/*************************************************************************/ /* sample_player.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sample_player.h" #include "servers/audio_server.h" bool SamplePlayer::_set(const StringName& p_name, const Variant& p_value) { String name=p_name; if (name=="play/play") { if (library.is_valid()) { String what=p_value; if (what=="") stop_all(); else play(what); played_back=what; } } else if (name=="config/samples") set_sample_library(p_value); else if (name=="config/polyphony") set_polyphony(p_value); else if (name.begins_with("default/")) { String what=name.right(8); if (what=="volume_db") set_default_volume_db(p_value); else if (what=="pitch_scale") set_default_pitch_scale(p_value); else if (what=="pan") _default.pan=p_value; else if (what=="depth") _default.depth=p_value; else if (what=="height") _default.height=p_value; else if (what=="filter/type") _default.filter_type=FilterType(p_value.operator int()); else if (what=="filter/cutoff") _default.filter_cutoff=p_value; else if (what=="filter/resonance") _default.filter_resonance=p_value; else if (what=="filter/gain") _default.filter_gain=p_value; else if (what=="reverb_room") _default.reverb_room=ReverbRoomType(p_value.operator int()); else if (what=="reverb_send") _default.reverb_send=p_value; else if (what=="chorus_send") _default.chorus_send=p_value; else return false; } else return false; return true; } bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const { String name=p_name; if (name=="play/play") { r_ret=played_back; } else if (name=="config/polyphony") { r_ret= get_polyphony(); } else if (name=="config/samples") { r_ret= get_sample_library(); } else if (name.begins_with("default/")) { String what=name.right(8); if (what=="volume_db") r_ret= get_default_volume_db(); else if (what=="pitch_scale") r_ret= get_default_pitch_scale(); else if (what=="pan") r_ret= _default.pan; else if (what=="depth") r_ret= _default.depth; else if (what=="height") r_ret= _default.height; else if (what=="filter/type") r_ret= _default.filter_type; else if (what=="filter/cutoff") r_ret= _default.filter_cutoff; else if (what=="filter/resonance") r_ret= _default.filter_resonance; else if (what=="filter/gain") r_ret= _default.filter_gain; else if (what=="reverb_room") r_ret= _default.reverb_room; else if (what=="reverb_send") r_ret= _default.reverb_send; else if (what=="chorus_send") r_ret= _default.chorus_send; else return false; } else return false; return true; } void SamplePlayer::_get_property_list(List *p_list) const { String en=""; if (library.is_valid()) { List samples; Ref ncl=library; ncl->get_sample_list(&samples); for (List::Element *E=samples.front();E;E=E->next()) { en+=","; en+=E->get(); } } p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR)); p_list->push_back( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,256,1")); p_list->push_back( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary")); p_list->push_back( PropertyInfo( Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "default/pan", PROPERTY_HINT_RANGE, "-1,1,0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "default/depth", PROPERTY_HINT_RANGE, "-1,1,0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "default/height", PROPERTY_HINT_RANGE, "-1,1,0.01")); p_list->push_back( PropertyInfo( Variant::INT, "default/filter/type", PROPERTY_HINT_ENUM, "Disabled,Lowpass,Bandpass,Highpass,Notch,Peak,BandLimit,LowShelf,HighShelf")); p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01")); p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall")); p_list->push_back( PropertyInfo( Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01")); } SamplePlayer::Voice::Voice() { voice=AudioServer::get_singleton()->voice_create(); clear(); } void SamplePlayer::Voice::clear() { check=0; mix_rate=44100; volume=1; pan=0; pan_depth=0; pan_height=0; filter_type=FILTER_NONE; filter_cutoff=0; filter_resonance=0; chorus_send=0; reverb_room=REVERB_HALL; reverb_send=0; active=false; } SamplePlayer::Voice::~Voice() { AudioServer::get_singleton()->free(voice); } void SamplePlayer::set_polyphony(int p_voice_count) { ERR_FAIL_COND( p_voice_count <1 || p_voice_count >0xFFFE ); voices.resize(p_voice_count); } int SamplePlayer::get_polyphony() const { return voices.size(); } SamplePlayer::VoiceID SamplePlayer::play(const String& p_name,bool unique) { if (library.is_null()) return INVALID_VOICE_ID; ERR_FAIL_COND_V( !library->has_sample(p_name), INVALID_VOICE_ID ); Ref sample = library->get_sample(p_name); float vol_change = library->sample_get_volume_db(p_name); float pitch_change = library->sample_get_pitch_scale(p_name); last_check++; last_id = (last_id + 1) % voices.size(); Voice&v = voices[last_id]; v.clear(); v.mix_rate=sample->get_mix_rate()*(_default.pitch_scale*pitch_change); v.sample_mix_rate=sample->get_mix_rate(); v.check=last_check; v.volume=Math::db2linear(_default.volume_db+vol_change); v.pan=_default.pan; v.pan_depth=_default.depth; v.pan_height=_default.height; v.filter_type=_default.filter_type; v.filter_cutoff=_default.filter_cutoff; v.filter_resonance=_default.filter_resonance; v.filter_gain=_default.filter_gain; v.chorus_send=_default.chorus_send; v.reverb_room=_default.reverb_room; v.reverb_send=_default.reverb_send; AudioServer::get_singleton()->voice_play(v.voice,sample->get_rid()); AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height); AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)v.filter_type,v.filter_cutoff,v.filter_resonance,v.filter_gain); AudioServer::get_singleton()->voice_set_chorus(v.voice,v.chorus_send); AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)v.reverb_room,v.reverb_send); v.active=true; if (unique) { for(int i=0;ivoice_stop(voices[i].voice); voices[i].clear(); } } return last_id | (last_check<<16); } void SamplePlayer::stop_all() { for(int i=0;ivoice_stop(voices[i].voice); voices[i].clear(); } } #define _GET_VOICE\ uint32_t voice=p_voice&0xFFFF;\ ERR_FAIL_COND(voice > (uint32_t)voices.size());\ Voice &v=voices[voice];\ if (v.check!=uint32_t(p_voice>>16))\ return;\ ERR_FAIL_COND(!v.active); void SamplePlayer::stop(VoiceID p_voice) { _GET_VOICE AudioServer::get_singleton()->voice_stop(v.voice); v.active=false; } void SamplePlayer::set_mix_rate(VoiceID p_voice, int p_mix_rate) { _GET_VOICE v.mix_rate=p_mix_rate; AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); } void SamplePlayer::set_pitch_scale(VoiceID p_voice, float p_pitch_scale) { _GET_VOICE v.mix_rate=v.sample_mix_rate*p_pitch_scale; AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); } void SamplePlayer::set_volume(VoiceID p_voice, float p_volume) { _GET_VOICE v.volume=p_volume; AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); } void SamplePlayer::set_volume_db(VoiceID p_voice, float p_db) { //@TODO handle 0 volume as -80db or something _GET_VOICE v.volume=Math::db2linear(p_db); AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); } void SamplePlayer::set_pan(VoiceID p_voice, float p_pan,float p_pan_depth,float p_pan_height) { _GET_VOICE