#!/usr/bin/env python Import('env') Import('env_modules') env_etc1 = env_modules.Clone() # Thirdparty source files # Not unbundled so far since not widespread as shared library thirdparty_dir = "#thirdparty/rg-etc1/" thirdparty_sources = [ "rg_etc1.cpp", ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env_etc1.add_source_files(env.modules_sources, thirdparty_sources) env_etc1.Append(CPPPATH=[thirdparty_dir]) # Godot source files env_etc1.add_source_files(env.modules_sources, "*.cpp")