#ifndef B3_BVH_INFO_H #define B3_BVH_INFO_H #include "Bullet3Common/b3Vector3.h" struct b3BvhInfo { b3Vector3 m_aabbMin; b3Vector3 m_aabbMax; b3Vector3 m_quantization; int m_numNodes; int m_numSubTrees; int m_nodeOffset; int m_subTreeOffset; }; #endif //B3_BVH_INFO_H