v.pan=p_pan; v.pan_depth=p_pan_depth; v.pan_height=p_pan_height; AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height); } void SamplePlayer::set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) { _GET_VOICE v.filter_type=p_filter; v.filter_cutoff=p_cutoff; v.filter_resonance=p_resonance; v.filter_gain=p_gain; AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)p_filter,p_cutoff,p_resonance); } void SamplePlayer::set_chorus(VoiceID p_voice,float p_send) { _GET_VOICE v.chorus_send=p_send; AudioServer::get_singleton()->voice_set_chorus(v.voice,p_send); } void SamplePlayer::set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send) { _GET_VOICE v.reverb_room=p_room; v.reverb_send=p_send; AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)p_room,p_send); } #define _GET_VOICE_V(m_ret)\ uint32_t voice=p_voice&0xFFFF;\ ERR_FAIL_COND_V(voice > (uint32_t)voices.size(),m_ret);\ const Voice &v=voices[voice];\ if (v.check!=(p_voice>>16))\ return m_ret;\ ERR_FAIL_COND_V(!v.active,m_ret); int SamplePlayer::get_mix_rate(VoiceID p_voice) const { _GET_VOICE_V(0); return v.mix_rate; } float SamplePlayer::get_pitch_scale(VoiceID p_voice) const { _GET_VOICE_V(0); return v.sample_mix_rate/(float)v.mix_rate; } float SamplePlayer::get_volume(VoiceID p_voice) const { _GET_VOICE_V(0); return v.volume; } float SamplePlayer::get_volume_db(VoiceID p_voice) const { _GET_VOICE_V(0); return Math::linear2db(v.volume); } float SamplePlayer::get_pan(VoiceID p_voice) const { _GET_VOICE_V(0); return v.pan; } float SamplePlayer::get_pan_depth(VoiceID p_voice) const { _GET_VOICE_V(0); return v.pan_depth; } float SamplePlayer::get_pan_height(VoiceID p_voice) const { _GET_VOICE_V(0); return v.pan_height; } SamplePlayer::FilterType SamplePlayer::get_filter_type(VoiceID p_voice) const { _GET_VOICE_V(FILTER_NONE); return v.filter_type; } float SamplePlayer::get_filter_cutoff(VoiceID p_voice) const { _GET_VOICE_V(0); return v.filter_cutoff; } float SamplePlayer::get_filter_resonance(VoiceID p_voice) const { _GET_VOICE_V(0); return v.filter_resonance; } float SamplePlayer::get_filter_gain(VoiceID p_voice) const { _GET_VOICE_V(0); return v.filter_gain; } float SamplePlayer::get_chorus(VoiceID p_voice) const { _GET_VOICE_V(0); return v.chorus_send; } SamplePlayer::ReverbRoomType SamplePlayer::get_reverb_room(VoiceID p_voice) const { _GET_VOICE_V(REVERB_SMALL); return v.reverb_room; } float SamplePlayer::get_reverb(VoiceID p_voice) const { _GET_VOICE_V(0); return v.reverb_send; } bool SamplePlayer::is_voice_active(VoiceID p_voice) const { _GET_VOICE_V(false); return v.active && AudioServer::get_singleton()->voice_is_active(v.voice); } bool SamplePlayer::is_active() const { for(int i=0;ivoice_is_active(voices[i].voice)) return true; } return false; } void SamplePlayer::set_sample_library(const Ref& p_library) { library=p_library; _change_notify(); } Ref SamplePlayer::get_sample_library() const { return library; } void SamplePlayer::set_default_pitch_scale(float p_pitch_scale) { _default.pitch_scale=p_pitch_scale; } void SamplePlayer::set_default_volume(float p_volume) { _default.volume_db=Math::linear2db(p_volume); } void SamplePlayer::set_default_volume_db(float p_db) { _default.volume_db=p_db; } void SamplePlayer::set_default_pan(float p_pan,float p_pan_depth,float p_pan_height) { _default.pan=p_pan; _default.depth=p_pan_depth; _default.height=p_pan_height; } void SamplePlayer::set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) { _default.filter_type=p_filter; _default.filter_cutoff=p_cutoff; _default.filter_resonance=p_resonance; _default.filter_gain=p_gain; } void