import os import sys def is_active(): return True def get_name(): return "X11" def can_build(): if (os.name!="posix"): return False if sys.platform == "darwin": return False # no x11 on mac for now errorval=os.system("pkg-config --version > /dev/null") if (errorval): print("pkg-config not found.. x11 disabled.") return False x11_error=os.system("pkg-config x11 --modversion > /dev/null ") if (x11_error): print("X11 not found.. x11 disabled.") return False ssl_error=os.system("pkg-config openssl --modversion > /dev/null ") if (ssl_error): print("OpenSSL not found.. x11 disabled.") return False x11_error=os.system("pkg-config xcursor --modversion > /dev/null ") if (x11_error): print("xcursor not found.. x11 disabled.") return False return True # X11 enabled def get_opts(): return [ ('use_llvm','Use llvm compiler','no'), ('use_sanitizer','Use llvm compiler sanitize address','no'), ('force_32_bits','Force 32 bits binary','no') ] def get_flags(): return [ ('opengl', 'no'), ('legacygl', 'yes'), ('builtin_zlib', 'no'), ("openssl", "yes"), ] def configure(env): env.Append(CPPPATH=['#platform/x11']) if (env["use_llvm"]=="yes"): env["CC"]="clang" env["CXX"]="clang++" env["LD"]="clang++" if (env["use_sanitizer"]=="yes"): env.Append(CXXFLAGS=['-fsanitize=address','-fno-omit-frame-pointer']) env.Append(LINKFLAGS=['-fsanitize=address']) if (env["tools"]=="no"): #no tools suffix env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] if (env["target"]=="release"): env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer']) env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="release_debug"): env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX'] env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX'] # env.Append(CCFLAGS=['-Os','-ffast-math','-fomit-frame-pointer']) #does not seem to have much effect # env.Append(CCFLAGS=['-fno-default-inline']) #recommended by wxwidgets # env.Append(CCFLAGS=['-ffunction-sections','-fdata-sections']) # env.Append(LINKFLAGS=['-Wl','--gc-sections']) elif (env["target"]=="debug"): env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) #does not seem to have much effect # env.Append(CCFLAGS=['-fno-default-inline']) #recommended by wxwidgets # env.Append(CCFLAGS=['-ffunction-sections','-fdata-sections']) # env.Append(LINKFLAGS=['-Wl','--gc-sections']) elif (env["target"]=="debug_light"): env.Append(CCFLAGS=['-g1', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) elif (env["target"]=="profile"): env.Append(CCFLAGS=['-g','-pg']) env.Append(LINKFLAGS=['-pg']) env.ParseConfig('pkg-config x11 --cflags --libs') env.ParseConfig('pkg-config xcursor --cflags --libs') env.ParseConfig('pkg-config openssl --cflags --libs') env.ParseConfig('pkg-config freetype2 --cflags --libs') env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) if env['opengl'] == 'yes': env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED']) #env.Append(CPPFLAGS=["-DRTAUDIO_ENABLED"]) env.Append(CPPFLAGS=["-DALSA_ENABLED"]) env.Append(CPPFLAGS=['-DX11_ENABLED','-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLES1_ENABLED','-DGLES_OVER_GL']) # env.Append(CPPFLAGS=['-DX11_ENABLED','-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLES_OVER_GL']) env.Append(LIBS=['GL', 'GLU', 'pthread','asound','z']) #TODO detect linux/BSD! #env.Append(CPPFLAGS=['-DMPC_FIXED_POINT']) if (env["force_32_bits"]=="yes"): env.Append(CPPFLAGS=['-m32']) env.Append(LINKFLAGS=['-m32','-L/usr/lib/i386-linux-gnu']) env['OBJSUFFIX'] = ".32"+env['OBJSUFFIX'] env['LIBSUFFIX'] = ".32"+env['LIBSUFFIX'] if (env["CXX"]=="clang++"): env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) env["CC"]="clang" env["LD"]="clang++" import methods env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )