/*************************************************************************/ /* occluder.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "occluder.h" #include "core/engine.h" void Occluder::resource_changed(RES res) { update_gizmo(); if (_shape.is_valid()) { _shape->update_shape_to_visual_server(); } } void Occluder::set_shape(const Ref &p_shape) { if (p_shape == _shape) { return; } if (!_shape.is_null()) { _shape->unregister_owner(this); } _shape = p_shape; if (_shape.is_valid()) { _shape->register_owner(this); // Especially in the editor, the shape can be added AFTER the occluder // is added to the world. This means the shape scenario will not be set. // To remedy this we make sure the scenario etc is refreshed as soon as // a shape is set on the occluder. if (is_inside_world() && get_world().is_valid()) { _shape->notification_enter_world(get_world()->get_scenario()); _shape->update_shape_to_visual_server(); if (is_inside_tree()) { _shape->update_active_to_visual_server(is_visible_in_tree()); _shape->update_transform_to_visual_server(get_global_transform()); } } } update_gizmo(); update_configuration_warning(); } Ref Occluder::get_shape() const { return _shape; } String Occluder::get_configuration_warning() const { String warning = Spatial::get_configuration_warning(); if (!_shape.is_valid()) { if (!warning.empty()) { warning += "\n\n"; } warning += TTR("No shape is set."); } Transform tr = get_global_transform(); Vector3 scale = tr.basis.get_scale(); if ((!Math::is_equal_approx(scale.x, scale.y, 0.01f)) || (!Math::is_equal_approx(scale.x, scale.z, 0.01f))) { if (!warning.empty()) { warning += "\n\n"; } warning += TTR("Only uniform scales are supported."); } return warning; } void Occluder::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_WORLD: { ERR_FAIL_COND(get_world().is_null()); if (_shape.is_valid()) { _shape->notification_enter_world(get_world()->get_scenario()); _shape->update_active_to_visual_server(is_visible_in_tree()); _shape->update_shape_to_visual_server(); _shape->update_transform_to_visual_server(get_global_transform()); } } break; case NOTIFICATION_EXIT_WORLD: { if (_shape.is_valid()) { _shape->notification_exit_world(); } } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (_shape.is_valid() && is_inside_tree()) { _shape->update_active_to_visual_server(is_visible_in_tree()); } } break; case NOTIFICATION_TRANSFORM_CHANGED: { if (_shape.is_valid()) { _shape->update_transform_to_visual_server(get_global_transform()); #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { update_configuration_warning(); } #endif } } break; } } void Occluder::_bind_methods() { ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &Occluder::resource_changed); ClassDB::bind_method(D_METHOD("set_shape", "shape"), &Occluder::set_shape); ClassDB::bind_method(D_METHOD("get_shape"), &Occluder::get_shape); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "OccluderShape"), "set_shape", "get_shape"); } Occluder::Occluder() { set_notify_transform(true); } Occluder::~Occluder() { if (!_shape.is_null()) { _shape->unregister_owner(this); } }