/*************************************************************************/ /* geturl_handler.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "geturl_handler.h" #include "core/os/copymem.h" #include #include #include "ppapi/c/pp_errors.h" #include "ppapi/c/ppb_instance.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/var.h" void GetURLHandler::Start() { pp::CompletionCallback cc = cc_factory_.NewCallback(&GetURLHandler::OnOpen); url_loader_.Open(url_request_, cc); } void GetURLHandler::OnOpen(int32_t result) { if (result != PP_OK) { status = STATUS_ERROR; return; } // Here you would process the headers. A real program would want to at least // check the HTTP code and potentially cancel the request. // pp::URLResponseInfo response = loader_.GetResponseInfo(); // Start streaming. ReadBody(); } void GetURLHandler::AppendDataBytes(const char* buffer, int32_t num_bytes) { if (num_bytes <= 0) return; // Make sure we don't get a buffer overrun. num_bytes = std::min(READ_BUFFER_SIZE, num_bytes); int ofs = data.size(); data.resize(ofs + num_bytes); copymem(&data[ofs], buffer, num_bytes); } void GetURLHandler::OnRead(int32_t result) { if (result == PP_OK) { // Streaming the file is complete. status = STATUS_COMPLETED; instance_->HandleMessage("package_finished"); instance_->HandleMessage(0); printf("completed!\n"); } else if (result > 0) { // The URLLoader just filled "result" number of bytes into our buffer. // Save them and perform another read. AppendDataBytes(buffer_, result); ReadBody(); } else { // A read error occurred. status = STATUS_ERROR; ERR_FAIL_COND(result < 0); } } void GetURLHandler::ReadBody() { // Note that you specifically want an "optional" callback here. This will // allow ReadBody() to return synchronously, ignoring your completion // callback, if data is available. For fast connections and large files, // reading as fast as we can will make a large performance difference // However, in the case of a synchronous return, we need to be sure to run // the callback we created since the loader won't do anything with it. pp::CompletionCallback cc = cc_factory_.NewOptionalCallback(&GetURLHandler::OnRead); int32_t result = PP_OK; do { result = url_loader_.ReadResponseBody(buffer_, sizeof(buffer_), cc); // Handle streaming data directly. Note that we *don't* want to call // OnRead here, since in the case of result > 0 it will schedule // another call to this function. If the network is very fast, we could // end up with a deeply recursive stack. if (result > 0) { AppendDataBytes(buffer_, result); } } while (result > 0); if (result != PP_OK_COMPLETIONPENDING) { // Either we reached the end of the stream (result == PP_OK) or there was // an error. We want OnRead to get called no matter what to handle // that case, whether the error is synchronous or asynchronous. If the // result code *is* COMPLETIONPENDING, our callback will be called // asynchronously. cc.Run(result); } } GetURLHandler::Status GetURLHandler::get_status() const { return status; }; Vector GetURLHandler::get_data() const { return data; }; int GetURLHandler::get_bytes_read() const { return data.size(); }; GetURLHandler::GetURLHandler(pp::Instance* instance, const String& url) : instance_(instance), url_(url), url_request_(instance), url_loader_(instance), cc_factory_(this) { url_request_.SetURL(std::string(url.utf8().get_data())); url_request_.SetMethod("GET"); status = STATUS_NONE; printf("url handler for url %ls!\n", url.c_str()); } GetURLHandler::~GetURLHandler() { }