-Oceano -Portales -Grilla -Personaje -Auto (?) -Fisica -Fisica Idle -Low level APIS (Server) -Sonido Posicional -Custom Shaders -HDR -Trees Waving -luces -fixed material -shader material -synctoaudio speech and speex -particulas con gif animados para mostrar que es cada parametro -soporte de syntax hilight de gdscript para editores mas comunes -instanciar enemigos usando duplicate -simulated motion con animacion -animation player controla otro animation player (tipo camina de lugar a otro y saluda) -corutinas y loops con yield para animation, audio, etc -CCD (bullets) -custom gizmos, editor plugins en script Clases que necesitan tutorial. Animation/AnimationPlayer Area2D (space override, notifications) custom container demo custon drawing in a canvas item ignore mouse on top of button input in a game, with _unhandled_input demo containers Control, anchors e input event handling lots of 2D physics examples dictionary and array doc of passing by reference?