/*************************************************************************/ /* theme.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "theme.h" #include "core/os/file_access.h" #include "core/print_string.h" void Theme::_emit_theme_changed() { emit_changed(); } PoolVector Theme::_get_icon_list(const String &p_type) const { PoolVector ilret; List il; get_icon_list(p_type, &il); ilret.resize(il.size()); int i = 0; PoolVector::Write w = ilret.write(); for (List::Element *E = il.front(); E; E = E->next(), i++) { w[i] = E->get(); } return ilret; } PoolVector Theme::_get_stylebox_list(const String &p_type) const { PoolVector ilret; List il; get_stylebox_list(p_type, &il); ilret.resize(il.size()); int i = 0; PoolVector::Write w = ilret.write(); for (List::Element *E = il.front(); E; E = E->next(), i++) { w[i] = E->get(); } return ilret; } PoolVector Theme::_get_stylebox_types(void) const { PoolVector ilret; List il; get_stylebox_types(&il); ilret.resize(il.size()); int i = 0; PoolVector::Write w = ilret.write(); for (List::Element *E = il.front(); E; E = E->next(), i++) { w[i] = E->get(); } return ilret; } PoolVector Theme::_get_font_list(const String &p_type) const { PoolVector ilret; List il; get_font_list(p_type, &il); ilret.resize(il.size()); int i = 0; PoolVector::Write w = ilret.write(); for (List::Element *E = il.front(); E; E = E->next(), i++) { w[i] = E->get(); } return ilret; } PoolVector Theme::_get_color_list(const String &p_type) const { PoolVector ilret; List il; get_color_list(p_type, &il); ilret.resize(il.size()); int i = 0; PoolVector::Write w = ilret.write(); for (List::Element *E = il.front(); E; E = E->next(), i++) { w[i] = E->get(); } return ilret; } PoolVector Theme::_get_constant_list(const String &p_type) const { PoolVector ilret; List il; get_constant_list(p_type, &il); ilret.resize(il.size()); int i = 0; PoolVector::Write w = ilret.write(); for (List::Element *E = il.front(); E; E = E->next(), i++) { w[i] = E->get(); } return ilret; } PoolVector Theme::_get_type_list(const String &p_type) const { PoolVector ilret; List il; get_type_list(&il); ilret.resize(il.size()); int i = 0; PoolVector::Write w = ilret.write(); for (List::Element *E = il.front(); E; E = E->next(), i++) { w[i] = E->get(); } return ilret; } bool Theme::_set(const StringName &p_name, const Variant &p_value) { String sname = p_name; if (sname.find("/") != -1) { String type = sname.get_slicec('/', 1); String node_type = sname.get_slicec('/', 0); String name = sname.get_slicec('/', 2); if (type == "icons") { set_icon(name, node_type, p_value); } else if (type == "styles") { set_stylebox(name, node_type, p_value); } else if (type == "fonts") { set_font(name, node_type, p_value); } else if (type == "colors") { set_color(name, node_type, p_value); } else if (type == "constants") { set_constant(name, node_type, p_value); } else return false; return true; } return false; } bool Theme::_get(const StringName &p_name, Variant &r_ret) const { String sname = p_name; if (sname.find("/") != -1) { String type = sname.get_slicec('/', 1); String node_type = sname.get_slicec('/', 0); String name = sname.get_slicec('/', 2); if (type == "icons") { if (!has_icon(name, node_type)) r_ret = Ref(); else r_ret = get_icon(name, node_type); } else if (type == "styles") { if (!has_stylebox(name, node_type)) r_ret = Ref(); else r_ret = get_stylebox(name, node_type); } else if (type == "fonts") { if (!has_font(name, node_type)) r_ret = Ref(); else r_ret = get_font(name, node_type); } else if (type == "colors") { r_ret = get_color(name, node_type); } else if (type == "constants") { r_ret = get_constant(name, node_type); } else return false; return true; } return false; } void Theme::_get_property_list(List *p_list) const { List list; const StringName *key = NULL; while ((key = icon_map.next(key))) { const StringName *key2 = NULL; while ((key2 = icon_map[*key].next(key2))) { list.push_back(PropertyInfo(Variant::OBJECT, String() + *key + "/icons/" + *key2, PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NULL)); } } key = NULL; while ((key = style_map.next(key))) { const StringName *key2 = NULL; while ((key2 = style_map[*key].next(key2))) { list.push_back(PropertyInfo(Variant::OBJECT, String() + *key + "/styles/" + *key2, PROPERTY_HINT_RESOURCE_TYPE, "StyleBox", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NULL)); } } key = NULL; while ((key = font_map.next(key))) { const StringName *key2 = NULL; while ((key2 = font_map[*key].next(key2))) { list.push_back(PropertyInfo(Variant::OBJECT, String() + *key + "/fonts/" + *key2, PROPERTY_HINT_RESOURCE_TYPE, "Font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NULL)); } } key = NULL; while ((key = color_map.next(key))) { const StringName *key2 = NULL; while ((key2 = color_map[*key].next(key2))) { list.push_back(PropertyInfo(Variant::COLOR, String() + *key + "/colors/" + *key2)); } } key = NULL; while ((key = constant_map.next(key))) { const StringName *key2 = NULL; while ((key2 = constant_map[*key].next(key2))) { list.push_back(PropertyInfo(Variant::INT, String() + *key + "/constants/" + *key2)); } } list.sort(); for (List::Element *E = list.front(); E; E = E->next()) { p_list->push_back(E->get()); } } void Theme::set_default_theme_font(const Ref &p_default_font) { if (default_theme_font == p_default_font) return; if (default_theme_font.is_valid()) { default_theme_font->disconnect("changed", this, "_emit_theme_changed"); } default_theme_font = p_default_font; if (default_theme_font.is_valid()) { default_theme_font->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED); } _change_notify(); emit_changed(); } Ref Theme::get_default_theme_font() const { return default_theme_font; } Ref Theme::project_default_theme; Ref Theme::default_theme; Ref Theme::default_icon; Ref Theme::default_style; Ref Theme::default_font; Ref Theme::get_default() { return default_theme; } void Theme::set_default(const Ref &p_default) { default_theme = p_default; } Ref Theme::get_project_default() { return project_default_theme; } void Theme::set_project_default(const Ref &p_project_default) { project_default_theme = p_project_default; } void Theme::set_default_icon(const Ref &p_icon) { default_icon = p_icon; } void Theme::set_default_style(const Ref &p_style) { default_style = p_style; } void Theme::set_default_font(const Ref &p_font) { default_font = p_font; } void Theme::set_icon(const StringName &p_name, const StringName &p_type, const Ref &p_icon) { //ERR_FAIL_COND(p_icon.is_null()); bool new_value = !icon_map.has(p_type) || !icon_map[p_type].has(p_name); if (icon_map[p_type].has(p_name) && icon_map[p_type][p_name].is_valid()) { icon_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); } icon_map[p_type][p_name] = p_icon; if (p_icon.is_valid()) { icon_map[p_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED); } if (new_value) { _change_notify(); emit_changed(); } } Ref Theme::get_icon(const StringName &p_name, const StringName &p_type) const { if (icon_map.has(p_type) && icon_map[p_type].has(p_name) && icon_map[p_type][p_name].is_valid()) { return icon_map[p_type][p_name]; } else { return default_icon; } } bool Theme::has_icon(const StringName &p_name, const StringName &p_type) const { return (icon_map.has(p_type) && icon_map[p_type].has(p_name) && icon_map[p_type][p_name].is_valid()); } void Theme::clear_icon(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!icon_map.has(p_type)); ERR_FAIL_COND(!icon_map[p_type].has(p_name)); if (icon_map[p_type][p_name].is_valid()) { icon_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); } icon_map[p_type].erase(p_name); _change_notify(); emit_changed(); } void Theme::get_icon_list(StringName p_type, List *p_list) const { ERR_FAIL_NULL(p_list); if (!icon_map.has(p_type)) return; const StringName *key = NULL; while ((key = icon_map[p_type].next(key))) { p_list->push_back(*key); } } void Theme::set_shader(const StringName &p_name, const StringName &p_type, const