/*************************************************************************/ /* settings_config_dialog.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef SETTINGS_CONFIG_DIALOG_H #define SETTINGS_CONFIG_DIALOG_H #include "property_editor.h" #include "scene/gui/tab_container.h" #include "scene/gui/rich_text_label.h" class EditorSettingsDialog : public AcceptDialog { OBJ_TYPE(EditorSettingsDialog,AcceptDialog); ConfirmationDialog *install_confirm; bool updating; ConfirmationDialog *plugin_setting; String plugin_setting_edit; RichTextLabel *plugin_description; TabContainer *tabs; Button *rescan_plugins; Tree *plugins; PropertyEditor *property_editor; Timer *timer; virtual void cancel_pressed(); virtual void ok_pressed(); void _plugin_edited(); void _plugin_settings(Object *p_obj,int p_cell,int p_index); void _settings_changed(); void _settings_save(); void _plugin_install(); void _notification(int p_what); void _rescan_plugins(); void _update_plugins(); protected: static void _bind_methods(); public: void popup_edit_settings(); EditorSettingsDialog(); }; #endif // SETTINGS_CONFIG_DIALOG_H