Import('env') Import('env_modules') env_webp = env_modules.Clone() # Thirdparty source files if (env["libwebp"] != "system"): # builtin thirdparty_dir = "#thirdparty/libwebp/" thirdparty_sources = [ "enc/webpenc.c", "enc/near_lossless.c", "enc/frame.c", "enc/alpha.c", "enc/picture_csp.c", "enc/vp8l.c", "enc/picture_psnr.c", "enc/delta_palettization.c", "enc/syntax.c", "enc/backward_references.c", "enc/token.c", "enc/analysis.c", "enc/iterator.c", "enc/picture_tools.c", "enc/picture_rescale.c", "enc/config.c", "enc/tree.c", "enc/cost.c", "enc/picture.c", "enc/quant.c", "enc/filter.c", "enc/histogram.c", "utils/rescaler.c", "utils/filters.c", "utils/quant_levels_dec.c", "utils/huffman.c", "utils/thread.c", "utils/quant_levels.c", "utils/bit_writer.c", "utils/bit_reader.c", "utils/random.c", "utils/utils.c", "utils/huffman_encode.c", "utils/color_cache.c", "mux/muxinternal.c", "mux/muxread.c", "mux/anim_encode.c", "mux/muxedit.c", "dec/webp.c", "dec/frame.c", "dec/alpha.c", "dec/vp8l.c", "dec/io.c", "dec/vp8.c", "dec/idec.c", "dec/tree.c", "dec/buffer.c", "dec/quant.c", "demux/demux.c", "demux/anim_decode.c", "dsp/yuv.c", "dsp/filters_sse2.c", "dsp/dec_sse41.c", "dsp/rescaler.c", "dsp/lossless_sse2.c", "dsp/alpha_processing_sse41.c", "dsp/alpha_processing_sse2.c", "dsp/filters.c", "dsp/upsampling_mips_dsp_r2.c", "dsp/dec_neon.c", "dsp/enc_neon.c", "dsp/lossless_enc_mips32.c", "dsp/lossless_enc_sse2.c", "dsp/upsampling.c", "dsp/lossless_enc_neon.c", "dsp/alpha_processing.c", "dsp/cost_sse2.c", "dsp/dec_mips32.c", "dsp/enc_avx2.c", "dsp/rescaler_mips32.c", "dsp/enc.c", "dsp/lossless_enc_sse41.c", "dsp/cost_mips32.c", "dsp/lossless_mips_dsp_r2.c", "dsp/filters_mips_dsp_r2.c", "dsp/upsampling_neon.c", "dsp/alpha_processing_mips_dsp_r2.c", "dsp/enc_mips_dsp_r2.c", "dsp/lossless.c", "dsp/yuv_mips_dsp_r2.c", "dsp/cost_mips_dsp_r2.c", "dsp/argb.c", "dsp/dec_sse2.c", "dsp/rescaler_sse2.c", "dsp/enc_sse41.c", "dsp/argb_mips_dsp_r2.c", "dsp/lossless_enc_mips_dsp_r2.c", "dsp/dec_clip_tables.c", "dsp/yuv_mips32.c", "dsp/cpu.c", "dsp/dec.c", "dsp/argb_sse2.c", "dsp/lossless_neon.c", "dsp/lossless_enc.c", "dsp/enc_mips32.c", "dsp/cost.c", "dsp/rescaler_mips_dsp_r2.c", "dsp/dec_mips_dsp_r2.c", "dsp/rescaler_neon.c", "dsp/yuv_sse2.c", "dsp/enc_sse2.c", "dsp/upsampling_sse2.c", ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env_webp.add_source_files(env.modules_sources, thirdparty_sources) env_webp.Append(CPPPATH = [thirdparty_dir]) # Godot source files env_webp.add_source_files(env.modules_sources, "*.cpp")