/*************************************************************************/ /* safe_refcount.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "safe_refcount.h" // Atomic functions, these are used for multithread safe reference counters! #ifdef NO_THREADS uint32_t atomic_conditional_increment(register uint32_t *pw) { if (*pw == 0) return 0; (*pw)++; return *pw; } uint32_t atomic_increment(register uint32_t *pw) { (*pw)++; return *pw; } uint32_t atomic_decrement(register uint32_t *pw) { (*pw)--; return *pw; } #else #ifdef _MSC_VER // don't pollute my namespace! #include uint32_t atomic_conditional_increment(register uint32_t *pw) { /* try to increment until it actually works */ // taken from boost while (true) { uint32_t tmp = static_cast(*pw); if (tmp == 0) return 0; // if zero, can't add to it anymore if (InterlockedCompareExchange((LONG volatile *)pw, tmp + 1, tmp) == tmp) return tmp + 1; } } uint32_t atomic_decrement(register uint32_t *pw) { return InterlockedDecrement((LONG volatile *)pw); } uint32_t atomic_increment(register uint32_t *pw) { return InterlockedIncrement((LONG volatile *)pw); } #elif defined(__GNUC__) uint32_t atomic_conditional_increment(register uint32_t *pw) { while (true) { uint32_t tmp = static_cast(*pw); if (tmp == 0) return 0; // if zero, can't add to it anymore if (__sync_val_compare_and_swap(pw, tmp, tmp + 1) == tmp) return tmp + 1; } } uint32_t atomic_decrement(register uint32_t *pw) { return __sync_sub_and_fetch(pw, 1); } uint32_t atomic_increment(register uint32_t *pw) { return __sync_add_and_fetch(pw, 1); } #else //no threads supported? #error Must provide atomic functions for this platform or compiler! #endif #endif