// basisu_ssim.h // Copyright (C) 2019 Binomial LLC. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "basisu_enc.h" namespace basisu { float gauss(int x, int y, float sigma_sqr); enum { cComputeGaussianFlagNormalize = 1, cComputeGaussianFlagPrint = 2, cComputeGaussianFlagNormalizeCenterToOne = 4 }; void compute_gaussian_kernel(float *pDst, int size_x, int size_y, float sigma_sqr, uint32_t flags = 0); void scale_image(const imagef &src, imagef &dst, const vec4F &scale, const vec4F &shift); void add_weighted_image(const imagef &src1, const vec4F &alpha, const imagef &src2, const vec4F &beta, const vec4F &gamma, imagef &dst); void add_image(const imagef &src1, const imagef &src2, imagef &dst); void adds_image(const imagef &src, const vec4F &value, imagef &dst); void mul_image(const imagef &src1, const imagef &src2, imagef &dst, const vec4F &scale); void div_image(const imagef &src1, const imagef &src2, imagef &dst, const vec4F &scale); vec4F avg_image(const imagef &src); void gaussian_filter(imagef &dst, const imagef &orig_img, uint32_t odd_filter_width, float sigma_sqr, bool wrapping = false, uint32_t width_divisor = 1, uint32_t height_divisor = 1); vec4F compute_ssim(const imagef &a, const imagef &b); vec4F compute_ssim(const image &a, const image &b, bool luma, bool luma_601); } // namespace basisu