SamplePlayer::set_default_chorus(float p_send) { _default.chorus_send=p_send; } void SamplePlayer::set_default_reverb(ReverbRoomType p_room,float p_send) { _default.reverb_room=p_room; _default.reverb_send=p_send; } float SamplePlayer::get_default_volume() const { return Math::db2linear(_default.volume_db); } float SamplePlayer::get_default_volume_db() const { return _default.volume_db; } float SamplePlayer::get_default_pitch_scale() const { return _default.pitch_scale; } float SamplePlayer::get_default_pan() const { return _default.pan; } float SamplePlayer::get_default_pan_depth() const { return _default.depth; } float SamplePlayer::get_default_pan_height() const { return _default.height; } SamplePlayer::FilterType SamplePlayer::get_default_filter_type() const { return _default.filter_type; } float SamplePlayer::get_default_filter_cutoff() const { return _default.filter_cutoff; } float SamplePlayer::get_default_filter_resonance() const { return _default.filter_resonance; } float SamplePlayer::get_default_filter_gain() const { return _default.filter_gain; } float SamplePlayer::get_default_chorus() const { return _default.chorus_send; } SamplePlayer::ReverbRoomType SamplePlayer::get_default_reverb_room() const { return _default.reverb_room; } float SamplePlayer::get_default_reverb() const { return _default.reverb_send; } String SamplePlayer::get_configuration_warning() const { if (library.is_null()) { return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound."); } return String(); } void SamplePlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer::set_sample_library ); ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer::get_sample_library ); ObjectTypeDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer::set_polyphony ); ObjectTypeDB::bind_method(_MD("get_polyphony"),&SamplePlayer::get_polyphony ); ObjectTypeDB::bind_method(_MD("play","name","unique"),&SamplePlayer::play, DEFVAL(false) ); ObjectTypeDB::bind_method(_MD("stop","voice"),&SamplePlayer::stop ); ObjectTypeDB::bind_method(_MD("stop_all"),&SamplePlayer::stop_all ); ObjectTypeDB::bind_method(_MD("set_mix_rate","voice","hz"),&SamplePlayer::set_mix_rate ); ObjectTypeDB::bind_method(_MD("set_pitch_scale","voice","ratio"),&SamplePlayer::set_pitch_scale ); ObjectTypeDB::bind_method(_MD("set_volume","voice","volume"),&SamplePlayer::set_volume ); ObjectTypeDB::bind_method(_MD("set_volume_db","voice","db"),&SamplePlayer::set_volume_db ); ObjectTypeDB::bind_method(_MD("set_pan","voice","pan","depth","height"),&SamplePlayer::set_pan,DEFVAL(0),DEFVAL(0) ); ObjectTypeDB::bind_method(_MD("set_filter","voice","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_filter,DEFVAL(0) ); ObjectTypeDB::bind_method(_MD("set_chorus","voice","send"),&SamplePlayer::set_chorus ); ObjectTypeDB::bind_method(_MD("set_reverb","voice","room_type","send"),&SamplePlayer::set_reverb ); ObjectTypeDB::bind_method(_MD("get_mix_rate","voice"),&SamplePlayer::get_mix_rate ); ObjectTypeDB::bind_method(_MD("get_pitch_scale","voice"),&SamplePlayer::get_pitch_scale ); ObjectTypeDB::bind_method(_MD("get_volume","voice"),&SamplePlayer::get_volume ); ObjectTypeDB::bind_method(_MD("get_volume_db","voice"),&SamplePlayer::get_volume_db ); ObjectTypeDB::bind_method(_MD("get_pan","voice"),&SamplePlayer::get_pan ); ObjectTypeDB::bind_method(_MD("get_pan_depth","voice"),&SamplePlayer::get_pan_depth ); ObjectTypeDB::bind_method(_MD("get_pan_height","voice"),&SamplePlayer::get_pan_height ); ObjectTypeDB::bind_method(_MD("get_filter_type","voice"),&SamplePlayer::get_filter_type ); ObjectTypeDB::bind_method(_MD("get_filter_cutoff","voice"),&SamplePlayer::get_filter_cutoff ); ObjectTypeDB::bind_method(_MD("get_filter_resonance","voice"),&SamplePlayer::get_filter_resonance ); ObjectTypeDB::bind_method(_MD("get_filter_gain","voice"),&SamplePlayer::get_filter_gain ); ObjectTypeDB::bind_method(_MD("get_chorus","voice"),&SamplePlayer::get_chorus ); ObjectTypeDB::bind_method(_MD("get_reverb_room","voice"),&SamplePlayer::get_reverb_room ); ObjectTypeDB::bind_method(_MD("get_reverb","voice"),&SamplePlayer::get_reverb ); ObjectTypeDB::bind_method(_MD("set_default_pitch_scale","ratio"),&SamplePlayer::set_default_pitch_scale ); ObjectTypeDB::bind_method(_MD("set_default_volume","volume"),&SamplePlayer::set_default_volume ); ObjectTypeDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume_db ); ObjectTypeDB::bind_method(_MD("set_default_pan","pan","depth","height"),&SamplePlayer::set_default_pan,DEFVAL(0),DEFVAL(0) ); ObjectTypeDB::bind_method(_MD("set_default_filter","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_default_filter,DEFVAL(0) ); ObjectTypeDB::bind_method(_MD("set_default_chorus","send"),&SamplePlayer::set_default_chorus ); ObjectTypeDB::bind_method(_MD("set_default_reverb","room_type","send"),&SamplePlayer::set_default_reverb ); ObjectTypeDB::bind_method(_MD("get_default_pitch_scale"),&SamplePlayer::get_default_pitch_scale ); ObjectTypeDB::bind_method(_MD("get_default_volume"),&SamplePlayer::get_default_volume ); ObjectTypeDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume_db ); ObjectTypeDB::bind_method(_MD("get_default_pan"),&SamplePlayer::get_default_pan ); ObjectTypeDB::bind_method(_MD("get_default_pan_depth"),&SamplePlayer::get_default_pan_depth ); ObjectTypeDB::bind_method(_MD("get_default_pan_height"),&SamplePlayer::get_default_pan_height ); ObjectTypeDB::bind_method(_MD("get_default_filter_type"),&SamplePlayer::get_default_filter_type ); ObjectTypeDB::bind_method(_MD("get_default_filter_cutoff"),&SamplePlayer::get_default_filter_cutoff ); ObjectTypeDB::bind_method(_MD("get_default_filter_resonance"),&SamplePlayer::get_default_filter_resonance ); ObjectTypeDB::bind_method(_MD("get_default_filter_gain"),&SamplePlayer::get_default_filter_gain ); ObjectTypeDB::bind_method(_MD("get_default_chorus"),&SamplePlayer::get_default_chorus ); ObjectTypeDB::bind_method(_MD("get_default_reverb_room"),&SamplePlayer::get_default_reverb_room ); ObjectTypeDB::bind_method(_MD("get_default_reverb"),&SamplePlayer::get_default_reverb ); ObjectTypeDB::bind_method(_MD("is_active"),&SamplePlayer::is_active ); ObjectTypeDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer::is_voice_active ); BIND_CONSTANT( FILTER_NONE); BIND_CONSTANT( FILTER_LOWPASS); BIND_CONSTANT( FILTER_BANDPASS); BIND_CONSTANT( FILTER_HIPASS); BIND_CONSTANT( FILTER_NOTCH); BIND_CONSTANT( FILTER_PEAK); BIND_CONSTANT( FILTER_BANDLIMIT); ///< cutoff is LP resonace is HP BIND_CONSTANT( FILTER_LOW_SHELF); BIND_CONSTANT( FILTER_HIGH_SHELF); BIND_CONSTANT( REVERB_SMALL ); BIND_CONSTANT( REVERB_MEDIUM ); BIND_CONSTANT( REVERB_LARGE ); BIND_CONSTANT( REVERB_HALL ); BIND_CONSTANT( INVALID_VOICE_ID ); } SamplePlayer::SamplePlayer() { voices.resize(1); _default.pitch_scale=1; _default.volume_db=0; _default.pan=0; _default.depth=0; _default.height=0; _default.filter_type=FILTER_NONE; _default.filter_cutoff=5000; _default.filter_resonance=1; _default.filter_gain=1; _default.chorus_send=0; _default.reverb_room=REVERB_LARGE; _default.reverb_send=0; last_id=0; last_check=0; } SamplePlayer::~SamplePlayer() { }