/*************************************************************************/ /* texture_button.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "texture_button.h" Size2 TextureButton::get_minimum_size() const { Size2 size = Control::get_minimum_size(); if (resize_mode == RESIZE_SCALE) { if (normal.is_null()) { if (pressed.is_null()) { if (hover.is_null()) if (click_mask.is_null()) size = Size2(); else size = click_mask->get_size(); else size = hover->get_size(); } else size = pressed->get_size(); } else size = normal->get_size(); size = size * scale.abs(); } return size; } bool TextureButton::has_point(const Point2 &p_point) const { if (resize_mode == RESIZE_SCALE && (scale[0] == 0 || scale[1] == 0)) { return false; } Point2 ppos = (resize_mode == RESIZE_SCALE) ? (p_point / scale.abs()) : p_point; if (click_mask.is_valid()) { Point2i p = ppos; if (p.x < 0 || p.x >= click_mask->get_size().width || p.y < 0 || p.y >= click_mask->get_size().height) return false; return click_mask->get_bit(p); } return Control::has_point(p_point); } void TextureButton::_notification(int p_what) { switch (p_what) { case NOTIFICATION_DRAW: { DrawMode draw_mode = get_draw_mode(); Ref texdraw; switch (draw_mode) { case DRAW_NORMAL: { if (normal.is_valid()) texdraw = normal; } break; case DRAW_PRESSED: { if (pressed.is_null()) { if (hover.is_null()) { if (normal.is_valid()) texdraw = normal; } else texdraw = hover; } else texdraw = pressed; } break; case DRAW_HOVER: { if (hover.is_null()) { if (pressed.is_valid() && is_pressed()) texdraw = pressed; else if (normal.is_valid()) texdraw = normal; } else texdraw = hover; } break; case DRAW_DISABLED: { if (disabled.is_null()) { if (normal.is_valid()) texdraw = normal; } else texdraw = disabled; } break; } if (texdraw.is_valid()) { Point2 ofs; Size2 size = texdraw->get_size(); Rect2 tex_regin = Rect2(Point2(), texdraw->get_size()); bool tile = false; if (resize_mode == RESIZE_STRETCH) { switch (stretch_mode) { case STRETCH_KEEP: size = texdraw->get_size(); break; case STRETCH_SCALE_ON_EXPAND: case STRETCH_SCALE: size = get_size(); break; case STRETCH_TILE: size = get_size(); tile = true; break; case STRETCH_KEEP_CENTERED: ofs = (get_size() - texdraw->get_size()) / 2; size = texdraw->get_size(); break; case STRETCH_KEEP_ASPECT_CENTERED: case STRETCH_KEEP_ASPECT: { Size2 _size = get_size(); float tex_width = texdraw->get_width() * _size.height / texdraw->get_height(); float tex_height = _size.height; if (tex_width > _size.width) { tex_width = _size.width; tex_height = texdraw->get_height() * tex_width / texdraw->get_width(); } if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) { ofs.x = (_size.width - tex_width) / 2; ofs.y = (_size.height - tex_height) / 2; } size.width = tex_width; size.height = tex_height; } break; case STRETCH_KEEP_ASPECT_COVERED: { size = get_size(); Size2 tex_size = texdraw->get_size(); Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height); float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height; Size2 scaledTexSize = tex_size * scale; Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f; tex_regin = Rect2(ofs, size / scale); } break; } } else { size = texdraw->get_size() * scale; } if (tile) draw_texture_rect(texdraw, Rect2(ofs, size), tile, modulate); else draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin, modulate); } if (has_focus() && focused.is_valid()) { Rect2 drect(Point2(), get_size()); draw_texture_rect(focused, drect, false, modulate); }; } break; } } void TextureButton::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_normal_texture", "texture:Texture"), &TextureButton::set_normal_texture); ObjectTypeDB::bind_method(_MD("set_pressed_texture", "texture:Texture"), &TextureButton::set_pressed_texture); ObjectTypeDB::bind_method(_MD("set_hover_texture", "texture:Texture"), &TextureButton::set_hover_texture); ObjectTypeDB::bind_method(_MD("set_disabled_texture", "texture:Texture"), &TextureButton::set_disabled_texture); ObjectTypeDB::bind_method(_MD("set_focused_texture", "texture:Texture"), &TextureButton::set_focused_texture); ObjectTypeDB::bind_method(_MD("set_click_mask", "mask:BitMap"), &TextureButton::set_click_mask); ObjectTypeDB::bind_method(_MD("set_texture_scale", "scale"), &TextureButton::set_texture_scale); ObjectTypeDB::bind_method(_MD("set_modulate", "color"), &TextureButton::set_modulate); ObjectTypeDB::bind_method(_MD("set_resize_mode", "p_mode"), &TextureButton::set_resize_mode); ObjectTypeDB::bind_method(_MD("set_stretch_mode", "p_mode"), &TextureButton::set_stretch_mode); ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"), &TextureButton::get_normal_texture); ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"), &TextureButton::get_pressed_texture); ObjectTypeDB::bind_method(_MD("get_hover_texture:Texture"), &TextureButton::get_hover_texture); ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"), &TextureButton::get_disabled_texture); ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"), &TextureButton::get_focused_texture); ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"), &TextureButton::get_click_mask); ObjectTypeDB::bind_method(_MD("get_texture_scale"), &TextureButton::get_texture_scale); ObjectTypeDB::bind_method(_MD("get_modulate"), &TextureButton::get_modulate); ObjectTypeDB::bind_method(_MD("get_resize_mode"), &TextureButton::get_resize_mode); ObjectTypeDB::bind_method(_MD("get_stretch_mode"), &TextureButton::get_stretch_mode); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "textures/normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "textures/pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "textures/hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "textures/disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "textures/focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "textures/click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")); ADD_PROPERTY(PropertyInfo(Variant::INT, "params/resize_mode", PROPERTY_HINT_ENUM, "Scale (Compat),Stretch"), _SCS("set_resize_mode"), _SCS("get_resize_mode")); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "params/scale", PROPERTY_HINT_RANGE, "0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale")); ADD_PROPERTY(PropertyInfo(Variant::INT, "params/stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode")); ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "params/modulate"), _SCS("set_modulate"), _SCS("get_modulate")); BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND); BIND_CONSTANT(STRETCH_SCALE); BIND_CONSTANT(STRETCH_TILE); BIND_CONSTANT(STRETCH_KEEP); BIND_CONSTANT(STRETCH_KEEP_CENTERED); BIND_CONSTANT(STRETCH_KEEP_ASPECT); BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED); BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); } void TextureButton::set_normal_texture(const Ref &p_normal) { normal = p_normal; update(); minimum_size_changed(); } void TextureButton::set_pressed_texture(const Ref &p_pressed) { pressed = p_pressed; update(); } void TextureButton::set_hover_texture(const Ref &p_hover) { hover = p_hover; update(); } void TextureButton::set_disabled_texture(const Ref &p_disabled) { disabled = p_disabled; update(); } void TextureButton::set_click_mask(const Ref &p_click_mask) { click_mask = p_click_mask; update(); } Ref TextureButton::get_normal_texture() const { return normal; } Ref TextureButton::get_pressed_texture() const { return pressed; } Ref TextureButton::get_hover_texture() const { return hover; } Ref TextureButton::get_disabled_texture() const { return disabled; } Ref TextureButton::get_click_mask() const { return click_mask; } Ref TextureButton::get_focused_texture() const { return focused; }; void TextureButton::set_focused_texture(const Ref &p_focused) { focused = p_focused; }; void TextureButton::set_modulate(const Color &p_modulate) { modulate = p_modulate; update(); } Color TextureButton::get_modulate() const { return modulate; } TextureButton::ResizeMode TextureButton::get_resize_mode() const { return resize_mode; } void TextureButton::set_resize_mode(TextureButton::ResizeMode p_mode) { resize_mode = p_mode; minimum_size_changed(); update(); } void TextureButton::set_texture_scale(Size2 p_scale) { scale = p_scale; minimum_size_changed(); update(); } Size2 TextureButton::get_texture_scale() const { return scale; } void TextureButton::set_stretch_mode(TextureButton::StretchMode p_mode) { stretch_mode = p_mode; update(); } TextureButton::StretchMode TextureButton::get_stretch_mode() const { return stretch_mode; } TextureButton::TextureButton() { modulate = Color(1, 1, 1); resize_mode = RESIZE_SCALE; scale = Size2(1.0, 1.0); stretch_mode = STRETCH_SCALE_ON_EXPAND; }