#ifndef EDITOR_ATLAS_PACKER_H #define EDITOR_ATLAS_PACKER_H #include "core/math/vector2.h" #include "core/vector.h" #include "scene/resources/bit_map.h" class EditorAtlasPacker { public: struct Chart { Vector vertices; struct Face { int vertex[3]; }; Vector faces; bool can_transpose; Vector2 final_offset; bool transposed; }; private: struct PlottedBitmap { int chart_index; Vector2i offset; int area; Vector top_heights; Vector bottom_heights; bool transposed; Vector2 final_pos; bool operator<(const PlottedBitmap &p_bm) const { return area > p_bm.area; } }; static void _plot_triangle(Ref p_bitmap, Vector2i *vertices); public: static void chart_pack(Vector &charts, int &r_width, int &r_height, int p_atlas_max_size = 2048, int p_cell_resolution = 4); }; #endif // EDITOR_ATLAS_PACKER_H