scene/2d/node_2d.h" class CanvasModulate : public Node2D { OBJ_TYPE(CanvasModulate,Node2D); Color color; protected: void _notification(int p_what); static void _bind_methods(); public: void set_color(const Color& p_color); Color get_color() const; CanvasModulate(); ~CanvasModulate(); }; #endif // CANVASMODULATE_H