/*************************************************************************/ /* box_container.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef BOX_CONTAINER_H #define BOX_CONTAINER_H #include "scene/gui/container.h" class BoxContainer : public Container { OBJ_TYPE(BoxContainer,Container); bool vertical; void _resort(); protected: void _notification(int p_what); public: void add_spacer(bool p_begin=false); virtual Size2 get_minimum_size() const; BoxContainer(bool p_vertical=false); }; class HBoxContainer : public BoxContainer { OBJ_TYPE(HBoxContainer,BoxContainer); public: HBoxContainer() : BoxContainer(false) {} }; class MarginContainer; class VBoxContainer : public BoxContainer { OBJ_TYPE(VBoxContainer,BoxContainer); public: MarginContainer* add_margin_child(const String& p_label,Control *p_control,bool p_expand=false); VBoxContainer() : BoxContainer(true) {} }; #endif // BOX_CONTAINER_H