Ref &p_shader) { bool new_value = !shader_map.has(p_type) || !shader_map[p_type].has(p_name); shader_map[p_type][p_name] = p_shader; if (new_value) { _change_notify(); emit_changed(); } } Ref Theme::get_shader(const StringName &p_name, const StringName &p_type) const { if (shader_map.has(p_type) && shader_map[p_type].has(p_name) && shader_map[p_type][p_name].is_valid()) { return shader_map[p_type][p_name]; } else { return NULL; } } bool Theme::has_shader(const StringName &p_name, const StringName &p_type) const { return (shader_map.has(p_type) && shader_map[p_type].has(p_name) && shader_map[p_type][p_name].is_valid()); } void Theme::clear_shader(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!shader_map.has(p_type)); ERR_FAIL_COND(!shader_map[p_type].has(p_name)); shader_map[p_type].erase(p_name); _change_notify(); emit_changed(); } void Theme::get_shader_list(const StringName &p_type, List *p_list) const { ERR_FAIL_NULL(p_list); if (!shader_map.has(p_type)) return; const StringName *key = NULL; while ((key = shader_map[p_type].next(key))) { p_list->push_back(*key); } } void Theme::set_stylebox(const StringName &p_name, const StringName &p_type, const Ref &p_style) { //ERR_FAIL_COND(p_style.is_null()); bool new_value = !style_map.has(p_type) || !style_map[p_type].has(p_name); if (style_map[p_type].has(p_name) && style_map[p_type][p_name].is_valid()) { style_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); } style_map[p_type][p_name] = p_style; if (p_style.is_valid()) { style_map[p_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED); } if (new_value) _change_notify(); emit_changed(); } Ref Theme::get_stylebox(const StringName &p_name, const StringName &p_type) const { if (style_map.has(p_type) && style_map[p_type].has(p_name) && style_map[p_type][p_name].is_valid()) { return style_map[p_type][p_name]; } else { return default_style; } } bool Theme::has_stylebox(const StringName &p_name, const StringName &p_type) const { return (style_map.has(p_type) && style_map[p_type].has(p_name) && style_map[p_type][p_name].is_valid()); } void Theme::clear_stylebox(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!style_map.has(p_type)); ERR_FAIL_COND(!style_map[p_type].has(p_name)); if (style_map[p_type][p_name].is_valid()) { style_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); } style_map[p_type].erase(p_name); _change_notify(); emit_changed(); } void Theme::get_stylebox_list(StringName p_type, List *p_list) const { ERR_FAIL_NULL(p_list); if (!style_map.has(p_type)) return; const StringName *key = NULL; while ((key = style_map[p_type].next(key))) { p_list->push_back(*key); } } void Theme::get_stylebox_types(List *p_list) const { ERR_FAIL_NULL(p_list); const StringName *key = NULL; while ((key = style_map.next(key))) { p_list->push_back(*key); } } void Theme::set_font(const StringName &p_name, const StringName &p_type, const Ref &p_font) { //ERR_FAIL_COND(p_font.is_null()); bool new_value = !font_map.has(p_type) || !font_map[p_type].has(p_name); if (font_map[p_type][p_name].is_valid()) { font_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); } font_map[p_type][p_name] = p_font; if (p_font.is_valid()) { font_map[p_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED); } if (new_value) { _change_notify(); emit_changed(); } } Ref Theme::get_font(const StringName &p_name, const StringName &p_type) const { if (font_map.has(p_type) && font_map[p_type].has(p_name) && font_map[p_type][p_name].is_valid()) return font_map[p_type][p_name]; else if (default_theme_font.is_valid()) return default_theme_font; else return default_font; } bool Theme::has_font(const StringName &p_name, const StringName &p_type) const { return (font_map.has(p_type) && font_map[p_type].has(p_name) && font_map[p_type][p_name].is_valid()); } void Theme::clear_font(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!font_map.has(p_type)); ERR_FAIL_COND(!font_map[p_type].has(p_name)); if (font_map[p_type][p_name].is_valid()) { font_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); } font_map[p_type].erase(p_name); _change_notify(); emit_changed(); } void Theme::get_font_list(StringName p_type, List *p_list) const { ERR_FAIL_NULL(p_list); if (!font_map.has(p_type)) return; const StringName *key = NULL; while ((key = font_map[p_type].next(key))) { p_list->push_back(*key); } } void Theme::set_color(const StringName &p_name, const StringName &p_type, const Color &p_color) { bool new_value = !color_map.has(p_type) || !color_map[p_type].has(p_name); color_map[p_type][p_name] = p_color; if (new_value) { _change_notify(); emit_changed(); } } Color Theme::get_color(const StringName &p_name, const StringName &p_type) const { if (color_map.has(p_type) && color_map[p_type].has(p_name)) return color_map[p_type][p_name]; else return Color(); } bool Theme::has_color(const StringName &p_name, const StringName &p_type) const { return (color_map.has(p_type) && color_map[p_type].has(p_name)); } void Theme::clear_color(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!color_map.has(p_type)); ERR_FAIL_COND(!color_map[p_type].has(p_name)); color_map[p_type].erase(p_name); _change_notify(); emit_changed(); } void Theme::get_color_list(StringName p_type, List *p_list) const { ERR_FAIL_NULL(p_list); if (!color_map.has(p_type)) return; const StringName *key = NULL; while ((key = color_map[p_type].next(key))) { p_list->push_back(*key); } } void Theme::set_constant(const StringName &p_name, const StringName &p_type, int p_constant) { bool new_value = !constant_map.has(p_type) || !constant_map[p_type].has(p_name); constant_map[p_type][p_name] = p_constant; if (new_value) { _change_notify(); emit_changed(); } } int Theme::get_constant(const StringName &p_name, const StringName &p_type) const { if (constant_map.has(p_type) && constant_map[p_type].has(p_name)) return constant_map[p_type][p_name]; else { return 0; } } bool Theme::has_constant(const StringName &p_name, const StringName &p_type) const { return (constant_map.has(p_type) && constant_map[p_type].has(p_name)); } void Theme::clear_constant(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!constant_map.has(p_type)); ERR_FAIL_COND(!constant_map[p_type].has(p_name)); constant_map[p_type].erase(p_name); _change_notify(); emit_changed(); } void Theme::get_constant_list(StringName p_type, List *p_list) const { ERR_FAIL_NULL(p_list); if (!constant_map.has(p_type)) return; const StringName *key = NULL; while ((key = constant_map[p_type].next(key))) { p_list->push_back(*key); } } void Theme::clear() { //these need disconnecting { const StringName *K = NULL; while ((K = icon_map.next(K))) { const StringName *L = NULL; while ((L = icon_map[*K].next(L))) { Ref icon = icon_map[*K][*L]; if (icon.is_valid()) { icon->disconnect("changed", this, "_emit_theme_changed"); } } } } { const StringName *K = NULL; while ((K = style_map.next(K))) { const StringName *L = NULL; while ((L = style_map[*K].next(L))) { Ref style = style_map[*K][*L]; if (style.is_valid()) { style->disconnect("changed", this, "_emit_theme_changed"); } } } } { const StringName *K = NULL; while ((K = font_map.next(K))) { const StringName *L = NULL; while ((L = font_map[*K].next(L))) { Ref font = font_map[*K][*L]; if (font.is_valid()) { font->disconnect("changed", this, "_emit_theme_changed"); } } } } icon_map.clear(); style_map.clear(); font_map.clear(); shader_map.clear(); color_map.clear(); constant_map.clear(); _change_notify(); emit_changed(); } void Theme::copy_default_theme() { Ref default_theme2 = get_default(); copy_theme(default_theme2); } void Theme::copy_theme(const Ref &p_other) { if (p_other.is_null()) { clear(); return; } //these need reconnecting, so add normally { const StringName *K = NULL; while ((K = p_other->icon_map.next(K))) { const StringName *L = NULL; while ((L = p_other->icon_map[*K].next(L))) { set_icon(*L, *K, p_other->icon_map[*K][*L]); } } } { const StringName *K = NULL; while ((K = p_other->style_map.next(K))) { const StringName *L = NULL; while ((L = p_other->style_map[*K].next(L))) { set_stylebox(*L, *K, p_other->style_map[*K][*L]); } } } { const StringName *K = NULL; while ((K = p_other->font_map.next(K))) { const StringName *L = NULL; while ((L = p_other->font_map[*K].next(L))) { set_font(*L, *K, p_other->font_map[*K][*L]); } } } //these are ok to just copy color_map = p_other->color_map; constant_map = p_other->constant_map; shader_map = p_other->shader_map; _change_notify(); emit_changed(); } void Theme::get_type_list(List *p_list) const { ERR_FAIL_NULL(p_list); Set types; const StringName *key = NULL; while ((key = icon_map.next(key))) { types.insert(*key); } key = NULL; while ((key = style_map.next(key))) { types.insert(*key); } key = NULL; while ((key = font_map.next(key))) { types.insert(*key); } key = NULL; while ((key = color_map.next(key))) { types.insert(*key); } key = NULL; while ((key = constant_map.next(key))) { types.insert(*key); } for (Set::Element *E = types.front(); E; E = E->next()) { p_list->push_back(E->get()); } } void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_icon", "name", "type", "texture"), &Theme::set_icon); ClassDB::bind_method(D_METHOD("get_icon", "name", "type"), &Theme::get_icon); ClassDB::bind_method(D_METHOD("has_icon", "name", "type"), &Theme::has_icon); ClassDB::bind_method(D_METHOD("clear_icon", "name", "type"), &Theme::clear_icon); ClassDB::bind_method(D_METHOD("get_icon_list", "type"), &Theme::_get_icon_list); ClassDB::bind_method(D_METHOD("set_stylebox", "name", "type", "texture"), &Theme::set_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox", "name", "type"), &Theme::get_stylebox); ClassDB::bind_method(D_METHOD("has_stylebox", "name", "type"), &Theme::has_stylebox); ClassDB::bind_method(D_METHOD("clear_stylebox", "name", "type"), &Theme::clear_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox_list", "type"), &Theme::_get_stylebox_list); ClassDB::bind_method(D_METHOD("get_stylebox_types"), &Theme::_get_stylebox_types); ClassDB::bind_method(D_METHOD("set_font", "name", "type", "font"), &Theme::set_font); ClassDB::bind_method(D_METHOD("get_font", "name", "type"), &Theme::get_font); ClassDB::bind_method(D_METHOD("has_font", "name", "type"), &Theme::has_font); ClassDB::bind_method(D_METHOD("clear_font", "name", "type"), &Theme::clear_font); ClassDB::bind_method(D_METHOD("get_font_list", "type"), &Theme::_get_font_list); ClassDB::bind_method(D_METHOD("set_color", "name", "type", "color"), &Theme::set_color); ClassDB::bind_method(D_METHOD("get_color", "name", "type"), &Theme::get_color); ClassDB::bind_method(D_METHOD("has_color", "name", "type"), &Theme::has_color); ClassDB::bind_method(D_METHOD("clear_color", "name", "type"), &Theme::clear_color); ClassDB::bind_method(D_METHOD("get_color_list", "type"), &Theme::_get_color_list); ClassDB::bind_method(D_METHOD("set_constant", "name", "type", "constant"), &Theme::set_constant); ClassDB::bind_method(D_METHOD("get_constant", "name", "type"), &Theme::get_constant); ClassDB::bind_method(D_METHOD("has_constant", "name", "type"), &Theme::has_constant); ClassDB::bind_method(D_METHOD("clear_constant", "name", "type"), &Theme::clear_constant); ClassDB::bind_method(D_METHOD("get_constant_list", "type"), &Theme::_get_constant_list); ClassDB::bind_method(D_METHOD("clear"), &Theme::clear); ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font); ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font); ClassDB::bind_method(D_METHOD("get_type_list", "type"), &Theme::_get_type_list); ClassDB::bind_method(D_METHOD("_emit_theme_changed"), &Theme::_emit_theme_changed); ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme); ClassDB::bind_method(D_METHOD("copy_theme", "other"), &Theme::copy_theme); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "default_font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_default_font", "get_default_font"); } Theme::Theme() { } Theme::~Theme() { }