/*************************************************************************/ /* cp_loader.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef CP_LOADER_H #define CP_LOADER_H #include "cp_file_access_wrapper.h" #include "cp_song.h" /** @author Juan Linietsky */ class CPLoader { public: enum Error { FILE_OK, FILE_UNRECOGNIZED, FILE_CANNOT_OPEN, FILE_CORRUPTED, FILE_OUT_OF_MEMORY, }; virtual bool can_load_song() = 0; virtual bool can_load_sample() = 0; virtual bool can_load_instrument() = 0; virtual Error load_song(const char *p_file, CPSong *p_song, bool p_sampleset) = 0; virtual Error load_sample(const char *p_file, CPSample *p_sample) = 0; virtual Error load_instrument(const char *p_file, CPSong *p_song, int p_instr_idx) = 0; virtual ~CPLoader() {} }; #endif