/*************************************************************************/ /* image.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef IMAGE_H #define IMAGE_H #include "color.h" #include "dvector.h" #include "math_2d.h" /** * @author Juan Linietsky * * Image storage class. This is used to store an image in user memory, as well as * providing some basic methods for image manipulation. * Images can be loaded from a file, or registered into the Render object as textures. */ class Image; typedef Error (*SavePNGFunc)(const String &p_path, Image &p_img); class Image { enum { MAX_WIDTH = 16384, // force a limit somehow MAX_HEIGHT = 16384 // force a limit somehow }; public: static SavePNGFunc save_png_func; enum Format { FORMAT_GRAYSCALE, ///< one byte per pixel, 0-255 FORMAT_INTENSITY, ///< one byte per pixel, 0-255 FORMAT_GRAYSCALE_ALPHA, ///< two bytes per pixel, 0-255. alpha 0-255 FORMAT_RGB, ///< one byte R, one byte G, one byte B FORMAT_RGBA, ///< one byte R, one byte G, one byte B, one byte A FORMAT_INDEXED, ///< index byte 0-256, and after image end, 256*3 bytes of palette FORMAT_INDEXED_ALPHA, ///< index byte 0-256, and after image end, 256*4 bytes of palette (alpha) FORMAT_YUV_422, FORMAT_YUV_444, FORMAT_BC1, // DXT1 FORMAT_BC2, // DXT3 FORMAT_BC3, // DXT5 FORMAT_BC4, // ATI1 FORMAT_BC5, // ATI2 FORMAT_PVRTC2, FORMAT_PVRTC2_ALPHA, FORMAT_PVRTC4, FORMAT_PVRTC4_ALPHA, FORMAT_ETC, // regular ETC, no transparency FORMAT_ATC, FORMAT_ATC_ALPHA_EXPLICIT, FORMAT_ATC_ALPHA_INTERPOLATED, /*FORMAT_ETC2_R, for the future.. FORMAT_ETC2_RG, FORMAT_ETC2_RGB, FORMAT_ETC2_RGBA1, FORMAT_ETC2_RGBA,*/ FORMAT_CUSTOM, FORMAT_MAX }; static const char *format_names[FORMAT_MAX]; enum Interpolation { INTERPOLATE_NEAREST, INTERPOLATE_BILINEAR, INTERPOLATE_CUBIC, /* INTERPOLATE GAUSS */ }; static Image (*_png_mem_loader_func)(const uint8_t *p_png, int p_size); static Image (*_jpg_mem_loader_func)(const uint8_t *p_png, int p_size); static void (*_image_compress_bc_func)(Image *); static void (*_image_compress_pvrtc2_func)(Image *); static void (*_image_compress_pvrtc4_func)(Image *); static void (*_image_compress_etc_func)(Image *); static void (*_image_decompress_pvrtc)(Image *); static void (*_image_decompress_bc)(Image *); static void (*_image_decompress_etc)(Image *); Error _decompress_bc(); static DVector (*lossy_packer)(const Image &p_image, float p_quality); static Image (*lossy_unpacker)(const DVector &p_buffer); static DVector (*lossless_packer)(const Image &p_image); static Image (*lossless_unpacker)(const DVector &p_buffer); private: //internal byte based color struct BColor { union { uint8_t col[4]; struct { uint8_t r, g, b, a; }; }; bool operator==(const BColor &p_color) const { for (int i = 0; i < 4; i++) { if (col[i] != p_color.col[i]) return false; } return true; } _FORCE_INLINE_ uint8_t gray() const { return (uint16_t(col[0]) + uint16_t(col[1]) + uint16_t(col[2])) / 3; } _FORCE_INLINE_ BColor() {} BColor(uint8_t p_r, uint8_t p_g, uint8_t p_b, uint8_t p_a = 255) { col[0] = p_r; col[1] = p_g; col[2] = p_b; col[3] = p_a; } }; //median cut classes struct BColorPos { uint32_t index; BColor color; struct SortR { bool operator()(const BColorPos &ca, const BColorPos &cb) const { return ca.color.r < cb.color.r; } }; struct SortG { bool operator()(const BColorPos &ca, const BColorPos &cb) const { return ca.color.g < cb.color.g; } }; struct SortB { bool operator()(const BColorPos &ca, const BColorPos &cb) const { return ca.color.b < cb.color.b; } }; struct SortA { bool operator()(const BColorPos &ca, const BColorPos &cb) const { return ca.color.a < cb.color.a; } }; }; struct SPTree { bool leaf; uint8_t split_plane; uint8_t split_value; union { int left; int color; }; int right; SPTree() { leaf = true; left = -1; right = -1; } }; struct MCBlock { BColorPos min_color, max_color; BColorPos *colors; int sp_idx; int color_count; int get_longest_axis_index() const; int get_longest_axis_length() const; bool operator<(const MCBlock &p_block) const; void shrink(); MCBlock(); MCBlock(BColorPos *p_colors, int p_color_count); }; Format format; DVector data; int width, height, mipmaps; _FORCE_INLINE_ BColor _get_pixel(int p_x, int p_y, const unsigned char *p_data, int p_data_size) const; _FORCE_INLINE_ BColor _get_pixelw(int p_x, int p_y, int p_width, const unsigned char *p_data, int p_data_size) const; _FORCE_INLINE_ void _put_pixelw(int p_x, int p_y, int p_width, const BColor &p_color, unsigned char *p_data); _FORCE_INLINE_ void _put_pixel(int p_x, int p_y, const BColor &p_color, unsigned char *p_data); _FORCE_INLINE_ void _get_mipmap_offset_and_size(int p_mipmap, int &r_offset, int &r_width, int &r_height) const; //get where the mipmap begins in data _FORCE_INLINE_ static void _get_format_min_data_size(Format p_format, int &r_w, int &r_h); static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1); bool _can_modify(Format p_format) const; public: int get_width() const; ///< Get image width int get_height() const; ///< Get image height int get_mipmaps() const; /** * Get a pixel from the image. for grayscale or indexed formats, use Color::gray to obtain the actual * value. */ Color get_pixel(int p_x, int p_y, int p_mipmap = 0) const; /** * Set a pixel into the image. for grayscale or indexed formats, a suitable Color constructor. */ void put_pixel(int p_x, int p_y, const Color &p_color, int p_mipmap = 0); /* alpha and index are averaged */ /** * Convert the image to another format, as close as it can be done. */ void convert(Format p_new_format); Image converted(int p_new_format) { ERR_FAIL_INDEX_V(p_new_format, FORMAT_MAX, Image()); Image ret = *this; ret.convert((Format)p_new_format); return ret; }; /** * Get the current image format. */ Format get_format() const; int get_mipmap_offset(int p_mipmap) const; //get where the mipmap begins in data void get_mipmap_offset_and_size(int p_mipmap, int &r_ofs, int &r_size) const; //get where the mipmap begins in data void get_mipmap_offset_size_and_dimensions(int p_mipmap, int &r_ofs, int &r_size, int &w, int &h) const; //get where the mipmap begins in data /** * Resize the image, using the prefered interpolation method. * Indexed-Color images always use INTERPOLATE_NEAREST. */ void resize_to_po2(bool p_square = false); void resize(int p_width, int p_height, Interpolation p_interpolation = INTERPOLATE_BILINEAR); Image resized(int p_width, int p_height, int p_interpolation = INTERPOLATE_BILINEAR); void shrink_x2(); void expand_x2_hq2x(); /** * Crop the image to a specific size, if larger, then the image is filled by black */ void crop(int p_width, int p_height); void flip_x(); void flip_y(); /** * Generate a mipmap to an image (creates an image 1/4 the size, with averaging of 4->1) */ Error generate_mipmaps(int p_amount = -1, bool p_keep_existing = false); void clear_mipmaps(); /** * Generate a normal map from a grayscale image */ void make_normalmap(float p_height_scale = 1.0); /** * Create a new image of a given size and format. Current image will be lost */ void create(int p_width, int p_height, bool p_use_mipmaps, Format p_format); void create(int p_width, int p_height, int p_mipmaps, Format p_format, const DVector &p_data); void create(const char **p_xpm); /** * returns true when the image is empty (0,0) in size */ bool empty() const; DVector get_data() const; Error load(const String &p_path); Error save_png(const String &p_path) const; /** * create an empty image */ Image(); /** * create an empty image of a specific size and format */ Image(int p_width, int p_height, bool p_use_mipmaps, Format p_format); /** * import an image of a specific size and format from a pointer */ Image(int p_width, int p_height, int p_mipmaps, Format p_format, const DVector &p_data); enum AlphaMode { ALPHA_NONE, ALPHA_BIT, ALPHA_BLEND }; AlphaMode detect_alpha() const; bool is_invisible() const; void put_indexed_pixel(int p_x, int p_y, uint8_t p_idx, int p_mipmap = 0); uint8_t get_indexed_pixel(int p_x, int p_y, int p_mipmap = 0) const; void set_pallete(const DVector &p_data); static int get_format_pixel_size(Format p_format); static int get_format_pixel_rshift(Format p_format); static int get_format_pallete_size(Format p_format); static int get_image_data_size(int p_width, int p_height, Format p_format, int p_mipmaps = 0); static int get_image_required_mipmaps(int p_width, int p_height, Format p_format); bool operator==(const Image &p_image) const; void quantize(); enum CompressMode { COMPRESS_BC, COMPRESS_PVRTC2, COMPRESS_PVRTC4, COMPRESS_ETC }; Error compress(CompressMode p_mode = COMPRESS_BC); Image compressed(int p_mode); /* from the Image::CompressMode enum */ Error decompress(); Image decompressed() const; bool is_compressed() const; void fix_alpha_edges(); void premultiply_alpha(); void srgb_to_linear(); void normalmap_to_xy(); void blit_rect(const Image &p_src, const Rect2 &p_src_rect, const Point2 &p_dest); void blit_rect_mask(const Image &p_src, const Image &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest); void blend_rect(const Image &p_src, const Rect2 &p_src_rect, const Point2 &p_dest); void blend_rect_mask(const Image &p_src, const Image &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest); void fill(const Color &p_color); void brush_transfer(const Image &p_src, const Image &p_brush, const Point2 &p_dest); Image brushed(const Image &p_src, const Image &p_brush, const Point2 &p_dest) const; Rect2 get_used_rect() const; Image get_rect(const Rect2 &p_area) const; static void set_compress_bc_func(void (*p_compress_func)(Image *)); static String get_format_name(Format p_format); Image(const uint8_t *p_mem_png_jpg, int p_len = -1); Image(const char **p_xpm); ~Image(); }; #endif