#!/usr/bin/env python Import('env') files = [ 'os_osx.mm', 'godot_main_osx.mm', 'audio_driver_osx.cpp', 'sem_osx.cpp', # 'context_gl_osx.cpp', 'dir_access_osx.mm', 'joystick_osx.cpp', ] env.Program('#bin/godot', files)